Esempio n. 1
0
        public override void DeInitialize()
        {
            _eventAggregator.Remove <ImageLoadingCompletedEvent>(CreateLevel);

            _cardsComponent.DeInitialize();
            _timeTicker.OnTick -= _cardsComponent.OnUpdate;
            _cardsComponent     = null;
            _currentLevelView.ReleaseItemView();
            _currentLevelView = null;

            base.DeInitialize();
        }
Esempio n. 2
0
        private void CreateLevel(ImageLoadingCompletedEvent sender)
        {
            _currentLevelView = ViewGenerator.GetOrCreateItemView <LevelView>(string.Format(GameConstants.LevelFormat, "Demo"));
            _currentLevelView.SetPosition(Vector3.zero);

            if (_cam == null)
            {
                _cam = ProjectContext.Instance.Container.Resolve <PlayerCamera>();
                _cam.SetTarget(_currentLevelView.Background);
            }

            _cardsComponent = new CardsComponent();
            _cardsComponent.Initialize();
            _timeTicker.OnTick += _cardsComponent.OnUpdate;
        }