Esempio n. 1
0
 private void OnCollisionEnter(Collision collision)
 {
     if (collision.gameObject.tag == "Car" && !hitObstical)
     {
         hitObstical             = true;
         moveScript.forwardSpeed = moveScript.forwardSpeed / 2f;
         if (carScript.isInfiniteMode)
         {
             spawnerScript.startTimeBtwSpawn  = spawnerScript.maxTime;
             infiniScoreScript.negativeScore += -250f;
         }
         else
         {
             scoreScript.LoseScore();
         }
         //Debug.Log("speed set in Collide Script");
         carScript.HitBarrier();
         StartCoroutine(PlayAnimation());
     }
 }