private static string[] SerializeCarGenerator(CarGenerator carGen) { string[] data = new string[NumColumns]; data[0] = ((uint)carGen.Model).ToString(); data[1] = carGen.Location.X.ToString(); data[2] = carGen.Location.Y.ToString(); data[3] = carGen.Location.Z.ToString(); data[4] = carGen.Heading.ToString(); data[5] = carGen.Color1.ToString(); data[6] = carGen.Color2.ToString(); data[7] = carGen.ForceSpawn.ToString(); data[8] = carGen.AlarmChance.ToString(); data[9] = carGen.LockedChance.ToString(); data[10] = carGen.MinSpawnDelay.ToString(); data[11] = carGen.MaxSpawnDelay.ToString(); data[12] = carGen.Timer.ToString(); data[13] = carGen.Unknown24.ToString(); data[14] = carGen.HasRecentlyBeenStolen.ToString(); data[15] = carGen.SpawnCount.ToString(); data[16] = carGen.Unknown2C.ToString(); data[17] = carGen.Unknown30.ToString(); data[18] = carGen.Unknown34.ToString(); data[19] = carGen.Unknown38.ToString(); data[20] = carGen.Unknown3C.ToString(); data[21] = carGen.Unknown40.ToString(); data[22] = carGen.Unknown44.ToString(); return(data); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); CarGenerator map = target as CarGenerator; map.GenerateMap(); }
public void SetRotation(Quaternion newrot, Quaternion oldrot, bool editPivot) { if (EntityDef != null) { if (editPivot) { EntityDef.SetPivotOrientationFromWidget(newrot); } else { EntityDef.SetOrientationFromWidget(newrot); } } else if (CarGenerator != null) { CarGenerator.SetOrientation(newrot); } else if (ScenarioNode != null) { ScenarioNode.SetOrientation(newrot); } else if (NavPoint != null) { NavPoint.SetOrientation(newrot); } else if (NavPortal != null) { NavPortal.SetOrientation(newrot); } else if (Audio != null) { Audio.SetOrientation(newrot); } }
public void SetScale(Vector3 newscale, bool editPivot) { if (MultipleSelectionItems != null) { if (editPivot) {//editing pivot scale is sort of meaningless.. } else { var cen = MultipleSelectionCenter; var ori = MultipleSelectionRotation; var orinv = Quaternion.Invert(ori); var rsca = newscale / MultipleSelectionScale; for (int i = 0; i < MultipleSelectionItems.Length; i++) { if (MultipleSelectionItems[i].CollisionPoly == null)//skip polys, they use gathered verts { var refpos = MultipleSelectionItems[i].WidgetPosition; var relpos = refpos - cen; var newpos = ori.Multiply(orinv.Multiply(relpos) * rsca) + cen; MultipleSelectionItems[i].SetPosition(newpos, false); MultipleSelectionItems[i].SetScale(newscale, false); } } if (GatheredCollisionVerts != null) { for (int i = 0; i < GatheredCollisionVerts.Length; i++) { var refpos = GatheredCollisionVerts[i].Position; var relpos = refpos - cen; var newpos = ori.Multiply(orinv.Multiply(relpos) * rsca) + cen; GatheredCollisionVerts[i].Position = newpos; } } MultipleSelectionScale = newscale; } } else if (EntityDef != null) { EntityDef.SetScale(newscale); } else if (CarGenerator != null) { CarGenerator.SetScale(newscale); AABB = new BoundingBox(CarGenerator.BBMin, CarGenerator.BBMax); } else if (CollisionVertex != null) { //do nothing, but stop any poly from being scaled also } else if (CollisionPoly != null) { CollisionPoly.Scale = newscale; } else if (CollisionBounds != null) { CollisionBounds.Scale = newscale; } }
public void SetPosition(Vector3 newpos, bool editPivot) { if (MultipleSelection) { //don't do anything here for multiselection } else if (EntityDef != null) { if (editPivot) { EntityDef.SetPivotPositionFromWidget(newpos); } else { EntityDef.SetPositionFromWidget(newpos); } } else if (CarGenerator != null) { CarGenerator.SetPosition(newpos); } else if (PathNode != null) { PathNode.SetPosition(newpos); } else if (CollisionPoly != null) { CollisionPoly.Position = newpos; } else if (CollisionBounds != null) { CollisionBounds.Position = newpos; } else if (NavPoly != null) { NavPoly.SetPosition(newpos); } else if (NavPoint != null) { NavPoint.SetPosition(newpos); } else if (NavPortal != null) { NavPortal.SetPosition(newpos); } else if (TrainTrackNode != null) { TrainTrackNode.SetPosition(newpos); } else if (ScenarioNode != null) { ScenarioNode.SetPosition(newpos); } else if (Audio != null) { Audio.SetPosition(newpos); } }
public static void onClickRide() { if (UserSelector.selectedNode != null) { // to stop the cars.. set the speed of each car to zero. CarGenerator.stopCars(); isRiding = true; } }
public void SetPosition(Vector3 newpos, bool editPivot) { if (MultipleSelection) { //don't do anything here for multiselection } else if (EntityDef != null) { if (editPivot) { EntityDef.SetPivotPositionFromWidget(newpos); } else { EntityDef.SetPositionFromWidget(newpos); } } else if (CarGenerator != null) { CarGenerator.SetPosition(newpos); } else if (PathNode != null) { PathNode.SetPosition(newpos); } else if (NavPoly != null) { NavPoly.SetPosition(newpos); //if (projectForm != null) //{ // projectForm.OnWorldNavPolyModified(NavPoly); //} } else if (NavPoint != null) { NavPoint.SetPosition(newpos); } else if (NavPortal != null) { NavPortal.SetPosition(newpos); } else if (TrainTrackNode != null) { TrainTrackNode.SetPosition(newpos); } else if (ScenarioNode != null) { ScenarioNode.SetPosition(newpos); } else if (Audio != null) { Audio.SetPosition(newpos); } }
public void SetScale(Vector3 newscale, Vector3 oldscale, bool editPivot) { if (EntityDef != null) { EntityDef.SetScale(newscale); } else if (CarGenerator != null) { CarGenerator.SetScale(newscale); AABB = new BoundingBox(CarGenerator.BBMin, CarGenerator.BBMax); } }
// Use this for initialization void Start() { flame = transform.Find("Flames").GetComponent<ParticleEmitter>(); smoke = transform.Find("Smoke").GetComponent<ParticleEmitter>(); enableToMove = false; transform.position = new Vector3(189, 33, 116); Invoke("startToPlay", 2.0F); motoGenerator = GameObject.FindGameObjectWithTag("motoGenerator").GetComponent<MotorcycleGenerator>(); carGenerator = GameObject.FindGameObjectWithTag("carGenerator").GetComponent<CarGenerator>(); truckGenerator = GameObject.FindGameObjectWithTag("truckGenerator").GetComponent<TruckGenerator>(); }
// Use this for initialization void Start() { flame = transform.Find("Flames").GetComponent <ParticleEmitter>(); smoke = transform.Find("Smoke").GetComponent <ParticleEmitter>(); enableToMove = false; transform.position = new Vector3(189, 33, 116); Invoke("startToPlay", 2.0F); motoGenerator = GameObject.FindGameObjectWithTag("motoGenerator").GetComponent <MotorcycleGenerator>(); carGenerator = GameObject.FindGameObjectWithTag("carGenerator").GetComponent <CarGenerator>(); truckGenerator = GameObject.FindGameObjectWithTag("truckGenerator").GetComponent <TruckGenerator>(); }
public override void OnInspectorGUI() { base.OnInspectorGUI(); if (GUILayout.Button("Generate")) { CarGenerator generator = (CarGenerator)serializedObject.targetObject; foreach (RoadNode roadNode in FindObjectsOfType <RoadNode>()) { if (generator.chancePerNode > Random.value) { GameObject prefab = generator.prefabs[Random.Range(0, generator.prefabs.Length)]; GameObject clone = Instantiate(prefab, roadNode.transform.position, Quaternion.identity, generator.root); } } } }
public IActionResult Get() { var car = new Car(); var rng = new Random(); car.Brand = CarGenerator.GenerateBrand(rng.Next(0, 5)); car.Model = CarGenerator.GenerateModel(car.Brand, rng.Next(0, 6)); car.ProductionYear = rng.Next(1990, 2020); car.Mileage = rng.Next(0, 300000).ToString(); car.FuelType = CarGenerator.GenerateFuelType(rng.Next(0, 3)); car.Engine = rng.Next(1, 3).ToString() + "." + rng.Next(0, 10).ToString(); car.Power = rng.Next(90, 300).ToString(); car.Price = rng.Next(10000, 200000); car.Description = "Auto bez żadnej rdzy !!! Silnik suchy bez wycieków , sprzęgło ) i skrzynia biegów pracują precyzyjnie bez zarzutów . Auto bardzoczyste i zadbane. . .Auto gotowe do eksploatacji bez wkładu finansowego UWAGA !!!!!!!!!!!!!! AUTO GOTOWE DO REJESTRACJI !!! UWAGA !!!!"; return(Ok(car)); }
// 0 = no Simulation // 1 = Euclidean // 2 = Ant Colony // 3 = MPAC //GameObject EuclideanCar = null; //GameObject AntCar = null; //GameObject MPACCar = null; // Use this for initialization void Start() { nodeCount = nodeGrid * nodeGrid; algoEuclidean = gameObject.GetComponent <Euclidean> (); algoAntColony = gameObject.GetComponent <AntColonyController> (); algoMPAC = gameObject.GetComponent <MPAC> (); userSelector = gameObject.GetComponent <UserSelector> (); carGenerator = gameObject.GetComponent <CarGenerator> (); // create the under laying surface GameObject surface; surface = GameObject.CreatePrimitive(PrimitiveType.Quad); surface.transform.Rotate(new Vector3(90, 0, 0)); surface.transform.localScale = new Vector3(2 * boundry, 2 * boundry, 1); surface.GetComponent <MeshRenderer> ().material = groundMat; GenerateGraph(); isMapGenerated = true; resetButton.onClick.AddListener(onClickReset); btnEuclidean.onClick.AddListener(onClickEuclidean); btnAntColony.onClick.AddListener(onClickAntColony); btnMPAC.onClick.AddListener(onClickMPAC); sliderAntSpeed.onValueChanged.AddListener(onSliderValueChange); sliderPheremoneEvaporate.onValueChanged.AddListener(onPheremoneSliderValueChange); btnRefresh.onClick.AddListener(onRefreshButton); toggleHideAnts.onValueChanged.AddListener((value) => { onToggleHideAnts(); }); toggleGenderPref.onValueChanged.AddListener((value) => { onToggleGenderPref(value); }); toggleAgePref.onValueChanged.AddListener((value) => { onToggleAgePref(value); }); Gender_Male.onValueChanged.AddListener((value) => { onToggleGenderMale(value); }); Gender_Female.onValueChanged.AddListener((value) => { onToggleGenderFemale(value); }); Age_30.onValueChanged.AddListener((value) => { onToggleAge30(value); firstAgeCall = true; }); Age_49.onValueChanged.AddListener((value) => { onToggleAge49(value); firstAgeCall = true; }); Age_50.onValueChanged.AddListener((value) => { onToggleAge50(value); firstAgeCall = true; }); SaveButton.onClick.AddListener(onClickSave); carGenerator.Generate(carCount); }
/// <summary> /// Creates an array of <see cref="CarGenerator"/>s from the /// specified CSV file. /// </summary> /// <param name="path">The path to the CSV file.</param> /// <returns> /// An array of car generators created with the data from the /// CSV file. /// </returns> /// <exception cref="InvalidDataException"> /// Thrown if the CSV data is formatted incorrectly. /// </exception> public static CarGenerator[] Read(string path) { List <CarGenerator> loadedCarGenerators = new List <CarGenerator>(); using (TextFieldParser parser = new TextFieldParser(path)) { // Define tokens and delimiters parser.CommentTokens = new string[] { "#" }; parser.SetDelimiters(new string[] { "," }); // Skip first line with column names parser.ReadFields(); // Read car generators while (!parser.EndOfData) { string[] fields = parser.ReadFields(); CarGenerator carGen = CreateCarGenerator(fields); loadedCarGenerators.Add(carGen); } } return(loadedCarGenerators.ToArray()); }
// Use this for initialization void Start() { motoGenerator = GameObject.FindGameObjectWithTag("motoGenerator").GetComponent<MotorcycleGenerator>(); carGenerator = GameObject.FindGameObjectWithTag("carGenerator").GetComponent<CarGenerator>(); truckGenerator = GameObject.FindGameObjectWithTag("truckGenerator").GetComponent<TruckGenerator>(); }
public CarTests(ApiApplicationFactory <Startup> factory, CarGenerator carGenerator) { client = factory.CreateTestClient("cars/"); this.carGenerator = carGenerator; }
public string GetFullNameString(string defval) { string name = defval; if (MultipleSelection) { name = "Multiple items"; } else if (EntityDef != null) { name = EntityDef._CEntityDef.archetypeName.ToString(); } else if (Archetype != null) { name = Archetype.Hash.ToString(); } else if (CollisionBounds != null) { name = CollisionBounds.GetName(); } if (Geometry != null) { name += " (" + GeometryIndex.ToString() + ")"; } if (TimeCycleModifier != null) { name = TimeCycleModifier.CTimeCycleModifier.name.ToString(); } if (BoxOccluder != null) { name = "BoxOccluder " + (BoxOccluder.Ymap?.Name ?? "") + ": " + BoxOccluder.Index.ToString(); } if (OccludeModel != null) { name = "OccludeModel " + (OccludeModel.Ymap?.Name ?? "") + ": " + OccludeModel.Index.ToString(); } if (CarGenerator != null) { name = CarGenerator.NameString(); } if (EntityExtension != null) { name += ": " + EntityExtension.Name; } if (ArchetypeExtension != null) { name += ": " + ArchetypeExtension.Name; } if (WaterQuad != null) { name = "WaterQuad " + WaterQuad.ToString(); } if (NavPoly != null) { name = "NavPoly " + NavPoly.ToString(); } if (NavPoint != null) { name = "NavPoint " + NavPoint.ToString(); } if (NavPortal != null) { name = "NavPortal " + NavPortal.ToString(); } if (PathNode != null) { name = "PathNode " + PathNode.AreaID.ToString() + "." + PathNode.NodeID.ToString();// + FloatUtil.GetVector3String(PathNode.Position); } if (TrainTrackNode != null) { name = "TrainTrackNode " + FloatUtil.GetVector3String(TrainTrackNode.Position); } if (ScenarioNode != null) { name = ScenarioNode.ToString(); } if (Audio != null) { name = Audio.ShortTypeName + " " + Audio.GetNameString();// + FloatUtil.GetVector3String(Audio.InnerPos); } if (MloRoomDef != null) { name = "MloRoomDef " + MloRoomDef.RoomName; } return(name); }
public void SetRotation(Quaternion newrot, bool editPivot) { if (MultipleSelectionItems != null) { if (editPivot) { } else { var cen = MultipleSelectionCenter; var orinv = Quaternion.Invert(MultipleSelectionRotation); var trans = newrot * orinv; for (int i = 0; i < MultipleSelectionItems.Length; i++) { if (MultipleSelectionItems[i].CollisionPoly == null)//skip polys, they use gathered verts { var refpos = MultipleSelectionItems[i].WidgetPosition; var relpos = refpos - cen; var newpos = trans.Multiply(relpos) + cen; var refori = MultipleSelectionItems[i].WidgetRotation; var newori = trans * refori; MultipleSelectionItems[i].SetPosition(newpos, false); MultipleSelectionItems[i].SetRotation(newori, false); } } if (GatheredCollisionVerts != null) { for (int i = 0; i < GatheredCollisionVerts.Length; i++) { var refpos = GatheredCollisionVerts[i].Position; var relpos = refpos - cen; var newpos = trans.Multiply(relpos) + cen; GatheredCollisionVerts[i].Position = newpos; } } MultipleSelectionRotation = newrot; } } else if (EntityDef != null) { if (editPivot) { EntityDef.SetPivotOrientationFromWidget(newrot); } else { EntityDef.SetOrientationFromWidget(newrot); } } else if (CarGenerator != null) { CarGenerator.SetOrientation(newrot); } else if (CollisionVertex != null) { //do nothing, but stop any poly from being rotated also } else if (CollisionPoly != null) { CollisionPoly.Orientation = newrot; } else if (CollisionBounds != null) { CollisionBounds.Orientation = newrot; } else if (ScenarioNode != null) { ScenarioNode.SetOrientation(newrot); } else if (NavPoint != null) { NavPoint.SetOrientation(newrot); } else if (NavPortal != null) { NavPortal.SetOrientation(newrot); } else if (Audio != null) { Audio.SetOrientation(newrot); } }
public void SetPosition(Vector3 newpos, bool editPivot) { if (MultipleSelectionItems != null) { if (editPivot) { } else { var dpos = newpos - MultipleSelectionCenter;// oldpos; if (dpos == Vector3.Zero) { return; //nothing moved.. (probably due to snap) } for (int i = 0; i < MultipleSelectionItems.Length; i++) { if (MultipleSelectionItems[i].CollisionPoly == null)//skip polys, they use gathered verts { var refpos = MultipleSelectionItems[i].WidgetPosition; MultipleSelectionItems[i].SetPosition(refpos + dpos, false); } } if (GatheredCollisionVerts != null) { for (int i = 0; i < GatheredCollisionVerts.Length; i++) { var refpos = GatheredCollisionVerts[i].Position; GatheredCollisionVerts[i].Position = refpos + dpos; } } MultipleSelectionCenter = newpos; } } else if (EntityDef != null) { if (editPivot) { EntityDef.SetPivotPositionFromWidget(newpos); } else { EntityDef.SetPositionFromWidget(newpos); } } else if (CarGenerator != null) { CarGenerator.SetPosition(newpos); } else if (PathNode != null) { PathNode.SetPosition(newpos); } else if (CollisionVertex != null) { CollisionVertex.Position = newpos; } else if (CollisionPoly != null) { CollisionPoly.Position = newpos; } else if (CollisionBounds != null) { CollisionBounds.Position = newpos; } else if (NavPoly != null) { NavPoly.SetPosition(newpos); } else if (NavPoint != null) { NavPoint.SetPosition(newpos); } else if (NavPortal != null) { NavPortal.SetPosition(newpos); } else if (TrainTrackNode != null) { TrainTrackNode.SetPosition(newpos); } else if (ScenarioNode != null) { ScenarioNode.SetPosition(newpos); } else if (Audio != null) { Audio.SetPosition(newpos); } }
void Start() { player = GameObject.FindWithTag("Player"); carGenerator = GameObject.FindWithTag("CarGenerator").GetComponent <CarGenerator>(); parkedCars = GameObject.FindWithTag("CustomerGenerator").GetComponent <ParkedCars>(); }
private void OnEnable() { m_carGenerator = target as CarGenerator; }
void Start() { carGenerator = GameObject.FindWithTag("CarGenerator").GetComponent <CarGenerator>(); slider.value = 1; }
// Use this for initialization void Start() { motoGenerator = GameObject.FindGameObjectWithTag("motoGenerator").GetComponent <MotorcycleGenerator>(); carGenerator = GameObject.FindGameObjectWithTag("carGenerator").GetComponent <CarGenerator>(); truckGenerator = GameObject.FindGameObjectWithTag("truckGenerator").GetComponent <TruckGenerator>(); }
private void Awake() { generator = GetComponent <CarGenerator>(); Invoke("Init", 2); }