/// <summary> /// Метод для размещения первого ряда /// </summary> internal void PlaceFirstRow() { map.Print(); PlaceNum(map.GetNum(1)); PlaceNum(map.GetNum(2)); PlaceNum(map.GetNum(3)); var four = map.GetNum(4); if (four.CheckPlace()) { return; } four.TargRow = 1; four.TargCol = 2; var zero = map.GetNum(0); if (zero.Row == 0 && zero.Col == 3 && zero.Down == four) { four.Actual = true; map.MoveDown(zero); four.Actual = false; } else if (!(four.Row == 0 && four.Col == 3)) { PlaceNum(four); BlackMagic1(four); } }
public static void MoveRight(this Cell[,] map, Cell replaced) { Field.counter++; Cell temp = replaced.Right; Field.movelist.Add(temp.Value); map[temp.Row, temp.Col] = replaced; map[replaced.Row, replaced.Col] = temp; temp.Col -= 1; replaced.Col += 1; replaced.Previous = "right"; temp.Previous = "left"; map.BindNeighbours(); map.Print(); Thread.Sleep(Field.delay); }