/// <summary> /// /// </summary> private void HandleKeyPress() { // Reset model if (Input.GetKeyDown(KeyCode.R)) { _stack.ResetStackFromStackData(); } // Update display mode if (Input.GetKeyDown(KeyCode.Alpha0)) { if (_stackViewer.DisplayMode != CellDisplayMode.None) { _stackViewer.DisplayMode = CellDisplayMode.None; } else { _stackViewer.DisplayMode = CellDisplayMode.Alive; } } else if (Input.GetKeyDown(KeyCode.Alpha1)) { _stackViewer.DisplayMode = CellDisplayMode.Age; } else if (Input.GetKeyDown(KeyCode.Alpha2)) { _stackViewer.DisplayMode = CellDisplayMode.LayerDensity; } else if (Input.GetKeyDown(KeyCode.Alpha3)) { _stackViewer.DisplayMode = CellDisplayMode.MooreR1Density; } else if (Input.GetKeyDown(KeyCode.Alpha3)) { _stackViewer.DisplayMode = CellDisplayMode.VNR1Density; } else if (Input.GetKeyDown(KeyCode.Alpha3)) { _stackViewer.DisplayMode = CellDisplayMode.VNR2Density; } }