Esempio n. 1
0
    public void UpdateDeck()
    {
        gridField.QueueFreeChildren();
        int index = 0;

        foreach (CardId id in GameData.Instance.Deck)
        {
            CardVisual visual = CardVisual.Instance();
            gridField.AddChild(visual);
            visual.Connect(nameof(CardVisual.OnClick), this, nameof(OpenCard));
            visual.ShowCard(id.Data());
            index++;
        }
    }
Esempio n. 2
0
    public void ShowDeck()
    {
        CloseCard();
        GameData.Instance.Deck = GameData.Instance.Deck.OrderBy(card => (int)card).ToList();
        gridField.QueueFreeChildren();
        int index = 0;

        foreach (CardId id in GameData.Instance.Deck)
        {
            CardVisual visual = CardVisual.Instance();
            gridField.AddChild(visual);
            visual.Connect(nameof(CardVisual.OnClick), this, nameof(OpenCard));
            visual.ShowCard(id.Data());
            index++;
        }
    }
Esempio n. 3
0
    public async Task AddCard(CardId card)
    {
        CardVisual visualCard;

        lock (handFlowLock) {
            visualCard = CardVisual.Instance();
            visuals.Add(visualCard);
        }
        container.AddChild(visualCard);
        visualCard.Modulate = new Color(1, 1, 1, 0);
        visualCard.ShowCard(card.Data());
        visualCard.MoveFrom(new Vector2(1000, 0));
        await ToSignal(visualCard.MyTween, "tween_completed");

        Refresh();
        visualCard.Connect(nameof(CardVisual.OnClick), this, nameof(SelectCard), visualCard.InArray());
        visualCard.Connect(nameof(CardVisual.FocusEntered), this, nameof(HoverCard));
        visualCard.Connect(nameof(CardVisual.FocusExited), this, nameof(UnHoverCard));
    }