private void OnCardSelected(Card card) { if (_isMovingCards != true) { CardSelected?.Invoke(card); } }
public override void Click(MouseButtonEventArgs e) { //Find the card (if any) that the player has clicked Card card = null; for (int i = 0; i < Children.Count; i++) { if (Children[i].Hovered && Children[i] is Single) { card = ((Single)Children[i]).Card; break; } } //Trigger events based on the mouse button if (card != null) { if (e.Button == MouseButton.Left) { CardSelected?.Invoke(new CardSelectionArgs(card, new Vector2(e.X, e.Y), e.Button)); } else if (e.Button == MouseButton.Right) { CardContextSelected?.Invoke(new CardSelectionArgs(card, new Vector2(e.X, e.Y), e.Button)); } } base.Click(e); }
public override void OnCardSelected(BoardUnit unit) { if (unit.CurrentHp <= 0) { return; } if (PossibleTargets.Contains(Enumerators.AbilityTargetType.PLAYER_CARD) && unit.GameObject.CompareTag(SRTags.PlayerOwned) || PossibleTargets.Contains(Enumerators.AbilityTargetType.OPPONENT_CARD) && unit.GameObject.CompareTag(SRTags.OpponentOwned) || PossibleTargets.Contains(Enumerators.AbilityTargetType.ALL)) { if (TargetUnitType == Enumerators.CardType.NONE || unit.InitialUnitType == TargetUnitType) { if (TargetUnitStatusType == Enumerators.UnitStatusType.NONE || unit.UnitStatus == TargetUnitStatusType) { if (SelfBoardCreature != unit) { SelectedCard?.SetSelectedUnit(false); SelectedCard = unit; SelectedPlayer?.SetGlowStatus(false); SelectedPlayer = null; SelectedCard.SetSelectedUnit(true); CardSelected?.Invoke(unit); } } } } }
protected override void OnClick(EventArgs e) { var coords = PointToClient(Control.MousePosition); var switchLocation = GetLocationButton(coords); if (switchLocation != default) { CurrentLocation = switchLocation; Invalidate(); return; } if (options.Length == 0) { return; } var card = GetCardAt(coords); if (card != null) { CardSelected?.Invoke(card); } }
protected virtual void OnCardClicked(int cardPosition) { CardSelected?.Invoke(cardPosition); }
private void handleCardSelect(Card card) { cardSelected.Invoke(card); }
private void OnCardSelected(CardSelectedEventArgs args) { CardSelected?.Invoke(this, args); }