public async Task <DomainValidationResult <IChallenge> > CreateChallengeAsync( ChallengeName name, Game game, BestOf bestOf, Entries entries, ChallengeDuration duration, IDateTimeProvider createAt, Scoring scoring, CancellationToken cancellationToken = default ) { var result = new DomainValidationResult <IChallenge>(); if (result.IsValid) { var challenge = new Challenge( new ChallengeId(), name, game, bestOf, entries, new ChallengeTimeline(createAt, duration), scoring); _challengeRepository.Create(challenge); await _challengeRepository.CommitAsync(true, cancellationToken); return(challenge); } return(result); }
public IChallenge FakeChallenge(ChallengeModel model) { var challengeFaker = new ChallengeFaker(); challengeFaker.CustomInstantiator( faker => { faker.User().Reset(); var name = new ChallengeName(model.Name); var game = Game.FromValue(model.Game); var entries = new Entries(model.Entries); var bestOf = new BestOf(model.BestOf); var duration = new ChallengeDuration(TimeSpan.FromTicks(model.Timeline.Duration)); var state = ChallengeState.FromValue(model.State); var utcNowDate = DateTime.UtcNow.Date; var createdAt = faker.Date.Recent(1, utcNowDate); var startedAt = faker.Date.Between(createdAt, utcNowDate); var endedAt = startedAt + duration; var synchronizationBuffer = endedAt + TimeSpan.FromHours(2); var closedAt = faker.Date.Soon(1, synchronizationBuffer); var synchronizedAt = faker.Date.Between(synchronizationBuffer, closedAt); var timeline = new ChallengeTimeline(new DateTimeProvider(startedAt), duration); var scoring = new Scoring { [new StatName("StatName1")] = new StatWeighting(0.00015F), [new StatName("StatName2")] = new StatWeighting(1), [new StatName("StatName3")] = new StatWeighting(0.77F), [new StatName("StatName4")] = new StatWeighting(100), [new StatName("StatName5")] = new StatWeighting(-3) }; var challenge = new Challenge( model.Id.ConvertTo <ChallengeId>(), name, game, bestOf, entries, timeline, scoring); var participantFaker = new ParticipantFaker(game, createdAt, startedAt); participantFaker.UseSeed(faker.Random.Int()); var participants = participantFaker.Generate(this.ParticipantCount(state, challenge.Entries)); participants.ForEach(participant => challenge.Register(participant)); if (state != ChallengeState.Inscription) { challenge.Start(new DateTimeProvider(startedAt)); participants.ForEach( participant => { var matchFaker = new MatchFaker(challenge.Scoring, synchronizedAt); matchFaker.UseSeed(faker.Random.Int()); var matches = matchFaker.Generate(this.MatchCount(state, challenge.BestOf)); participant.Snapshot(matches, new DateTimeProvider(synchronizedAt)); }); challenge.Synchronize(new DateTimeProvider(synchronizedAt)); if (state == ChallengeState.Ended || state == ChallengeState.Closed) { challenge.Start(new DateTimeProvider(startedAt - duration)); } if (state == ChallengeState.Closed) { challenge.Close(new DateTimeProvider(closedAt)); } } return(challenge); }); return(challengeFaker.Generate()); }