public void SetIndex(int Index) { if (PlayerInfo.Balance >= Horns[Index].Cost) { PlayerInfo.Balance -= Horns[Index].Cost; CM.SetHorn(Index); CM.SetScreen(0); } }
public void SetIndex(int Index) { if (PlayerInfo.Balance >= EKs[Index].Cost) { PlayerInfo.Balance -= EKs[Index].Cost; UpgradeIndex = Index; CM.PaidKitIndex = UpgradeIndex; CM.ApplyEngine(UpgradeIndex); CM.SetScreen(0); } }
public void Back() { //CM.VC.SetParts(VC.CurrentParts); SetScreen(0); CM.SetScreen(6); }