public void Dispose() { if (!_disposed) { _input.Dispose(); Ch.Done(); Ch.Dispose(); _disposed = true; } }
public override void Dispose() { if (State != CursorState.Done) { Ch.Dispose(); foreach (IRowCursor c in _cursorSet) { c.Dispose(); } base.Dispose(); } }
public override void Dispose() { if (State != CursorState.Done) { Ch.Dispose(); if (_currentCursor != null) { _currentCursor.Dispose(); } base.Dispose(); } }
protected override void Dispose(bool disposing) { if (State == CursorState.Done) { return; } if (disposing) { Ch.Dispose(); _currentCursor?.Dispose(); } base.Dispose(disposing); }
protected override void Dispose(bool disposing) { if (_disposed) { return; } if (disposing) { Ch.Dispose(); _currentCursor?.Dispose(); } _disposed = true; base.Dispose(disposing); }
protected override void Dispose(bool disposing) { if (State == CursorState.Done) { return; } if (disposing) { Ch.Dispose(); foreach (RowCursor c in _cursorSet) { c.Dispose(); } } base.Dispose(disposing); }
protected override void Dispose(bool disposing) { if (_disposed) { return; } if (disposing) { Ch.Dispose(); foreach (RowCursor c in _cursorSet) { c.Dispose(); } } _disposed = true; base.Dispose(disposing); }