/// <summary> /// Buckets the fill on canvas. /// </summary> /// <param name="canvas">The canvas.</param> /// <param name="tokens">The tokens.</param> public void BucketFillOnCanvas(Canvas canvas, string[] tokens) { try { Point[] points = GetPoints(canvas, tokens, 1); char newColor = tokens[tokens.Length - 1][0]; CanvasRenderer.BucketFillArea(points[0], newColor); CanvasRenderer.Draw(); } catch (InvalidPointException invalidPointException) { OutputWriter.SendToOutput(invalidPointException.Message, true); } }