Esempio n. 1
0
    private object[] GetTypeByObj(string type, object[] da)
    {
        object[] data = (object[])Tools.Clone(da);
        switch (type)
        {
        case "use_card":
            data [0] = CardVo.GetCardName((string)da [0]);
            break;

        case "have_card_group":
            data [0] = CardVo.GetRarityMss((int)da [0]);
            break;

        case "level_card_group":
            data [0] = CardVo.GetRarityMss((int)da [0]);
            break;
        }
        return(data);
    }
Esempio n. 2
0
    public void Socket_Listen()
    {
        NetSocket.inst.AddListener(NetBase.SOCKET_CHAT, (VoSocket vo) =>
        {
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            data ["ctype"]  = "chat";
            data ["effect"] = true;
            chatModel.all.Add(data);
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_SEND, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_APPLEJOINGUILD, (VoSocket vo) =>
        {
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            data ["ctype"]  = "guild";
            data ["effect"] = true;
            chatModel.all.Add(data);
            chatModel.Add_RedCount();
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_APPLEJOINGUILD, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_GUILDJOIN, (VoSocket vo) =>
        {
            Dictionary <string, object> data  = (Dictionary <string, object>)vo.data;
            Dictionary <string, object> user1 = (Dictionary <string, object>)data ["user1"];
            Dictionary <string, object> user2 = (Dictionary <string, object>)data ["user2"];
            string uid      = user2 ["uid"].ToString();
            int index       = chatModel.RemoveChat("guild", uid);
            data ["ctype"]  = "guild_join";
            data ["effect"] = true;
            chatModel.all.Add(data);

            if (index != -1)
            {
                chatModel.Remove_RedCount();
            }
            else
            {
                chatModel.Add_RedCount();
            }
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_GUILDJOIN, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_GUILDMODIFY, (VoSocket vo) =>
        {
            Dictionary <string, object> data  = (Dictionary <string, object>)vo.data;
            Dictionary <string, object> user1 = (Dictionary <string, object>)data ["user1"];
            Dictionary <string, object> user2 = (Dictionary <string, object>)data ["user2"];
            if (Convert.ToInt32(data ["num"]) == -1)             //被T
            {
                chatModel.Clear();
                if (userModel.uid == user2 ["uid"].ToString())
                {
                    DispatchManager.inst.Dispatch(new MainEvent(MainEvent.GUILD_ESC, 10));
                }
                else if (guildModel.my_guild_member != null)
                {
                    guildModel.my_guild_member.Remove(user2 ["uid"].ToString());
                }
            }
            else
            {
                Dictionary <string, object> ttt;
                if (guildModel.my_guild_member != null && guildModel.my_guild_member.ContainsKey(user2 ["uid"].ToString()))
                {
                    ttt = (Dictionary <string, object>)guildModel.my_guild_member [user2 ["uid"].ToString()];
                    ttt ["gradation"] = Convert.ToInt32(data ["num"]);

                    if (userModel.uid == user2 ["uid"].ToString())
                    {
                        guildModel.my_guild_job = Convert.ToInt32(data ["num"]);
                    }
                    if (Convert.ToInt32(data ["num"]) == 0)
                    {
                        ttt = (Dictionary <string, object>)guildModel.my_guild_member [user1 ["uid"].ToString()];
                        ttt ["gradation"] = 1;
                        if (userModel.uid == user1 ["uid"].ToString())
                        {
                            guildModel.my_guild_job = 1;
                        }
                    }
                }
            }
            data ["ctype"]  = "guild_modify";
            data ["effect"] = true;
            chatModel.all.Add(data);
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_GUILDMODIFY, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_GUILDEXIT, (VoSocket vo) =>
        {
            Dictionary <string, object> data  = (Dictionary <string, object>)vo.data;
            Dictionary <string, object> user1 = (Dictionary <string, object>)data ["user"];
            if (userModel.uid == user1 ["uid"].ToString())
            {
                chatModel.Clear();
            }
            else
            {
                data ["ctype"]  = "guild_modify";
                data ["effect"] = true;
                chatModel.all.Add(data);
                DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_GUILDMODIFY, vo.data));
            }
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_SENDGUILDREDBAG, (VoSocket vo) =>
        {
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            data ["ctype"]  = "send_guild_redbag";
            data ["effect"] = true;
            chatModel.all.Add(data);
            chatModel.Add_RedCount();
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_SENDGUILDREDBAG, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_REQUIREGUILDSUPPORT, (VoSocket vo) =>
        {
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            data ["ctype"]  = "require_guild_support";
            data ["effect"] = true;
            chatModel.all.Add(data);
            if (data ["uid"].ToString() != userModel.uid)
            {
                chatModel.Add_RedCount();
            }
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_REQUIREGUILDSUPPORT, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_SENDGUILDSUPPORT, (VoSocket vo) =>
        {
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            Dictionary <string, object> da   = (Dictionary <string, object>)data ["require_user"];
            string uid    = da ["uid"].ToString();
            string cardId = "";
            string name   = ModelUser.GetUname(data ["uid"], data ["name"]);
            int count     = -1;
            if (userModel.uid == uid)
            {
                foreach (string n in da.Keys)
                {
                    if (n == Config.ASSET_GOLD)
                    {
                        userModel.gold = Convert.ToInt32(da [n]);
                    }
                    else if (n == Config.ASSET_CARD)
                    {
                        Dictionary <string, object> temp = (Dictionary <string, object>)da [n];
                        foreach (string id in temp.Keys)
                        {
                            count = userModel.GetCardMulCard(userModel.card [id], temp [id]);
                            userModel.card [id] = temp [id];
                            cardId = id;
                        }
                    }
                }
                if (count != -1)
                {
                    string str = "";
                    str        = count == 0 ? " " : "X" + count.ToString();
                    string msg = Tools.GetMessageById("14035", new string[] { name, CardVo.GetCardName(cardId), str });
                    msg        = Tools.GetMessageColor(msg, new string[] { "dc8100", "2699ea" });
                    if (count == 0)
                    {
                        ViewManager.inst.ShowText(Tools.GetMessageById("33212"));
                    }
                    ViewManager.inst.ShowMessage(msg);
                }
            }
            chatModel.UpdateGuildSupport(data);             //List<int> index =
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_SENDGUILDSUPPORT));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_GUILDFIGHTSHARE, (VoSocket vo) =>
        {
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            data ["ctype"]  = "guild_fight_share";
            data ["effect"] = true;
            chatModel.all.Add(data);
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_FIGHTSHARE, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_NOTICE, (VoSocket vo) =>
        {
            Dictionary <string, object> d = (Dictionary <string, object>)vo.data;
            foreach (string n in d.Keys)
            {
                userModel.notice [n] = d [n];
            }
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.RED_UPDATE, vo.data));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_GETINVITE, (VoSocket vo) =>
        {
            if (!userModel.IsInvite())
            {
                return;
            }
//			bool isOk = userModel.GetUnlcok (Config.UNLOCK_TEAMMATCH);
//			if (!isOk)
//				return;
//			isOk = userModel.GetUnlcok (Config.UNLOCK_FREEMATCH1);
//			if (!isOk)
//				return;
//			isOk = userModel.GetUnlcok (Config.UNLOCK_FREEMATCH2);
//			if (!isOk)
//				return;
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            data ["type"] = 0;
            ViewManager.inst.ShowInviteAlert(data);
//			string name = ModelUser.GetUname (data ["uid"], data ["name"]);
//			string teamId = data ["team_id"].ToString ();
//			ViewManager.inst.ShowAlert (Tools.GetMessageById ("25006", new String[]{ name }), (int index) =>
//			{
//				if (index == 1)
//				{
//					Dictionary<string,object> da = new Dictionary<string, object> ();
//					da ["team_id"] = teamId;
//					NetSocket.inst.Send (NetBase.SOCKET_ACCEPTINVITE, da);
//				}
//			}, true);
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_ACCEPTINVITE, (VoSocket vo) =>
        {
            if (vo.data is Boolean && !Convert.ToBoolean(vo.data))
            {
                ViewManager.inst.ShowText(Tools.GetMessageById("25007"));
                return;
            }
            fightModel.SetTeam(vo.data);
            fightModel.isRequest = false;
            ViewManager.inst.ShowScene <MediatorMain> ();
            ViewManager.inst.ShowView <MediatorTeamMatch> ();
            ViewManager.inst.CloseInviteAlertAll();
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_FREEGETINVITE, (VoSocket vo) =>
        {
            if (!userModel.IsInvite())
            {
                return;
            }
            bool isOk = userModel.GetUnlcok(Config.UNLOCK_TEAMMATCH);
            if (!isOk)
            {
                return;
            }
            isOk = userModel.GetUnlcok(Config.UNLOCK_FREEMATCH1);
            if (!isOk)
            {
                return;
            }
            isOk = userModel.GetUnlcok(Config.UNLOCK_FREEMATCH2);
            if (!isOk)
            {
                return;
            }
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            data ["type"] = 1;
            ViewManager.inst.ShowInviteAlert(data);
//			string name = ModelUser.GetUname (data ["uid"], data ["name"]);
//			string roomId = data ["room_id"].ToString ();
//			ViewManager.inst.ShowAlert (Tools.GetMessageById ("25040", new String[]{ name }), (int index) =>
//			{
//				if (index == 1)
//				{
//					Dictionary<string,object> da = new Dictionary<string, object> ();
//					da ["room_id"] = roomId;
//					NetSocket.inst.Send (NetBase.SOCKET_FREEACCEPTINVITE, da);
//				}
//			}, true);
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_FREEACCEPTINVITE, (VoSocket vo) =>
        {
            if (vo.data is Boolean && !Convert.ToBoolean(vo.data))
            {
                ViewManager.inst.ShowText(Tools.GetMessageById("25007"));
                return;
            }
            fightModel.SetFreeTeam(vo.data);
            fightModel.isRequest = false;
            ViewManager.inst.ShowScene <MediatorMain> ();
            ViewManager.inst.ShowView <MediatorFreeMatch> ();
            ViewManager.inst.CloseInviteAlertAll();
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_SHOWMSG, (VoSocket vo) =>
        {
            Dictionary <string, object> data = (Dictionary <string, object>)vo.data;
            string id = data ["id"].ToString();
            Dictionary <string, object> reward = userModel.GetReward(data ["data"]);
            userModel.UpdateData(data ["data"]);
            string msg = "";
            if (id == "share")
            {
                msg = Tools.GetMessageById("14034", new string[] { reward ["coin"].ToString() });
                msg = Tools.GetMessageColor(msg, new string[] { "dc8100", "2699ea" });
                DispatchManager.inst.Dispatch(new MainEvent(MainEvent.EVENTSHARE, "3"));
                ViewManager.inst.ShowMessage(msg);
            }
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_GRABGUILDREDBAG, (VoSocket vo) =>
        {
            userModel.records ["guild_redbag_log"] = vo.data;
//			Dictionary<string,object> da = (Dictionary<string,object>)vo.data;
//			Log.debug ("remain_num - " + da ["remain_num"].ToString ());
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.CHAT_ISSENDREDBAG));
        });

        NetSocket.inst.AddListener(NetBase.SOCKET_GETRESUILTPUSH, (VoSocket vo) =>
        {
            if (fightModel.fightResult != null)
            {
                return;
            }
            Dictionary <string, object> data = new Dictionary <string, object> ();
            data ["data"]          = vo.data;
            data ["type"]          = fightModel.fightType;
            fightModel.fightResult = data;
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.FIGHT_RESULT, data));
        });
        NetSocket.inst.AddListener(NetBase.SOCKET_GETRESUILTTEAMPUSH, (VoSocket vo) =>
        {
            if (fightModel.fightResult != null)
            {
                return;
            }
            Dictionary <string, object> data = new Dictionary <string, object> ();
            data ["data"]          = vo.data;
            data ["type"]          = fightModel.fightType;
            fightModel.fightResult = data;
            DispatchManager.inst.Dispatch(new MainEvent(MainEvent.FIGHT_RESULT, data));
        });
    }