Esempio n. 1
0
    public void AddCardText(Card card, Vector3 textPos, Vector3 textScale, int direction)
    {
        CardText text = Instantiate(_textClone);

        text.SetText(CardIndexToString(((int)card.GetCardIndex() / 10)));
        text.SetParent(card.gameObject.transform);
        text.SetScale(textScale);
        text.SetPosition(textPos * direction);
        text.SetFontSize(40);


        if (card.GetShapeIndex() == ShapeTag.Club ||
            card.GetShapeIndex() == ShapeTag.Spade)
        {
            text.SetColor(Color.black);
        }
        else
        {
            text.SetColor(Color.red);
        }

        if (direction > 0)
        {
            text.SetReverse();
        }

        text.SetFont(TextFont);
        card.Texts.Add(text);
    }
Esempio n. 2
0
    public void InitizlizeText(GameObject parentObject, string str)
    {
        CardText text = parentObject.AddComponent <CardText>();

        text.SetText(str);
    }