Esempio n. 1
0
 public override void DrawGhost(ThingDef def, IntVec3 center, Rot4 rot, Color ghostCol)
 {
     foreach (IntVec3 current in from cur in Find.CurrentMap.AllCells where Find.CurrentMap.roofGrid.RoofAt(c: cur) != null && Find.CurrentMap.roofGrid.RoofAt(c: cur).isThickRoof select cur)
     {
         CellRenderer.RenderCell(c: current);
     }
 }
Esempio n. 2
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 public void Render()
 {
     if (Filled())
     {
         if (visual == null)
         {
             visual = renderer.RenderCell(bounds);
         }
     }
     else
     {
         if (visual != null)
         {
             renderer.RemoveCell(visual);
             visual = null;
         }
         for (var i = 0; i < children.Length; i++)
         {
             if (children[i] != null)
             {
                 children[i].Render();
             }
         }
     }
 }
Esempio n. 3
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 public void DrawDebugPowerNetGrid()
 {
     if (!DebugViewSettings.drawPowerNetGrid)
     {
         return;
     }
     if (Current.ProgramState != ProgramState.Playing)
     {
         return;
     }
     if (this.map != Find.CurrentMap)
     {
         return;
     }
     Rand.PushState();
     foreach (IntVec3 current in Find.CameraDriver.CurrentViewRect.ClipInsideMap(this.map))
     {
         PowerNet powerNet = this.netGrid[this.map.cellIndices.CellToIndex(current)];
         if (powerNet != null)
         {
             Rand.Seed = powerNet.GetHashCode();
             CellRenderer.RenderCell(current, Rand.Value);
         }
     }
     Rand.PopState();
 }
Esempio n. 4
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 public static void DebugDraw()
 {
     if (DebugViewSettings.drawInfestationChance)
     {
         if (InfestationCellFinder.tmpCachedInfestationChanceCellColors == null)
         {
             InfestationCellFinder.tmpCachedInfestationChanceCellColors = new List <Pair <IntVec3, float> >();
         }
         if (Time.frameCount % 8 == 0)
         {
             InfestationCellFinder.tmpCachedInfestationChanceCellColors.Clear();
             Map      currentMap = Find.CurrentMap;
             CellRect cellRect   = Find.CameraDriver.CurrentViewRect;
             cellRect.ClipInsideMap(currentMap);
             cellRect = cellRect.ExpandedBy(1);
             InfestationCellFinder.CalculateTraversalDistancesToUnroofed(currentMap);
             InfestationCellFinder.CalculateClosedAreaSizeGrid(currentMap);
             InfestationCellFinder.CalculateDistanceToColonyBuildingGrid(currentMap);
             float num = 0.001f;
             for (int i = 0; i < currentMap.Size.z; i++)
             {
                 for (int j = 0; j < currentMap.Size.x; j++)
                 {
                     IntVec3 cell    = new IntVec3(j, 0, i);
                     float   scoreAt = InfestationCellFinder.GetScoreAt(cell, currentMap);
                     if (scoreAt > num)
                     {
                         num = scoreAt;
                     }
                 }
             }
             for (int k = 0; k < currentMap.Size.z; k++)
             {
                 for (int l = 0; l < currentMap.Size.x; l++)
                 {
                     IntVec3 intVec = new IntVec3(l, 0, k);
                     if (cellRect.Contains(intVec))
                     {
                         float scoreAt2 = InfestationCellFinder.GetScoreAt(intVec, currentMap);
                         if (scoreAt2 > 7.5f)
                         {
                             float second = GenMath.LerpDouble(7.5f, num, 0f, 1f, scoreAt2);
                             InfestationCellFinder.tmpCachedInfestationChanceCellColors.Add(new Pair <IntVec3, float>(intVec, second));
                         }
                     }
                 }
             }
         }
         for (int m = 0; m < InfestationCellFinder.tmpCachedInfestationChanceCellColors.Count; m++)
         {
             IntVec3 first   = InfestationCellFinder.tmpCachedInfestationChanceCellColors[m].First;
             float   second2 = InfestationCellFinder.tmpCachedInfestationChanceCellColors[m].Second;
             CellRenderer.RenderCell(first, SolidColorMaterials.SimpleSolidColorMaterial(new Color(0f, 0f, 1f, second2), false));
         }
     }
     else
     {
         InfestationCellFinder.tmpCachedInfestationChanceCellColors = null;
     }
 }
Esempio n. 5
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        public static void DrawDebug()
        {
            if (!DebugViewSettings.drawDoorsDebug)
            {
                return;
            }
            CellRect     currentViewRect = Find.CameraDriver.CurrentViewRect;
            List <Thing> list            = Find.CurrentMap.listerThings.ThingsInGroup(ThingRequestGroup.BuildingArtificial);

            for (int i = 0; i < list.Count; i++)
            {
                if (currentViewRect.Contains(list[i].Position))
                {
                    Building_Door building_Door = list[i] as Building_Door;
                    if (building_Door != null)
                    {
                        Color col;
                        if (building_Door.FreePassage)
                        {
                            col = new Color(0f, 1f, 0f, 0.5f);
                        }
                        else
                        {
                            col = new Color(1f, 0f, 0f, 0.5f);
                        }
                        CellRenderer.RenderCell(building_Door.Position, SolidColorMaterials.SimpleSolidColorMaterial(col, false));
                    }
                }
            }
        }
Esempio n. 6
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 public static void DrawCellRectUpdate(CellRect cellRect)
 {
     foreach (IntVec3 item in cellRect)
     {
         CellRenderer.RenderCell(item);
     }
 }
        public override void DrawGhost(ThingDef def, IntVec3 center, Rot4 rot, Color ghostCol, Thing thing = null)
        {
            Map visibleMap = Find.CurrentMap; //:: was VisibleMap; uncertain if replacement correct

            foreach (IntVec3 current in from cur in visibleMap.AllCells where visibleMap.roofGrid.RoofAt(cur) != null && visibleMap.roofGrid.RoofAt(cur).isThickRoof&& !visibleMap.fogGrid.IsFogged(cur) select cur)
            {
                CellRenderer.RenderCell(current);
            }
        }
 public static void DrawCellRectUpdate(CellRect cellRect)
 {
     CellRect.CellRectIterator iterator = cellRect.GetIterator();
     while (!iterator.Done())
     {
         CellRenderer.RenderCell(iterator.Current, 0.5f);
         iterator.MoveNext();
     }
 }
Esempio n. 9
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 public static void DebugDrawInteractionCells()
 {
     if (Find.CurrentMap != null && DebugViewSettings.drawInteractionCells)
     {
         foreach (object selectedObject in Find.Selector.SelectedObjects)
         {
             Thing thing = selectedObject as Thing;
             if (thing != null)
             {
                 CellRenderer.RenderCell(thing.InteractionCell);
             }
         }
     }
 }
Esempio n. 10
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        public void DebugDrawMouseover()
        {
            int num = Mathf.RoundToInt(Time.realtimeSinceStartup * 2f) % 2;

            if (RimShipMod.mod.settings.debugDrawRegions)
            {
                Color color;
                if (!this.valid)
                {
                    color = Color.red;
                }
                else if (this.DebugIsNew)
                {
                    color = Color.yellow;
                }
                else
                {
                    color = Color.green;
                }

                GenDraw.DrawFieldEdges(this.Cells.ToList <IntVec3>(), color);
                foreach (WaterRegion region in this.Neighbors)
                {
                    GenDraw.DrawFieldEdges(region.Cells.ToList <IntVec3>(), Color.grey);
                }

                if (RimShipMod.mod.settings.debugDrawRegionLinks)
                {
                    foreach (WaterRegionLink regionLink in this.links)
                    {
                        if (num == 1)
                        {
                            foreach (IntVec3 c in regionLink.span.Cells)
                            {
                                CellRenderer.RenderCell(c, DebugSolidColorMats.MaterialOf(Color.magenta));
                            }
                        }
                    }
                }
                if (RimShipMod.mod.settings.debugDrawRegionThings)
                {
                    foreach (Thing thing in this.listerThings.AllThings)
                    {
                        CellRenderer.RenderSpot(thing.TrueCenter(), (float)(thing.thingIDNumber % 256) / 256f);
                    }
                }
            }
        }
Esempio n. 11
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        public static void DebugDrawInteractionCells()
        {
            Map visibleMap = Find.VisibleMap;

            if (visibleMap != null && DebugViewSettings.drawInteractionCells)
            {
                foreach (object selectedObject in Find.Selector.SelectedObjects)
                {
                    Thing thing = selectedObject as Thing;
                    if (thing != null)
                    {
                        CellRenderer.RenderCell(thing.InteractionCell, 0.5f);
                    }
                }
            }
        }
Esempio n. 12
0
        private void gridCategories_CellPainting(object sender, DataGridViewCellPaintingEventArgs e)
        {
            try
            {
                if (e.RowIndex >= 0 && (e.ColumnIndex == colName.Index || e.ColumnIndex == colNumber.Index))
                {
                    _cellRenderer.RenderCell(gridCategories[e.ColumnIndex, e.RowIndex], e, txtFilter.Text);

                    e.Handled = true;
                }
            }
            catch (Exception ex)
            {
                MainForm.ShowExceptionMessage(ex);
            }
        }
Esempio n. 13
0
 public void DrawDebugPowerNetGrid()
 {
     if (DebugViewSettings.drawPowerNetGrid && Current.ProgramState == ProgramState.Playing && map == Find.CurrentMap)
     {
         Rand.PushState();
         foreach (IntVec3 item in Find.CameraDriver.CurrentViewRect.ClipInsideMap(map))
         {
             PowerNet powerNet = netGrid[map.cellIndices.CellToIndex(item)];
             if (powerNet != null)
             {
                 Rand.Seed = powerNet.GetHashCode();
                 CellRenderer.RenderCell(item, Rand.Value);
             }
         }
         Rand.PopState();
     }
 }
Esempio n. 14
0
 public static void SelectedUpdate(this Designator_Place @this)
 {
     GenDraw.DrawNoBuildEdgeLines();
     if (!ArchitectCategoryTab.InfoRect.Contains(UI.MousePositionOnUIInverted))
     {
         IntVec3 intVec = UI.MouseCell();
         if (@this.PlacingDef is TerrainDef)
         {
             GenUI.RenderMouseoverBracket();
             return;
         }
         Color ghostCol;
         if (@this.CanDesignateCell(intVec).Accepted)
         {
             ghostCol = new Color(0.5f, 1f, 0.6f, 0.4f);
         }
         else
         {
             ghostCol = new Color(1f, 0f, 0f, 0.4f);
         }
         DrawGhost(@this, ghostCol);
         if (@this.CanDesignateCell(intVec).Accepted&& @this.PlacingDef.specialDisplayRadius > 0.01f)
         {
             GenDraw.DrawRadiusRing(UI.MouseCell(), @this.PlacingDef.specialDisplayRadius);
             if ((@this.PlacingDef as ThingDef)?.building?.turretGunDef?.Verbs?.FirstOrDefault()?.requireLineOfSight == true)
             {
                 var   map   = Find.VisibleMap;
                 float range = ((ThingDef)@this.PlacingDef).building.turretGunDef.Verbs[0].range;
                 foreach (var cell in GenRadial.RadialCellsAround(intVec, range, false))
                 {
                     if (GenSight.LineOfSight(intVec, cell, map, true) != GenSight.LineOfSight(cell, intVec, map, true))
                     {
                         CellRenderer.RenderCell(cell, 0f);
                     }
                     if (GenSight.LineOfSight(intVec, cell, map, true))
                     {
                         CellRenderer.RenderCell(cell, 0.6f);
                         continue;
                     }
                 }
             }
         }
         GenDraw.DrawInteractionCell((ThingDef)@this.PlacingDef, intVec, placingRotGet(@this));
     }
 }
Esempio n. 15
0
 public static void DebugDrawInteractionCells()
 {
     if (Find.CurrentMap == null)
     {
         return;
     }
     if (DebugViewSettings.drawInteractionCells)
     {
         foreach (object obj in Find.Selector.SelectedObjects)
         {
             Thing thing = obj as Thing;
             if (thing != null)
             {
                 CellRenderer.RenderCell(thing.InteractionCell, 0.5f);
             }
         }
     }
 }
Esempio n. 16
0
 private void DrawDebugPowerNets()
 {
     if (Current.ProgramState == ProgramState.Playing && Find.CurrentMap == map)
     {
         int num = 0;
         foreach (PowerNet allNet in allNets)
         {
             foreach (CompPower item in allNet.transmitters.Concat(allNet.connectors))
             {
                 foreach (IntVec3 item2 in GenAdj.CellsOccupiedBy(item.parent))
                 {
                     CellRenderer.RenderCell(item2, (float)num * 0.44f);
                 }
             }
             num++;
         }
     }
 }
        public static void DebugDraw()
        {
            if (!DebugViewSettings.drawStealDebug)
            {
                StealAIDebugDrawer.debugDrawLord = null;
                return;
            }
            Lord lord = StealAIDebugDrawer.debugDrawLord;

            StealAIDebugDrawer.debugDrawLord = StealAIDebugDrawer.FindHostileLord();
            if (StealAIDebugDrawer.debugDrawLord == null)
            {
                return;
            }
            StealAIDebugDrawer.CheckInitDebugDrawGrid();
            float num = StealAIUtility.StartStealingMarketValueThreshold(StealAIDebugDrawer.debugDrawLord);

            if (lord != StealAIDebugDrawer.debugDrawLord)
            {
                foreach (IntVec3 intVec in Find.CurrentMap.AllCells)
                {
                    StealAIDebugDrawer.debugDrawGrid[intVec] = (StealAIDebugDrawer.TotalMarketValueAround(intVec, Find.CurrentMap, StealAIDebugDrawer.debugDrawLord.ownedPawns.Count) > num);
                }
            }
            foreach (IntVec3 c in Find.CurrentMap.AllCells)
            {
                if (StealAIDebugDrawer.debugDrawGrid[c])
                {
                    CellRenderer.RenderCell(c, 0.5f);
                }
            }
            StealAIDebugDrawer.tmpToSteal.Clear();
            for (int i = 0; i < StealAIDebugDrawer.debugDrawLord.ownedPawns.Count; i++)
            {
                Pawn  pawn = StealAIDebugDrawer.debugDrawLord.ownedPawns[i];
                Thing thing;
                if (StealAIUtility.TryFindBestItemToSteal(pawn.Position, pawn.Map, 7f, out thing, pawn, StealAIDebugDrawer.tmpToSteal))
                {
                    GenDraw.DrawLineBetween(pawn.TrueCenter(), thing.TrueCenter());
                    StealAIDebugDrawer.tmpToSteal.Add(thing);
                }
            }
            StealAIDebugDrawer.tmpToSteal.Clear();
        }
Esempio n. 18
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        public static void DebugDraw()
        {
            if (!DebugViewSettings.drawStealDebug)
            {
                debugDrawLord = null;
                return;
            }
            Lord lord = debugDrawLord;

            debugDrawLord = FindHostileLord();
            if (debugDrawLord == null)
            {
                return;
            }
            CheckInitDebugDrawGrid();
            float num = StealAIUtility.StartStealingMarketValueThreshold(debugDrawLord);

            if (lord != debugDrawLord)
            {
                foreach (IntVec3 allCell in Find.CurrentMap.AllCells)
                {
                    debugDrawGrid[allCell] = TotalMarketValueAround(allCell, Find.CurrentMap, debugDrawLord.ownedPawns.Count) > num;
                }
            }
            foreach (IntVec3 allCell2 in Find.CurrentMap.AllCells)
            {
                if (debugDrawGrid[allCell2])
                {
                    CellRenderer.RenderCell(allCell2);
                }
            }
            tmpToSteal.Clear();
            for (int i = 0; i < debugDrawLord.ownedPawns.Count; i++)
            {
                Pawn pawn = debugDrawLord.ownedPawns[i];
                if (StealAIUtility.TryFindBestItemToSteal(pawn.Position, pawn.Map, 7f, out var item, pawn, tmpToSteal))
                {
                    GenDraw.DrawLineBetween(pawn.TrueCenter(), item.TrueCenter());
                    tmpToSteal.Add(item);
                }
            }
            tmpToSteal.Clear();
        }
Esempio n. 19
0
 public static void DebugDraw()
 {
     if (DebugViewSettings.drawInfestationChance)
     {
         Map      visibleMap = Find.VisibleMap;
         CellRect cellRect   = Find.CameraDriver.CurrentViewRect;
         cellRect.ClipInsideMap(visibleMap);
         cellRect = cellRect.ExpandedBy(1);
         InfestationCellFinder.CalculateTraversalDistancesToUnroofed(visibleMap);
         InfestationCellFinder.CalculateClosedAreaSizeGrid(visibleMap);
         InfestationCellFinder.CalculateDistanceToColonyBuildingGrid(visibleMap);
         float num = 0.001f;
         for (int i = 0; i < visibleMap.Size.z; i++)
         {
             for (int j = 0; j < visibleMap.Size.x; j++)
             {
                 IntVec3 cell    = new IntVec3(j, 0, i);
                 float   scoreAt = InfestationCellFinder.GetScoreAt(cell, visibleMap);
                 if (scoreAt > num)
                 {
                     num = scoreAt;
                 }
             }
         }
         for (int k = 0; k < visibleMap.Size.z; k++)
         {
             for (int l = 0; l < visibleMap.Size.x; l++)
             {
                 IntVec3 intVec = new IntVec3(l, 0, k);
                 if (cellRect.Contains(intVec))
                 {
                     float scoreAt2 = InfestationCellFinder.GetScoreAt(intVec, visibleMap);
                     if (scoreAt2 > 0f)
                     {
                         float a = GenMath.LerpDouble(7.5f, num, 0f, 1f, scoreAt2);
                         CellRenderer.RenderCell(intVec, SolidColorMaterials.SimpleSolidColorMaterial(new Color(0f, 0f, 1f, a), false));
                     }
                 }
             }
         }
     }
 }
Esempio n. 20
0
        private void DrawDebugPowerNets()
        {
            if (Current.ProgramState != ProgramState.Playing)
            {
                return;
            }
            int num = 0;

            foreach (ShieldNet current in this.allNets)
            {
                foreach (CompShield current2 in current.transmitters.Concat(current.connectors))
                {
                    foreach (IntVec3 current3 in GenAdj.CellsOccupiedBy(current2.parent))
                    {
                        CellRenderer.RenderCell(current3, (float)num * 0.44f);
                    }
                }
                num++;
            }
        }
Esempio n. 21
0
 private void DrawDebugPowerNets()
 {
     if (Current.ProgramState == ProgramState.Playing)
     {
         if (Find.CurrentMap == this.map)
         {
             int num = 0;
             foreach (PowerNet powerNet in this.allNets)
             {
                 foreach (CompPower compPower in powerNet.transmitters.Concat(powerNet.connectors))
                 {
                     foreach (IntVec3 c in GenAdj.CellsOccupiedBy(compPower.parent))
                     {
                         CellRenderer.RenderCell(c, (float)num * 0.44f);
                     }
                 }
                 num++;
             }
         }
     }
 }
        private void DrawDebugSteamNets()
        {
            if (Current.ProgramState != ProgramState.Playing)
            {
                return;
            }
            if (Find.CurrentMap != map)
            {
                return;
            }
            int num = 0;

            foreach (SteamNet steamNet in allNets)
            {
                foreach (CompSteam CompSteam in steamNet.transmitters.Concat(steamNet.connectors))
                {
                    foreach (IntVec3 c in GenAdj.CellsOccupiedBy(CompSteam.parent))
                    {
                        CellRenderer.RenderCell(c, num * 0.44f);
                    }
                }
                num++;
            }
        }
Esempio n. 23
0
        public static void DrawDebug()
        {
            if (!DebugViewSettings.drawDoorsDebug)
            {
                return;
            }

            var visibleRect = Find.CameraDriver.CurrentViewRect;
            var buildings   = Find.CurrentMap.listerThings.ThingsInGroup(ThingRequestGroup.BuildingArtificial);

            for (int i = 0; i < buildings.Count; i++)
            {
                if (!visibleRect.Contains(buildings[i].Position))
                {
                    continue;
                }

                var door = buildings[i] as Building_Door;

                if (door != null)
                {
                    Color color;

                    if (door.FreePassage)
                    {
                        color = new Color(0f, 1f, 0f, 0.5f);
                    }
                    else
                    {
                        color = new Color(1f, 0f, 0f, 0.5f);
                    }

                    CellRenderer.RenderCell(door.Position, SolidColorMaterials.SimpleSolidColorMaterial(color));
                }
            }
        }
Esempio n. 24
0
 public static void DebugDraw()
 {
     if (DebugViewSettings.drawInfestationChance)
     {
         if (tmpCachedInfestationChanceCellColors == null)
         {
             tmpCachedInfestationChanceCellColors = new List <Pair <IntVec3, float> >();
         }
         if (Time.frameCount % 8 == 0)
         {
             tmpCachedInfestationChanceCellColors.Clear();
             Map      currentMap      = Find.CurrentMap;
             CellRect currentViewRect = Find.CameraDriver.CurrentViewRect;
             currentViewRect.ClipInsideMap(currentMap);
             currentViewRect = currentViewRect.ExpandedBy(1);
             CalculateTraversalDistancesToUnroofed(currentMap);
             CalculateClosedAreaSizeGrid(currentMap);
             CalculateDistanceToColonyBuildingGrid(currentMap);
             float num  = 0.001f;
             int   num2 = 0;
             while (true)
             {
                 int     num3 = num2;
                 IntVec3 size = currentMap.Size;
                 if (num3 >= size.z)
                 {
                     break;
                 }
                 int num4 = 0;
                 while (true)
                 {
                     int     num5  = num4;
                     IntVec3 size2 = currentMap.Size;
                     if (num5 >= size2.x)
                     {
                         break;
                     }
                     IntVec3 cell    = new IntVec3(num4, 0, num2);
                     float   scoreAt = GetScoreAt(cell, currentMap);
                     if (scoreAt > num)
                     {
                         num = scoreAt;
                     }
                     num4++;
                 }
                 num2++;
             }
             int num6 = 0;
             while (true)
             {
                 int     num7  = num6;
                 IntVec3 size3 = currentMap.Size;
                 if (num7 >= size3.z)
                 {
                     break;
                 }
                 int num8 = 0;
                 while (true)
                 {
                     int     num9  = num8;
                     IntVec3 size4 = currentMap.Size;
                     if (num9 >= size4.x)
                     {
                         break;
                     }
                     IntVec3 intVec = new IntVec3(num8, 0, num6);
                     if (currentViewRect.Contains(intVec))
                     {
                         float scoreAt2 = GetScoreAt(intVec, currentMap);
                         if (!(scoreAt2 <= 7.5f))
                         {
                             float second = GenMath.LerpDouble(7.5f, num, 0f, 1f, scoreAt2);
                             tmpCachedInfestationChanceCellColors.Add(new Pair <IntVec3, float>(intVec, second));
                         }
                     }
                     num8++;
                 }
                 num6++;
             }
         }
         for (int i = 0; i < tmpCachedInfestationChanceCellColors.Count; i++)
         {
             IntVec3 first   = tmpCachedInfestationChanceCellColors[i].First;
             float   second2 = tmpCachedInfestationChanceCellColors[i].Second;
             CellRenderer.RenderCell(first, SolidColorMaterials.SimpleSolidColorMaterial(new Color(0f, 0f, 1f, second2)));
         }
     }
     else
     {
         tmpCachedInfestationChanceCellColors = null;
     }
 }
Esempio n. 25
0
 public static void DebugDraw()
 {
     if (DebugViewSettings.drawInfestationChance)
     {
         Map      visibleMap = Find.VisibleMap;
         CellRect cellRect   = Find.CameraDriver.CurrentViewRect;
         cellRect.ClipInsideMap(visibleMap);
         cellRect = cellRect.ExpandedBy(1);
         InfestationCellFinder.CalculateTraversalDistancesToUnroofed(visibleMap);
         InfestationCellFinder.CalculateClosedAreaSizeGrid(visibleMap);
         InfestationCellFinder.CalculateDistanceToColonyBuildingGrid(visibleMap);
         float num  = 0.001f;
         int   num2 = 0;
         while (true)
         {
             int     num3 = num2;
             IntVec3 size = visibleMap.Size;
             if (num3 < size.z)
             {
                 int num4 = 0;
                 while (true)
                 {
                     int     num5  = num4;
                     IntVec3 size2 = visibleMap.Size;
                     if (num5 < size2.x)
                     {
                         IntVec3 cell    = new IntVec3(num4, 0, num2);
                         float   scoreAt = InfestationCellFinder.GetScoreAt(cell, visibleMap);
                         if (scoreAt > num)
                         {
                             num = scoreAt;
                         }
                         num4++;
                         continue;
                     }
                     break;
                 }
                 num2++;
                 continue;
             }
             break;
         }
         int num6 = 0;
         while (true)
         {
             int     num7  = num6;
             IntVec3 size3 = visibleMap.Size;
             if (num7 < size3.z)
             {
                 int num8 = 0;
                 while (true)
                 {
                     int     num9  = num8;
                     IntVec3 size4 = visibleMap.Size;
                     if (num9 < size4.x)
                     {
                         IntVec3 intVec = new IntVec3(num8, 0, num6);
                         if (cellRect.Contains(intVec))
                         {
                             float scoreAt2 = InfestationCellFinder.GetScoreAt(intVec, visibleMap);
                             if (!(scoreAt2 <= 0.0))
                             {
                                 float a = GenMath.LerpDouble(7.5f, num, 0f, 1f, scoreAt2);
                                 CellRenderer.RenderCell(intVec, SolidColorMaterials.SimpleSolidColorMaterial(new Color(0f, 0f, 1f, a), false));
                             }
                         }
                         num8++;
                         continue;
                     }
                     break;
                 }
                 num6++;
                 continue;
             }
             break;
         }
     }
 }