Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        anim = GetComponent <Animator> ();

        if (catMover == null)
        {
            catMover = FindObjectOfType <CatMover> ();
        }
    }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        catMover = cat.GetComponent <CatMover> ();

        fpsController = GetComponent <CharacterController> ();

        foodClip = GetComponent <AudioSource> ();

        //if (fpsController) {
        //	fpsRigidBody = GetComponent<Rigidbody> ();
        //}
    }
Esempio n. 3
0
    void Start()
    {
        timer = wanderTimer;

        cat = transform.parent.gameObject;
        catRigidBody = transform.parent.GetComponent<Rigidbody> ();

        jumpClip = GetComponent<AudioSource> ();

        if ((catMover == null) && (cat != null)) {
            catMover = cat.GetComponent<CatMover> ();
        }
    }
Esempio n. 4
0
    void OnCollisionEnter(Collision col)
    {
        if (catMover == null)
        {
            catMover = FindObjectOfType <CatMover> ();
        }

        if (col.gameObject.CompareTag("floor"))
        {
            if (!isCatHit)
            {
                CatMover.score++;
                //catMover.scoreText.text = "SCORE : " + CatMover.score;
                isCatHit = true;

                StartCoroutine(waitAndDestroy(10));
            }
        }
    }