public static void UpdateDumpProgressText(float detected, float done) { if (done < detected - 1) { DumpingUpdatePanel.SetActive(true, true); } else { DumpingUpdatePanel.SetActive(false, true); } var text = DumpingUpdatePanel.GetText("SpriteDumpText"); text.UpdateText($"Dumping Sprites \n {(100f * done/detected).ToString("0.0")}%"); }