//Anarchy script; // Use this for initialization void Start() { carusercontrol = GetComponent<CarUserControl> (); carcontroller = GetComponent<CarController> (); carselfrighting = GetComponent<CarSelfRighting> (); objectresetter = GetComponent<ObjectResetter> (); //script = GetComponent<Anarchy> (); }
//CarRally script; // Use this for initialization void Start() { carusercontrol = GetComponent <CarUserControl> (); carcontroller = GetComponent <CarController> (); carselfrighting = GetComponent <CarSelfRighting> (); objectresetter = GetComponent <ObjectResetter> (); //script = GetComponent<CarRally> (); }