Esempio n. 1
0
	void PlayCardAnim()
	{
//				kapai.SetMonStar (mMonster.Star);

		CardSystemCell nn = gameObject.GetComponent<CardSystemCell>();
		CradSystemFx.GetInstance().mSelectScript = nn;

		MiniItween m = MiniItween.ScaleTo(gameObject, new Vector3(44,44,40),0.1f);
		m.myDelegateFuncWithObject += SetCompleteScale;


	}
Esempio n. 2
0
    public void InitCardCell(ItemOfReward reward, int mid, int m_index)
    {
        Monster mon = reward.toMonster(Core.Data.monManager);

        if (mon != null)
        {
            GameObject obj1 = null;
            obj1 = PrefabLoader.loadFromPack("LS/pbLSCard1") as GameObject;
            if (obj1 != null)
            {
                GameObject go = NGUITools.AddChild(DBUIController.mDBUIInstance._TopRoot, obj1);
                go.gameObject.name         = "pbLSCard";
                go.transform.localRotation = Quaternion.Euler(new Vector3(0, 180, 0));
                CardSystemCell mm = go.gameObject.GetComponent <CardSystemCell>();
                mSelectScript = mm;
                mSelectScript.SetInitPos(mid, m_index, reward);
            }
        }
    }
Esempio n. 3
0
    public void SetShowStage(int ID, GameObject obj)
    {
        if (mStage != null)
        {
            _CRLuo_Rot_Inversion = mStage.GetComponentInChildren <CRLuo_Rot_Inversion>();

            CardSystemCell cell = obj.GetComponent <CardSystemCell> ();
            if (cell != null)
            {
                _CRLuo_Rot_Inversion.InputOBJ = cell.kapai.gameObject;
            }
            else
            {
                _CRLuo_Rot_Inversion.InputOBJ = obj;
            }

            mStage.Try_key = false;
            mStage.ShowCharactor(ID);
        }
    }