private void RemoveFromScene(UInt64 key, CellData data) { // data = data ?? m_storedCellData[key]; if (data.InScene) { Debug.Assert(data.Cell != null); if (MyClipmap.UseDithering) { CellBlendData blendData; if (!m_blendedCells.TryGetValue(key, out blendData)) { blendData = new CellBlendData(); blendData.CellData = data; System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!"); blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime(); blendData.State = BlendState.Removing; m_blendedCells.Add(key, blendData); data.Cell.SetDithering(0); } else { if (blendData.State == BlendState.Adding) { blendData.UndoAfterFinish = true; } else { blendData.UndoAfterFinish = false; //blendData.CellData.DeleteAfterRemove = false; } System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!"); m_blendedCells[key] = blendData; } } else { m_clipmap.m_cellHandler.RemoveFromScene(data.Cell); data.InScene = false; } } }
private void RemoveFromScene(UInt64 key, MyClipmap_CellData data = null) { // data = data ?? m_storedCellData[key]; if (data.InScene) { Debug.Assert(data.Cell != null); if (MyClipmap.UseDithering) { CellBlendData blendData; if (!m_blendedCells.TryGetValue(key, out blendData)) { blendData = new CellBlendData(); blendData.CellData = data; System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!"); blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime(); blendData.State = BlendState.Removing; m_blendedCells.Add(key, blendData); data.Cell.SetDithering(0); } else { if (blendData.State == BlendState.Adding) blendData.UndoAfterFinish = true; else { blendData.UndoAfterFinish = false; //blendData.CellData.DeleteAfterRemove = false; } System.Diagnostics.Debug.Assert(blendData.CellData.Cell.IsValid(), "Invalid cell!"); m_blendedCells[key] = blendData; } } else { m_clipmap.m_cellHandler.RemoveFromScene(data.Cell); data.InScene = false; } } }
private void AddToScene(UInt64 key, CellData data = null) { // data = data ?? m_storedCellData[key]; CellBlendData blendData; bool inScene = data.InScene; if (!data.InScene && !data.ClippedOut) { Debug.Assert(data.Cell != null, "Adding null cell"); if (data.Cell != null) { //System.Diagnostics.Debug.Assert(data.Cell.IsValid(), "Invalid cell!"); if (data.Cell.IsValid()) { m_clipmap.m_cellHandler.AddToScene(data.Cell); data.Cell.SetDithering(0); data.InScene = true; } } } if (MyClipmap.UseDithering) { if (!m_blendedCells.TryGetValue(key, out blendData)) { if (!inScene && data.InScene) { blendData = new CellBlendData(); blendData.CellData = data; blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime(); blendData.State = BlendState.Adding; m_blendedCells.Add(key, blendData); data.Cell.SetDithering(2); } } else { // System.Diagnostics.Debug.Assert(inScene, "We are blending something what was not in scene"); if (inScene) { if (!data.ClippedOut) { if (blendData.State == BlendState.Removing) { blendData.State = BlendState.Adding; blendData.UndoAfterFinish = false; blendData.CellData.DeleteAfterRemove = false; float newEndTime = m_clipmap.m_cellHandler.GetTime() - blendData.TimeAdded; blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime() - CellsDitherTime; } else { blendData.UndoAfterFinish = false; } } m_blendedCells[key] = blendData; } } } }
private void AddToScene(UInt64 key, MyClipmap_CellData data = null) { // data = data ?? m_storedCellData[key]; CellBlendData blendData; bool inScene = data.InScene; if (!data.InScene && !data.ClippedOut) { Debug.Assert(data.Cell != null, "Adding null cell"); if (data.Cell != null) { //System.Diagnostics.Debug.Assert(data.Cell.IsValid(), "Invalid cell!"); if (data.Cell.IsValid()) { m_clipmap.m_cellHandler.AddToScene(data.Cell); data.Cell.SetDithering(0); data.InScene = true; } } } if (MyClipmap.UseDithering) { if (!m_blendedCells.TryGetValue(key, out blendData)) { if (!inScene && data.InScene) { blendData = new CellBlendData(); blendData.CellData = data; blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime(); blendData.State = BlendState.Adding; m_blendedCells.Add(key, blendData); data.Cell.SetDithering(2); } } else { // System.Diagnostics.Debug.Assert(inScene, "We are blending something what was not in scene"); if (inScene) { if (!data.ClippedOut) { if (blendData.State == BlendState.Removing) { blendData.State = BlendState.Adding; blendData.UndoAfterFinish = false; blendData.CellData.DeleteAfterRemove = false; float newEndTime = m_clipmap.m_cellHandler.GetTime() - blendData.TimeAdded; blendData.TimeAdded = m_clipmap.m_cellHandler.GetTime() - CellsDitherTime; } else blendData.UndoAfterFinish = false; } m_blendedCells[key] = blendData; } } } }