// Use this for initialization void Start() { own = 0; drag = transform.parent.gameObject; drag_script = drag.GetComponent <Drag>(); drag_script.AddList(gameObject); central = GameObject.Find("Central"); central_scr = central.GetComponent <Central>(); if (type == 0) { own = central_scr.dog; } else if (type == 1) { own = central_scr.chicken; } guiStyleFore = new GUIStyle(); guiStyleFore.normal.textColor = Color.white; guiStyleFore.alignment = TextAnchor.UpperCenter; guiStyleFore.wordWrap = true; guiStyleBack = new GUIStyle(); guiStyleBack.normal.textColor = Color.black; guiStyleBack.alignment = TextAnchor.UpperCenter; guiStyleBack.wordWrap = true; // toolTipText = name + "\n In Storage: " + own + "\n " + toolTipText; }
public string EnterNewBudgetItem(BudgetListItem ListItemToAdd, Guid CustomerId, string InputType) { try { int Type = (InputType == "SuggestedInput") ? 0 : 1; var Context = new Central(); BudgetItem MyBudgetItem = new BudgetItem(); MyBudgetItem.BudgetItemId = Guid.NewGuid(); MyBudgetItem.BudgetId = GetBudgetId(CustomerId); MyBudgetItem.BudgetItemAmount = ListItemToAdd.BudgetListItemAmount; MyBudgetItem.BudgetItemCategory = ListItemToAdd.BudgetListItemCategory; MyBudgetItem.BudgetItemName = ListItemToAdd.BudgetListItemName; MyBudgetItem.BudgetItemFrequency = ListItemToAdd.BudgetListItemFrequency; MyBudgetItem.BudgetItemType = Type; MyBudgetItem.CreationDate = DateTime.Now; MyBudgetItem.UpdateDate = DateTime.Now; Context.BudgetItems.Add(MyBudgetItem); Context.SaveChanges(); string Status = "Success"; return(Status); } catch (Exception e) { return(e.ToString()); } }
public string EditBudgetItemList(List <BudgetListItem> CurrentBudgetItems, Guid CustomerId) { try { var Context = new Central(); Guid BudgetId = GetBudgetId(CustomerId); foreach (var x in CurrentBudgetItems) { Guid BudgListItemId = Guid.Parse(x.BudgetListItemId); if (HasBudgetItemId(BudgetId, BudgListItemId)) { var ListItemToUpdate = (from b in Context.BudgetItems where b.BudgetItemId == BudgListItemId && b.BudgetId == BudgetId select b).FirstOrDefault(); if (ListItemToUpdate.BudgetItemType == 1) { ListItemToUpdate.BudgetItemName = x.BudgetListItemName; } ListItemToUpdate.BudgetItemAmount = x.BudgetListItemAmount; ListItemToUpdate.BudgetItemFrequency = x.BudgetListItemFrequency; ListItemToUpdate.UpdateDate = DateTime.Now; Context.Entry(ListItemToUpdate).State = System.Data.Entity.EntityState.Modified; } } Context.SaveChanges(); string Status = "Success"; return(Status); } catch (Exception e) { return(e.ToString()); } }
public ActionResult DeleteTransaction(TransactionItemToDelete TransactionToDelete) { string result = ""; try { Guid CustomerId = Guid.Parse(User.Identity.GetUserId()); Guid TransactionItemId = Guid.Parse(TransactionToDelete.TransactionId); var Context = new Central(); var ToDelete = (from b in Context.TransactionItems where b.CustomerId == CustomerId && b.TransactionItemId == TransactionItemId select b).FirstOrDefault(); Context.TransactionItems.Remove(ToDelete); if (TransactionToDelete.TransactionType == 3) { DeleteSplitTransactionsForPrimary(Context, TransactionItemId); } Context.SaveChanges(); result = "You have successfully deleted the Transaction Item - " + TransactionToDelete.TransactionName; } catch (Exception e) { result = e.ToString(); } return(RedirectToAction("Transaction", "Transaction", new { message = result })); }
void Start() { InitElements(); //my_settings_panel.SetVolume(5); ClearGUI(GameState.Null); // peripheral = (GameObject.Find ("Peripheral")).gameObject.GetComponentInParent<Peripheral>(); peripheral = Peripheral.Instance; if (Instance != null && Instance != this) { Destroy(gameObject); } Instance = this; central = Central.Instance; // cameras.Add(GameObject.Find("MAINCAMERA").transform); x_coord = Screen.width; y_coord = Screen.height; // UICamera.genericEventHandler = this.gameObject; PlaceState(GameState.MainMenu); }
public string CreateNewBudget(Guid CustomerId) { try { Guid NewBudgetId = Guid.NewGuid(); var context = new Central(); Budget myBudget = new Budget(); myBudget.CustomerId = CustomerId; myBudget.BudgetId = NewBudgetId; myBudget.CreationDate = DateTime.Now; myBudget.UpdatedDate = DateTime.Now; context.Budgets.Add(myBudget); /***** * Tried to see if adding Uncategorized to each was okay * BudgetItem myFirstBudgetItem = new BudgetItem(); * myFirstBudgetItem.BudgetId = NewBudgetId; * myFirstBudgetItem.BudgetItemAmount = Decimal.Parse("0.00"); * myFirstBudgetItem.BudgetItemCategory = "Uncategorized"; * myFirstBudgetItem.BudgetItemFrequency = "Monthly"; * myFirstBudgetItem.BudgetItemId = new Guid(); * myFirstBudgetItem.BudgetItemName = "Uncategorized"; * myFirstBudgetItem.BudgetItemType = 3; * myFirstBudgetItem.CreationDate = DateTime.Now; * myFirstBudgetItem.UpdateDate = DateTime.Now; * context.BudgetItems.Add(myFirstBudgetItem);*/ context.SaveChanges(); string Status = "Success"; return(Status); } catch (Exception e) { return(e.ToString()); } }
//public int currentStatus; void Start () { hp = maxhp; InitUI(); status = Status.Ready; //currentStatus = (int)Status.NewTurn; for(int y=5;y<GridHeight+5;y++) { for(int x=5;x<GridWidth+5;x++) { CreateNewGem(x,y); CreateNewFloor(x,y); // mark_to_create[x,y] = false; // gems.Add(g.GetComponent<Gem>()); } } //caching central central = GameObject.Find("Central"); central_scr = central.GetComponent<Central>(); PutInCharacter (); PutInMonster(); Display(); central_scr.Ready(); // PutInMonster (); }
private void btnOk_Click(object sender, EventArgs e) { //Store.Default.suggestData = cbSuggest.Checked; Store.Default.autoSync = cbAutoSync.Checked; Store.Default.backupData = cbBackupData.Checked; Store.Default.fastStart = cbFast.Checked; Store.Default.daysToFinish = Convert.ToInt32(npdComplet.Value); UpdateDepartmentHours(); Store.Default.downloadSource = txtDownloadSource.Text; Store.Default.updateCheckRuntime = cbUpdateRuntime.Checked; Store.Default.Save(); SaveDepartments(); SaveProductionEff(); var c = new Central(); c.GetBase(); c.GetProductionColor(); var table = Central.TaskList; dataGridView2.DataSource = table; }
public string AddNewTransaction(Guid CustomerId, UserTransaction TransactionToAdd) { try { var Context = new Central(); TransactionItem DBTrans = new TransactionItem(); DBTrans.TransactionItemId = Guid.NewGuid(); DBTrans.TransactionItemDate = TransactionToAdd.TransactionDate; DBTrans.TransactionItemName = TransactionToAdd.TransactionName; DBTrans.TransactionItemAmount = TransactionToAdd.TransactionAmount; DBTrans.TransactionItemMemo = TransactionToAdd.TransactionMemo; DBTrans.TransactionItemBudgetItem = TransactionToAdd.BudgetItemId; DBTrans.TransactionItemType = 2; DBTrans.CustomerId = CustomerId; DBTrans.CreationDate = DateTime.Now; DBTrans.UpdateDate = DateTime.Now; Context.TransactionItems.Add(DBTrans); Context.SaveChanges(); string status = "Success"; return(status); } catch (Exception e) { return(e.ToString()); } }
public string UploadTransactionsToDatabase(Guid CustomerId, HttpPostedFileBase UploadedFile) { try { var Context = new Central(); var StreamToUpdate = UploadedFile.InputStream; var parser = new OfxDocumentParser(); string StreamString = StreamToString(StreamToUpdate); var ofxDocument = parser.Import(StreamString); foreach (var x in ofxDocument.Transactions) { if (!IsExistingTransaction(CustomerId, x)) { TransactionItem UserTransaction = new TransactionItem(); UserTransaction.TransactionItemId = Guid.NewGuid(); UserTransaction.CustomerId = CustomerId; UserTransaction.TransactionItemName = x.Name; UserTransaction.TransactionItemDate = DateTime.Parse(x.Date.ToShortDateString()); UserTransaction.TransactionItemAmount = x.Amount; UserTransaction.TransactionItemBudgetItem = Guid.Empty; UserTransaction.TransactionItemType = 1; UserTransaction.CreationDate = DateTime.Now; UserTransaction.UpdateDate = DateTime.Now; Context.TransactionItems.Add(UserTransaction); } } Context.SaveChanges(); string Status = "Success"; return(Status); } catch (Exception e) { return(e.ToString()); } }
public ActionResult DeleteConfirmed(int id) { Central central = db.Centrals.Find(id); db.Centrals.Remove(central); db.SaveChanges(); return(RedirectToAction("Index")); }
/// <summary> /// 当前用于比较两个圆形是否相等 /// </summary> /// <param name="other"></param> /// <returns></returns> public bool IsAlmostEqualTo(Circle2D other) { if (Central.IsAlmostEqualTo(other.Central) && Radius.AreEqual(other.Radius)) { return(true); } return(false); }
protected override void OnLoad(EventArgs e) { for (var i = DateTime.Now.Year - 2; i <= DateTime.Now.Year + 1; i++) { cboYears.Items.Add(i); } cboMonth.SelectedIndexChanged += (s, ev) => { if (_firstRead) { return; } Month = cboMonth.SelectedIndex + 1; LoadData(); }; cboYears.SelectedIndexChanged += (s, ev) => { if (_firstRead) { return; } Year = Convert.ToInt32(cboYears.Text); LoadData(); }; foreach (var str in Store.Default.arrDept.Split(',')) { if (!string.IsNullOrEmpty(str)) { cboDepartment.Items.Add(str); } } if (cboDepartment.Items.Count > 0) { cboDepartment.SelectedIndex = 0; } cboYears.SelectedIndex = cboYears.FindString(DateTime.Now.Year.ToString()); cboMonth.SelectedIndex = DateTime.Now.Month - 1; LoadData(); FormClosing += delegate { lblSavedInfo.Visible = true; lblSavedInfo.Text = "Reloading..."; var m = new Central(); m.GetBase(); }; base.OnLoad(e); }
protected virtual void Awake() { // 戻るボタン backSceneButton?.onClick.AddListener(() => { SceneManager.LoadScene("Top"); }); // GrayBlue取得 grayBlueCentral = Central.Instance; }
void Douse() { if (central == null) { central = GameObject.Find("Central").GetComponent <Central>(); } central.ActOnEvent(OFFLANTERN); lit = false; }
public Guid GetBudgetId(Guid CustomerId) { var Context = new Central(); var BudgId = (from b in Context.Budgets where b.CustomerId == CustomerId select b.BudgetId).First(); return(BudgId); }
void Ignite() { if (central == null) { central = GameObject.Find("Central").GetComponent <Central>(); } central.ActOnEvent(LITLANTERN); lit = true; }
public ActionResult Edit([Bind(Include = "ID,Nombre,Telefono")] Central central) { if (ModelState.IsValid) { db.Entry(central).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(central)); }
void Start() { central = GameObject.Find("Central"); central_scr = central.GetComponent <Central>(); GameObject tim = GameObject.Find("Time"); time_txt = tim.GetComponent <Text>(); //Push(); }
public ActionResult Edit([Bind(Include = "IdCentral,Nombre,Version,Color,Identificador")] Central central) { if (ModelState.IsValid) { db.Entry(central).State = EntityState.Modified; db.SaveChanges(); return(RedirectToAction("Index")); } return(View(central)); }
private float counter; //Arming counter. // Use this for initialization void Start() { collided = false; counter = 0; central = GameObject.Find("Central").GetComponent <Central>(); missileArmed = transform.Find("MissileArmed").gameObject; if (!armed) { missileArmed.GetComponent <Renderer>().enabled = false; } }
public ActionResult Create([Bind(Include = "IdCentral,Nombre,Version,Color,Identificador")] Central central) { if (ModelState.IsValid) { db.Central.Add(central); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(central)); }
void Awake() { spring = GetComponent <SpringJoint2D> (); central = GameObject.FindGameObjectWithTag("Central"); central_script = central.GetComponent <Central>(); //hand = GameObject.FindGameObjectWithTag("Hand"); //catapult = hand.transform; spring.enabled = false; }
public async Task <IActionResult> PostCentral([FromBody] Central central) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } await centrales.Insert(central); return(CreatedAtAction("GetCentral", new { id = central.CentralId }, central)); }
public ActionResult Create([Bind(Include = "ID,Nombre,Telefono")] Central central) { if (ModelState.IsValid) { db.Centrals.Add(central); db.SaveChanges(); return(RedirectToAction("Index")); } return(View(central)); }
public static Centralita operator +(Centralita Central, Llamada nuevaLlamada) { if (Central == nuevaLlamada) { Console.WriteLine("Ya se encuentra en la lista"); } else { Central.AgregarLlamada(nuevaLlamada); } return(Central); }
public static Centralita operator +(Centralita Central, Llamada nuevaLlamada) { if (Central == nuevaLlamada) { throw new CentralitaException("LLamada repetida", "Centralita", "Operador +"); } else { Central.AgregarLlamada(nuevaLlamada); } return(Central); }
// GET: Centrals/Delete/5 public ActionResult Delete(int?id) { if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Central central = db.Centrals.Find(id); if (central == null) { return(HttpNotFound()); } return(View(central)); }
// Start is called before the first frame update void Awake() { if (Instance != null) { Debug.LogError("Multiple Die Managers in scene"); } else { Instance = this; } _state = State.Uninitialized; _dice = new Dictionary <string, Die>(); }
private void UpdateFocus(MassTestChamber master, int deltaTime) { int direction = master.SimulationInput.PollInteger(MassTestChamber.FocusMotorKey); if (direction != 0) { FocusCart.Drive(direction > 0, deltaTime); } bool field = master.SimulationInput.PollBoolean(MassTestChamber.FieldGeneratorKey); Central.ShowAs(Emitter.IsProvidingMass, field, IsDischarging); master.SimulationOutput.SetValue(MassTestChamber.FocusFrontKey, FocusCart.FrontPositionReached); master.SimulationOutput.SetValue(MassTestChamber.FocusBackKey, FocusCart.BackPositionReached); }
// Update is called once per frame // Move units around as per the instructions from the database. void FixedUpdate() { SyncUnits(); foreach (KeyValuePair <GameObject, Vector3> car in targets) { if (!car.Key.GetComponent <CarElements>().hit) { try { car.Key.transform.LookAt(car.Value); } catch (Exception e) { Debug.Log(e.ToString()); } } } foreach (KeyValuePair <string, GameObject> car in Connect.hashes) { if (car.Value.rigidbody.constraints == RigidbodyConstraints.None) { continue; } car.Value.transform.Rotate(new Vector3(-car.Value.transform.eulerAngles.x, 0, 0)); car.Value.rigidbody.constraints = car.Value.rigidbody.constraints | RigidbodyConstraints.FreezeRotationX | RigidbodyConstraints.FreezeRotationZ; car.Value.transform.position = new Vector3(car.Value.transform.position.x, 0.1f, car.Value.transform.position.z); } List <GameObject> toRemove = new List <GameObject>(); foreach (KeyValuePair <GameObject, Vector3> target in targets) { if (!Connect.hashes.ContainsValue(target.Key)) { toRemove.Add(target.Key); continue; } // Handle responses. Connect.ResponseSpooler(target.Key.name, "locator", Mathf.Round((target.Key.transform.position.x + 50) * 10).ToString() + "," + Mathf.Round((target.Key.transform.position.z + 50) * 10).ToString()); // Debug.Log("Distance: " + Vector3.Distance(target.Key.transform.position, target.Value).ToString()); if (Central.VerticalDistance(target.Key.transform.position, target.Value, 2.5f)) { target.Key.rigidbody.velocity = Vector3.zero; toRemove.Add(target.Key); continue; } } foreach (GameObject idleCar in toRemove) { targets.Remove(idleCar); } HandleActions(); }
// Use this for initialization void Start () { central = Camera.main.GetComponent<Central> (); rigidbody.centerOfMass = centroGravedad.localPosition; rigidbody.mass = rigidbodyMass; rigidbody.drag = rigidbodyDrag; rigidbody.angularDrag = rigidbodyAngularDrag; rigidbody.maxAngularVelocity = velocidadAngularMaxima; parteDelanteraIzq.particulas.Stop(true); parteDelanteraDer.particulas.Stop(true); parteTraseraIzq.particulas.Stop(true); parteTraseraDer.particulas.Stop(true); ReferenciaAuto[] referenciasAuto = GetComponentsInChildren<ReferenciaAuto>(); foreach( ReferenciaAuto referenciaAuto in referenciasAuto ) { referenciaAuto.automovil = this; } }
void Sync() { central = GameObject.Find("Central"); central_scr = central.GetComponent<Central>(); if(type == 1) { max_hp = central_scr.char1_maxHp; dmg = central_scr.char1_dmg; def = central_scr.char1_def; foreach( int skill in central_scr.char1Skill) { charSkill.Add (skill); } foreach(int lvl in central_scr.char1Lvl) { charLvl.Add (lvl); } foreach(int exp in central_scr.char1Exp) { charExp.Add (exp); } } if(type == 2) { max_hp = central_scr.char2_maxHp; dmg = central_scr.char2_dmg; def = central_scr.char2_def; foreach( int skill in central_scr.char2Skill) { charSkill.Add (skill); } foreach(int lvl in central_scr.char2Lvl) { charLvl.Add (lvl); } foreach(int exp in central_scr.char2Exp) { charExp.Add (exp); } } }
void Start(){ central = Camera.main.GetComponent<Central> (); }
static void Main(string[] args) { using (Central central = new Central()) { central.Run(); } }
void Start() { central = GameObject.Find("Central"); central_scr = central.GetComponent<Central>(); GameObject tim = GameObject.Find("Time"); time_txt = tim.GetComponent<Text>(); //Push(); }
// Use this for initialization void Start() { on = false; central = GameObject.Find("Central"); central_scr = central.GetComponent<Central>(); }
// Use this for initialization void Start() { central = GameObject.Find("Central"); central_script = central.GetComponent<Central>(); }
// Use this for initialization void Start() { own = 0; drag = transform.parent.gameObject; drag_script = drag.GetComponent<Drag>(); drag_script.AddList(gameObject); central = GameObject.Find("Central"); central_scr = central.GetComponent<Central>(); if (type == 0) { own = central_scr.dog; } else if(type == 1) { own = central_scr.chicken; } guiStyleFore = new GUIStyle(); guiStyleFore.normal.textColor = Color.white; guiStyleFore.alignment = TextAnchor.UpperCenter; guiStyleFore.wordWrap = true; guiStyleBack = new GUIStyle(); guiStyleBack.normal.textColor = Color.black; guiStyleBack.alignment = TextAnchor.UpperCenter; guiStyleBack.wordWrap = true; // toolTipText = name + "\n In Storage: " + own + "\n " + toolTipText; }