Esempio n. 1
0
    //END MAIN BATTLE FLOW-------------------------------------------------------------------//

    //Handles a spellcast (by calling the castmanager) and clears callback's buffer if necessary
    public void handleSpellCast(string spell, TrackTyping callback)
    {
        uiManager.updateUI();         // Update Tab buffer UI
        if (frenzyCastActive)
        {
            SpellData s = castManager.isValidSpell(spell);
            if (s != null)
            {
                frenzySpells.Add(s);
                AudioPlayer.main.playSFX("sfx_enter");
            }
            else
            {
                AudioPlayer.main.playSFX("sfx_enter_bad");
            }
            trackTyping.clearBuffer();
        }
        else
        {
            castManager.attackCurrent(spell, callback);
        }
    }