Esempio n. 1
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        public void SendChangeLightColorRequest(Color color)
        {
            var msg = new ChangeLightColorMsg();

            msg.EntityId = m_light.EntityId;
            msg.Color    = color;

            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }
Esempio n. 2
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        static void ChangeLightColorRequest(ref ChangeLightColorMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            if (entity is MyLightingBlock)
            {
                Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Success);
            }
        }
Esempio n. 3
0
        static void ChangeLightColorSuccess(ref ChangeLightColorMsg msg, MyNetworkClient sender)
        {
            MyEntity entity;

            MyEntities.TryGetEntityById(msg.EntityId, out entity);
            var light = entity as MyLightingBlock;

            if (light != null)
            {
                light.Color = msg.Color;
            }
        }
 static void ChangeLightColorSuccess(ref ChangeLightColorMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     MyEntities.TryGetEntityById(msg.EntityId, out entity);
     var light = entity as MyLightingBlock;
     if (light !=  null)
     {
         light.Color = msg.Color;
     }
 }
 static void ChangeLightColorRequest(ref ChangeLightColorMsg msg, MyNetworkClient sender)
 {
     MyEntity entity;
     MyEntities.TryGetEntityById(msg.EntityId, out entity);
     if (entity is MyLightingBlock)
     {
         Sync.Layer.SendMessageToAllAndSelf(ref msg, MyTransportMessageEnum.Success);
     }
 }
        public void SendChangeLightColorRequest(Color color)
        {
            var msg = new ChangeLightColorMsg();

            msg.EntityId = m_light.EntityId;
            msg.Color = color;
          
            Sync.Layer.SendMessageToServer(ref msg, MyTransportMessageEnum.Request);
        }