public void Setup() { SDL.SDL_Init(SDL.SDL_INIT_VIDEO); Cats.Init(640, 480); Cats.SetBackgroundColor(0x30, 0x00, 0x30); Cats.SetupTileLayer(40, 15, 32, 32); Cats.LoadTileset("data/tiles.json"); for (int y = 0; y < 15; y++) { for (int x = 0; x < 40; x++) { if (y != 6) { Cats.SetTile(x, y, "tiles", 0, 0); } } } Cats.LoadSprite("data/sprite.json"); CreateSpriteInstance(); }