Esempio n. 1
0
    private void ResetEnemy(ChairsEnemyController enemy)
    {
        //enemy.gameObject.SetActive(false);
        NavMeshAgent agent = enemy.GetComponent <NavMeshAgent>();

        //agent.enabled = false;
        enemy.transform.position  = enemy.startPosition;
        player.transform.rotation = new Quaternion(0, 0, 0, 0);
        //agent.enabled = true;
        //enemy.gameObject.SetActive(true);
        enemy.sat     = false;
        enemy.stunned = false;
        //enemy.SetNewTargetChair();
    }