static Jinx() { Q = new Spell.Active(SpellSlot.Q); W = new Spell.Skillshot(SpellSlot.W, 1500, SkillShotType.Linear, 600, 3300, 60) { AllowedCollisionCount = 0 }; E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 950, int.MaxValue, 100); R = new Spell.Skillshot(SpellSlot.R, 30000, SkillShotType.Linear, 600, 1500, 140) { AllowedCollisionCount = -1 }; ColorPicker = new ColorPicker[2]; ColorPicker[0] = new ColorPicker("JinxQ", new ColorBGRA(114, 171, 160, 255)); ColorPicker[1] = new ColorPicker("JinxW", new ColorBGRA(255, 21, 95, 255)); Text = new Text("", new Font("calibri", 15, FontStyle.Regular)); Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Orbwalker.OnPostAttack += (target, args) => IsPreAttack = false; ChampionTracker.Initialize(ChampionTrackerFlags.LongCastTimeTracker); ChampionTracker.OnLongSpellCast += ChampionTracker_OnLongSpellCast; Spellbook.OnStopCast += (sender, args) => { if (sender.IsMe && IsPreAttack) { IsPreAttack = false; } }; }
static Varus() { Q = new Spell.Chargeable(SpellSlot.Q, 1000, 1600, 1300, 0, 1900, 70) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 250, 1500, 235); R = new Spell.Skillshot(SpellSlot.R, 1250, SkillShotType.Linear, 250, 1950, 120) { AllowedCollisionCount = -1 }; ComboDamages = Cache.Resolve <CustomCache <int, float> >(1000); ColorPicker = new ColorPicker[4]; ColorPicker[0] = new ColorPicker("VarusQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("VarusE", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("VarusR", new ColorBGRA(255, 134, 0, 255)); ColorPicker[3] = new ColorPicker("VarusHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[3].Color, (int)R.Range); DamageIndicator.DamageDelegate = HandleDamageIndicator; ColorPicker[3].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; ChampionTracker.Initialize(ChampionTrackerFlags.PostBasicAttackTracker); ChampionTracker.OnPostBasicAttack += (sender, args) => IsPreAttack = false; Orbwalker.OnPreAttack += (target, args) => IsPreAttack = true; }
static Jhin() { Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Skillshot(SpellSlot.W, 2500, SkillShotType.Linear, 750, int.MaxValue, 40) { AllowedCollisionCount = -1 }; E = new Spell.Skillshot(SpellSlot.E, 750, SkillShotType.Circular, 750, null, 120); R = new Spell.Skillshot(SpellSlot.R, 3500, SkillShotType.Linear, 200, 5000, 80) { AllowedCollisionCount = -1 }; Cache = StaticCacheProvider.Cache; Damages = Cache.Resolve <CustomCache <int, float> >(); Damages.RefreshRate = 1000; HasBuff = Cache.Resolve <CustomCache <int, bool> >(); HasBuff.RefreshRate = 200; ColorPicker = new ColorPicker[5]; ColorPicker[0] = new ColorPicker("JhinQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("JhinW", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("JhinE", new ColorBGRA(177, 67, 191, 255)); ColorPicker[3] = new ColorPicker("JhinR", new ColorBGRA(177, 67, 191, 255)); ColorPicker[4] = new ColorPicker("JhinHpBar", new ColorBGRA(255, 134, 0, 255)); Orbwalker.OnPreAttack += (s, a) => { IsPreAttack = true; if (!HasReloadingBuff) { return; } a.Process = false; IsPreAttack = false; }; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Orbwalker.OnPostAttack += (target, args) => IsPreAttack = false; ChampionTracker.Initialize(ChampionTrackerFlags.VisibilityTracker); Spellbook.OnCastSpell += Spellbook_OnCastSpell; DamageIndicator.Initalize(ColorPicker[4].Color, (int)W.Range); DamageIndicator.DamageDelegate = HandleDamageIndicator; ColorPicker[4].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; }
private void SubscribeToEvents() { SpawnPoint = ObjectManager.Get <Obj_SpawnPoint>().FirstOrDefault(x => x.IsEnemy); if (SpawnPoint == null) { throw new Exception("Something went wrong. Baseult couldn't load."); } Game.OnTick += Game_OnTick; ChampionTracker.Initialize(ChampionTrackerFlags.VisibilityTracker); }
static Caitlyn() { Q = new Spell.Skillshot(SpellSlot.Q, 1300, SkillShotType.Linear, 625, 2200, 90) { AllowedCollisionCount = -1 }; W = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Circular, 1600) { Width = 20 }; E = new Spell.Skillshot(SpellSlot.E, 800, SkillShotType.Linear, 150, 1600, 80) { AllowedCollisionCount = 0 }; R = new Spell.Targeted(SpellSlot.R, 2000); ColorPicker = new ColorPicker[4]; ColorPicker[0] = new ColorPicker("CaitlynQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("CaitlynE", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("CaitlynR", new ColorBGRA(255, 134, 0, 255)); ColorPicker[3] = new ColorPicker("CaitlynHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[3].Color, (int)R.Range); DamageIndicator.DamageDelegate = HandleDamageIndicator; ChampionTracker.Initialize(ChampionTrackerFlags.LongCastTimeTracker); ColorPicker[3].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; Orbwalker.OnPostAttack += (sender, args) => { IsPreAttack = false; if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { Modes.Combo.Execute(); } }; Orbwalker.OnPreAttack += (target, args) => IsPreAttack = true; Text = new Text("", new Font("calibri", 15, FontStyle.Regular)); ChampionTracker.OnLongSpellCast += ChampionTracker_OnLongSpellCast; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; }
static Quinn() { Q = new Spell.Skillshot(SpellSlot.Q, 1025, SkillShotType.Linear, 250, 1550, 60) { AllowedCollisionCount = 0 }; W = new Spell.Active(SpellSlot.W, 2100); E = new Spell.Targeted(SpellSlot.E, 760); R = new Spell.Active(SpellSlot.R); ColorPicker = new ColorPicker[3]; ColorPicker[0] = new ColorPicker("QuinnQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("QuinnE", new ColorBGRA(255, 134, 0, 255)); ColorPicker[2] = new ColorPicker("QuinnHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[2].Color, 1400); DamageIndicator.DamageDelegate = HandleDamageIndicator; ColorPicker[2].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; Orbwalker.OnPostAttack += (sender, args) => { IsAfterAttack = true; IsPreAttack = false; }; Obj_AI_Base.OnProcessSpellCast += (sender, args) => { if (sender.IsMe && (args.Slot == SpellSlot.E)) { Orbwalker.ResetAutoAttack(); } }; Orbwalker.OnPreAttack += (target, args) => IsPreAttack = true; Game.OnPostTick += args => { IsAfterAttack = false; }; Text = new Text("", new Font("calibri", 15, FontStyle.Regular)); ChampionTracker.Initialize(ChampionTrackerFlags.VisibilityTracker); }
public static void Initialize() { Versions = new Dictionary <VersionInfo.Version, VersionInfo>(); Misc.PrintDebugMessage("Initializing cache"); StaticCacheProvider.Initialize(); Misc.PrintDebugMessage("Initializing addon"); var pluginInitialized = InitializeAddon.Initialize(); if (!pluginInitialized) { return; } var task = Task.Factory.StartNew(PrintVersionInfo); AppDomain.CurrentDomain.DomainUnload += (sender, args) => { task.Dispose(); }; Core.DelayAction( () => { Misc.PrintDebugMessage("Creating Menu"); MenuManager.CreateMenu(); Misc.PrintDebugMessage("Initializing activator"); Activator.Activator.InitializeActivator(); ChampionTracker.Initialize(ChampionTrackerFlags.PathingTracker); MenuLoaded = true; Misc.PrintInfoMessage( $"<b><font color=\"#5ED43D\">{Player.Instance.ChampionName}</font></b> loaded successfully. Welcome back <b><font color=\"{(SandboxConfig.IsBuddy ? "#BF1B49" : "#1BBF91")}\">{(SandboxConfig.IsBuddy ? "[VIP] " + (SandboxConfig.Username == "intr" ? "intr you boosted animal from Latvia <3" : SandboxConfig.Username) : SandboxConfig.Username == "intr" ? "intr you boosted animal from Latvia <3" : SandboxConfig.Username)}</font></b> !"); Misc.PrintDebugMessage("Marksman AIO fully loaded"); }, 250); }
static Draven() { Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 950, SkillShotType.Linear, 250, 1400, 130) { AllowedCollisionCount = -1 }; R = new Spell.Skillshot(SpellSlot.R, 30000, SkillShotType.Linear, 500, 2000, 160) { AllowedCollisionCount = int.MaxValue }; ColorPicker = new ColorPicker[2]; ColorPicker[0] = new ColorPicker("DravenE", new ColorBGRA(114, 171, 160, 255)); ColorPicker[1] = new ColorPicker("DravenCatchRange", new ColorBGRA(231, 237, 160, 255)); Text = new Text(string.Empty, new SharpDX.Direct3D9.FontDescription { FaceName = "Verdana", Weight = SharpDX.Direct3D9.FontWeight.Regular, Quality = SharpDX.Direct3D9.FontQuality.NonAntialiased, OutputPrecision = SharpDX.Direct3D9.FontPrecision.String, Height = 31, MipLevels = 1 }); ChampionTracker.Initialize(ChampionTrackerFlags.PostBasicAttackTracker); ChampionTracker.OnPostBasicAttack += (sender, args) => { IsPreAttack = false; IsAfterAttack = true; }; Game.OnTick += Game_OnTick; GameObject.OnCreate += GameObject_OnCreate; GameObject.OnDelete += GameObject_OnDelete; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; Orbwalker.OverrideOrbwalkPosition += OverrideOrbwalkPosition; }
static Corki() { Q = new Spell.Skillshot(SpellSlot.Q, 825, SkillShotType.Circular, 250, 1000, 250) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Linear, 250, 650, 120) { AllowedCollisionCount = int.MaxValue }; E = new Spell.Active(SpellSlot.E, 1000); R = new Spell.Skillshot(SpellSlot.R, 1300, SkillShotType.Linear, 175, 2000, 40) { AllowedCollisionCount = 0 }; ColorPicker = new ColorPicker[4]; ColorPicker[0] = new ColorPicker("CorkiQ", new ColorBGRA(243, 109, 160, 255)); ColorPicker[1] = new ColorPicker("CorkiW", new ColorBGRA(255, 210, 54, 255)); ColorPicker[2] = new ColorPicker("CorkiR", new ColorBGRA(1, 109, 160, 255)); ColorPicker[3] = new ColorPicker("CorkiHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[3].Color, 1300); DamageIndicator.DamageDelegate = HandleDamageIndicator; ColorPicker[3].OnColorChange += (sender, args) => { DamageIndicator.Color = args.Color; }; ChampionTracker.Initialize(ChampionTrackerFlags.PostBasicAttackTracker); ChampionTracker.OnPostBasicAttack += (sender, args) => IsPreAttack = false; Orbwalker.OnPreAttack += (target, args) => IsPreAttack = true; Obj_AI_Base.OnBuffGain += (sender, args) => { if (sender.IsMe) { R.Range = HasBigRMissile ? (uint)1500 : 1300; } }; }
static Ashe() { Q = new Spell.Active(SpellSlot.Q); W = new Spell.Skillshot(SpellSlot.W, 1250, SkillShotType.Cone) { AllowedCollisionCount = 0, CastDelay = 250, ConeAngleDegrees = (int)(Math.PI / 180 * 40), Speed = 1500, Range = 1250, Width = 20 }; E = new Spell.Skillshot(SpellSlot.E, 30000, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 30000, SkillShotType.Linear, 250, 1600, 130) { AllowedCollisionCount = 0 }; CachedWPrediction = StaticCacheProvider.Cache.Resolve <CustomCache <int, PredictionResult> >(); CachedWPrediction.RefreshRate = 500; ColorPicker = new ColorPicker[2]; ColorPicker[0] = new ColorPicker("AsheW", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("AsheR", new ColorBGRA(177, 67, 191, 255)); ChampionTracker.Initialize(ChampionTrackerFlags.VisibilityTracker); Obj_AI_Base.OnProcessSpellCast += (sender, args) => { if (sender.IsMe && args.Slot == SpellSlot.Q) { Orbwalker.ResetAutoAttack(); } }; Orbwalker.OnPreAttack += (a, b) => IsPreAttack = true; Orbwalker.OnPostAttack += (a, b) => { IsPreAttack = false; IsAfterAttack = true; }; Game.OnPostTick += args => IsAfterAttack = false; }
static Graves() { Q = new Spell.Skillshot(SpellSlot.Q, 825, SkillShotType.Linear, 250, 3000, 40) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 250, 1500, 225); E = new Spell.Skillshot(SpellSlot.E, 440, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 1100, SkillShotType.Linear, 250, 2100, 100) { AllowedCollisionCount = -1 }; RCone = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Cone, 0, 2000, 110) { ConeAngleDegrees = (int)(Math.PI / 180 * 70) }; ColorPicker = new ColorPicker[3]; ColorPicker[0] = new ColorPicker("GravesQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("GravesR", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("GravesHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[2].Color); DamageIndicator.DamageDelegate = HandleDamageIndicator; ColorPicker[2].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; ChampionTracker.Initialize(ChampionTrackerFlags.LongCastTimeTracker); ChampionTracker.OnLongSpellCast += ChampionTracker_OnLongSpellCast; Obj_AI_Base.OnSpellCast += Obj_AI_Base_OnSpellCast; Obj_AI_Base.OnPlayAnimation += Obj_AI_Base_OnPlayAnimation; }
static Graves() { Q = new Spell.Skillshot(SpellSlot.Q, 950, SkillShotType.Linear, 500, 2500, 50) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1200, 250); E = new Spell.Skillshot(SpellSlot.E, 425, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Linear, 250, 2000, 110) { AllowedCollisionCount = 0 }; RCone = new Spell.Skillshot(SpellSlot.R, 800, SkillShotType.Cone, 250, 2000, 110) { ConeAngleDegrees = (int)(Math.PI / 180 * 70) }; ColorPicker = new ColorPicker[3]; ColorPicker[0] = new ColorPicker("GravesQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("GravesR", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("GravesHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(System.Drawing.Color.FromArgb(ColorPicker[2].Color.R, ColorPicker[2].Color.G, ColorPicker[2].Color.B)); DamageIndicator.DamageDelegate = HandleDamageIndicator; ColorPicker[2].OnColorChange += (a, b) => { DamageIndicator.Color = System.Drawing.Color.FromArgb(b.Color.A, b.Color.R, b.Color.G, b.Color.B); }; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; ChampionTracker.Initialize(ChampionTrackerFlags.LongCastTimeTracker); ChampionTracker.OnLongSpellCast += ChampionTracker_OnLongSpellCast; Spellbook.OnCastSpell += Spellbook_OnCastSpell; }
private void ObjAiBaseOnOnTeleport(GameObject sender, GameObjectTeleportEventArgs args) { try { //if (!Menu.Item("ALP").GetValue<bool>()) //{ // return; //} var unit = sender as Obj_AI_Hero; if (unit == null || !unit.IsValid || unit.IsAlly) { return; } Packet.S2C.Teleport.Struct recall = Packet.S2C.Teleport.Decoded(sender, args); if (recall.Type == Packet.S2C.Teleport.Type.Recall) { ChampionTracker cham = _championsTracker.FirstOrDefault( c => c.Champion.NetworkId == recall.UnitNetworkId); if (cham != null) { cham.RecallPostion = cham.Champion.ServerPosition; cham.Text.Color = Color.Red; if (recall.Status == Packet.S2C.Teleport.Status.Finish) { cham.LastPotion = _enemySpawn.Position; cham.Text.Color = Color.White; } } } } catch (Exception ex) { Console.WriteLine(ex.Message); } }
static Jinx() { Q = new Spell.Active(SpellSlot.Q); W = new Spell.Skillshot(SpellSlot.W, 1500, SkillShotType.Linear, 700, 3200, 60) { AllowedCollisionCount = -1 }; E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 1100, 1300, 100); R = new Spell.Skillshot(SpellSlot.R, 30000, SkillShotType.Linear, 1000, 1500, 130) { AllowedCollisionCount = -1 }; ColorPicker = new ColorPicker[2]; ColorPicker[0] = new ColorPicker("JinxQ", new ColorBGRA(114, 171, 160, 255)); ColorPicker[1] = new ColorPicker("JinxW", new ColorBGRA(255, 21, 95, 255)); Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Game.OnPostTick += args => IsPreAttack = false; ChampionTracker.Initialize(ChampionTrackerFlags.LongCastTimeTracker); ChampionTracker.OnLongSpellCast += ChampionTracker_OnLongSpellCast; }
static Urgot() { Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 150, 1600, 60) { AllowedCollisionCount = 0 }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular, 250, 1500, 250) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Targeted(SpellSlot.R, 500); CorrosiveDebufTargets = new List <Obj_AI_Base>(); ColorPicker = new ColorPicker[4]; CachedHasBuff = StaticCacheProvider.Cache.Resolve <Cache.Modules.CustomCache <int, bool> >(200); ColorPicker[0] = new ColorPicker("UrgotQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("UrgotE", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("UrgotR", new ColorBGRA(177, 67, 191, 255)); ColorPicker[3] = new ColorPicker("UrgotHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[3].Color); DamageIndicator.DamageDelegate = HandleDamageIndicator; ColorPicker[3].OnColorChange += (a, b) => DamageIndicator.Color = b.Color; TearStacker.Initializer(new Dictionary <SpellSlot, float> { { SpellSlot.Q, 2150 } }, () => (Player.Instance.CountEnemiesInRangeCached(1500) == 0) && (Player.Instance.CountEnemyMinionsInRangeCached(1500) == 0) && !HasAnyOrbwalkerFlags); ChampionTracker.Initialize(ChampionTrackerFlags.VisibilityTracker); ChampionTracker.OnLoseVisibility += ChampionTracker_OnLoseVisibility; Game.OnPreTick += args => { if (Core.GameTickCount - _lastScanTick < 100) { return; } CorrosiveDebufTargets.Clear(); }; Game.OnTick += Game_OnTick; GameObject.OnCreate += (sender, args) => { if (!Settings.Combo.UseW || !HasAnyOrbwalkerFlags) { return; } var missileClient = sender as MissileClient; if ((missileClient != null) && missileClient.SpellCaster.IsMe && W.IsReady() && ((missileClient.IsAutoAttack() && (missileClient.Target?.Type == GameObjectType.AIHeroClient)) || StaticCacheProvider.GetChampions(CachedEntityType.EnemyHero, x => x.IsValidTarget() && missileClient.EndPosition.IsInRange(x, missileClient.SData.LineWidth)).Any())) { W.Cast(); } }; }
static Ezreal() { Q = new Spell.Skillshot(SpellSlot.Q, 1300, SkillShotType.Linear, 250, 2000, 60); W = new Spell.Skillshot(SpellSlot.W, 1050, SkillShotType.Linear, 250, 1600, 80) { AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 6000, SkillShotType.Linear, 1000, 2000, 160) { AllowedCollisionCount = int.MaxValue }; ComboDamages = Cache.Resolve <CustomCache <int, float> >(1000); ColorPicker = new ColorPicker[4]; ColorPicker[0] = new ColorPicker("EzrealQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("EzrealW", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("EzrealE", new ColorBGRA(255, 134, 0, 255)); ColorPicker[3] = new ColorPicker("EzrealHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[3].Color); DamageIndicator.DamageDelegate = HandleDamageIndicator; ChampionTracker.Initialize(ChampionTrackerFlags.LongCastTimeTracker); Obj_AI_Base.OnBasicAttack += Obj_AI_Base_OnBasicAttack; Text = new Text("", new Font("calibri", 15, FontStyle.Regular)); ColorPicker[3].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; TearStacker.Initializer(new Dictionary <SpellSlot, float> { { SpellSlot.Q, 3000 }, { SpellSlot.W, 4200 } }, () => (Player.Instance.CountEnemiesInRange(1000) == 0) && (Player.Instance.CountEnemyMinionsInRange(1000) == 0) && !HasAnyOrbwalkerFlags()); Orbwalker.OnPreAttack += (a, b) => { if (a.IsMe) { return; } IsPreAttack = true; }; Orbwalker.OnPostAttack += (a, b) => { IsPreAttack = false; IsPostAttack = true; }; Orbwalker.OnUnkillableMinion += (target, args) => { if (FarmMode && Q.IsReady() && (Q.GetPrediction(target).Collision == false) && (Prediction.Health.GetPrediction(target, (int)((target.DistanceCached(Player.Instance) + Q.CastDelay) / Q.Speed * 1000)) > 0)) { Q.Cast(target.ServerPosition); } }; ChampionTracker.OnLongSpellCast += ChampionTracker_OnLongSpellCast; ChampionTracker.OnPostBasicAttack += ChampionTracker_OnPostBasicAttack; Obj_AI_Base.OnSpellCast += (sender, args) => { if (Settings.Combo.WEComboKeybind && E.IsReady() && sender.IsMe && (args.Slot == SpellSlot.W)) { E.Cast(Player.Instance.Position.Extend(args.End, E.Range - 15).To3D()); } }; }
static Ezreal() { Q = new Spell.Skillshot(SpellSlot.Q, 1300, SkillShotType.Linear, 250, 2000, 60); W = new Spell.Skillshot(SpellSlot.W, 1050, SkillShotType.Linear, 250, 1600, 80) { AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 475, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 6000, SkillShotType.Linear, 1000, 2000, 160) { AllowedCollisionCount = int.MaxValue }; ComboDamages = Cache.Resolve <CustomCache <int, float> >(1000); ColorPicker = new ColorPicker[4]; ColorPicker[0] = new ColorPicker("EzrealQ", new ColorBGRA(10, 106, 138, 255)); ColorPicker[1] = new ColorPicker("EzrealW", new ColorBGRA(177, 67, 191, 255)); ColorPicker[2] = new ColorPicker("EzrealE", new ColorBGRA(255, 134, 0, 255)); ColorPicker[3] = new ColorPicker("EzrealHpBar", new ColorBGRA(255, 134, 0, 255)); DamageIndicator.Initalize(ColorPicker[3].Color); DamageIndicator.DamageDelegate = HandleDamageIndicator; ChampionTracker.Initialize(ChampionTrackerFlags.LongCastTimeTracker); Obj_AI_Base.OnBasicAttack += Obj_AI_Base_OnBasicAttack; Text = new Text("", new Font("calibri", 15, FontStyle.Regular)); ColorPicker[3].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; TearStacker.Initializer(new Dictionary <SpellSlot, float> { { SpellSlot.Q, 5000 }, { SpellSlot.W, 15000 } }, () => Player.Instance.CountEnemiesInRange(1000) == 0 && Player.Instance.CountEnemyMinionsInRange(1000) == 0 && !HasAnyOrbwalkerFlags()); Orbwalker.OnPreAttack += (a, b) => { if (a.IsMe) { return; } IsPreAttack = true; }; Orbwalker.OnPostAttack += (a, b) => { IsPreAttack = false; IsPostAttack = true; }; ChampionTracker.OnLongSpellCast += ChampionTracker_OnLongSpellCast; ChampionTracker.OnPostBasicAttack += ChampionTracker_OnPostBasicAttack; }
static Tristana() { Q = new Spell.Active(SpellSlot.Q); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 400, 1400, 150); E = new Spell.Targeted(SpellSlot.E, 600); R = new Spell.Targeted(SpellSlot.R, 600); ColorPicker = new ColorPicker[2]; ColorPicker[0] = new ColorPicker("TristanaW", new ColorBGRA(243, 109, 160, 255)); ColorPicker[1] = new ColorPicker("TristanaHpBar", new ColorBGRA(255, 134, 0, 255)); Text = new Text("", new Font("calibri", 15, FontStyle.Regular)); ComboDamages = Cache.Resolve <CustomCache <int, float> >(1000); Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Orbwalker.OnPostAttack += (sender, args) => { IsPreAttack = false; if (!W.IsReady() || !Settings.Combo.UseW || !Settings.Combo.DoubleWKeybind) { return; } var possibleTargets = StaticCacheProvider.GetChampions(CachedEntityType.EnemyHero, x => x.IsValidTarget(W.Range) && HasExplosiveChargeBuff(x) && (CountEStacks(x) == 2)); var target = TargetSelector.GetTarget(possibleTargets, DamageType.Physical); if ((target == null) || target.Position.IsVectorUnderEnemyTower()) { return; } var buff = target.Buffs.Find(x => x.Name.ToLowerInvariant() == "tristanaechargesound").EndTime; if (buff - Game.Time < Player.Instance.Distance(target) / 1300 + 0.5) { return; } var wPrediction = W.GetPrediction(target); if (wPrediction.HitChance < HitChance.Medium) { return; } Wtarg = target; Checkw = true; W.Cast(wPrediction.CastPosition); Core.DelayAction(() => WTarget = null, 3000); }; DamageIndicator.Initalize(ColorPicker[1].Color, 1300); DamageIndicator.DamageDelegate = HandleDamageIndicator; ChampionTracker.Initialize(ChampionTrackerFlags.PostBasicAttackTracker); ChampionTracker.OnPostBasicAttack += (sender, args) => { var target = args.Target as AIHeroClient; if ((target != null) && args.Sender.IsMe && (CountEStacks(target) == 2) && (target.TotalHealthWithShields() <= Damage.GetEPhysicalDamage(target, 3) + Damage.GetRDamage(target))) { R.Cast(target); } }; ColorPicker[1].OnColorChange += (a, b) => { DamageIndicator.Color = b.Color; }; GameObject.OnCreate += GameObject_OnCreate; Messages.OnMessage += Messages_OnMessage; }
public Minimap_Pro() { #region Menu var turrethealth = new Menu("TurretHealth", "Turret Health") { new MenuBool("Toggle", "Enabled"), new Menu("Allies", "Allies") { new MenuBool("turrets", "Turrets"), new MenuBool("inhibs", "Inhibitors") }, new Menu("Enemies", "Enemies") { new MenuBool("turrets", "Turrets"), new MenuBool("inhibs", "Inhibitors") }, }; Menu.Add(turrethealth); var waypoints = new Menu("Waypoints", "Waypoints") { new MenuBool("Toggle", "Enabled"), }; Menu.Add(waypoints); //Submenu of waypoints var waypointssub = new Menu("whitelist", "Whitelist"); { foreach (Obj_AI_Hero enemies in GameObjects.EnemyHeroes) { waypointssub.Add(new MenuBool(enemies.ChampionName.ToLower(), enemies.ChampionName)); } } waypoints.Add(waypointssub); //Submenu2 of waypoints var waypointssub2 = new MenuList("color", "Color: ", new[] { "Yellow", "White", "Red", "Orange" }, 1); waypoints.Add(waypointssub2); var jungletimer = new Menu("JungleTimer", "Jungle Timers") { new MenuBool("Toggle", "Enabled"), new MenuBool("teamtoggle", "Ally Side Jungle"), new MenuBool("enemytoggle", "Enemy Side Jungle"), new MenuList("color", "Color: ", new[] { "Yellow", "White", "Green" }, 0) }; Menu.Add(jungletimer); var championtracker = new Menu("ChampionTracker", "Champion Tracker") { new MenuBool("Toggle", "Enabled"), }; Menu.Add(championtracker); var circlesizemenu = new MenuSlider("radiuslimitslider", "Max Circle Size", 900, 1, 1200); championtracker.Add(circlesizemenu); //Submenu of championtracker var championtrackersub = new Menu("whitelist", "Whitelist"); { foreach (Obj_AI_Hero enemies in GameObjects.EnemyHeroes) { championtrackersub.Add(new MenuBool(enemies.ChampionName.ToLower(), enemies.ChampionName)); } } championtracker.Add(championtrackersub); //Submenu2 of championtracker var championtrackersub2 = new Menu("champlist", "Champion List"); { championtrackersub2.Add(new MenuBool("cToggle", "Enabled")); championtrackersub2.Add(new MenuSlider("PosX", "X Position", 1500, 1, 1900)); championtrackersub2.Add(new MenuSlider("PosY", "Y Position", 800, 1, 1200)); } championtracker.Add(championtrackersub2); //submenu3 of championtracker - Awareness var awareness = new Menu("Awareness", "Awareness Lines"); { awareness.Add(new MenuBool("Toggle", "Enabled", false)); awareness.Add(new MenuSlider("rangeMin", "Min. Range", 800, 1, 3000)); awareness.Add(new MenuSlider("rangeMax", "Max. Range", 2200, 1, 3000)); } championtracker.Add(awareness); //Submenu of Awareness var awarenesssub = new Menu("whitelist", "Whitelist"); { foreach (Obj_AI_Hero enemies in GameObjects.EnemyHeroes) { awarenesssub.Add(new MenuBool(enemies.ChampionName.ToLower(), enemies.ChampionName)); } } awareness.Add(awarenesssub); Menu.Attach(); #endregion Game.OnUpdate += Game_OnUpdate; GameObject.OnCreate += OnGameObjectCreated; GameObject.OnDestroy += OnGameObjectDestroyed; Obj_AI_Base.OnTeleport += OnTeleport; Render.OnPresent += Render_OnPresent; //For champion tracker foreach (var enemy in GameObjects.EnemyHeroes) { var enemychamp = new ChampionTracker(enemy) { LastPosition = enemy.Orientation }; _lastPositions.Add(enemychamp); } }