void Start() { time = gameObject.GetComponent <TextMeshProUGUI>(); drone = GameObject.Find("Drone"); script = drone.GetComponent <CentralScript>(); lastAltitude = 0f; currAltitude = script.currAltitude; altitudeValues = new List <float>(); }
public void OnMouseDown() { if ((hero != null) || CentralScript.somethingSelected) { CentralScript.ClickField(x, y); //Destroy(InstHero); //hero = null; } }