public void AddCardTransfer(CardForTurn c) { if (CardTransfersByTurn.ContainsKey(c.Turn) == false) { CardTransfersByTurn.Add(c.Turn, new List <CardForTurn>()); } CardTransfersByTurn[c.Turn].Add(c); }
public void AddCardTransfer(CardForTurn c) { if (CardTransfersByTurn.Count == 0) { FirstTurn = c.Player == PlayerEnum.Me ? FirstTurnEnum.Play : FirstTurnEnum.Draw; } if (CardTransfersByTurn.ContainsKey(c.Turn) == false) { CardTransfersByTurn.Add(c.Turn, new List <CardForTurn>()); } CardTransfersByTurn[c.Turn].Add(c); }