public static Vector2 GetViewportGlobalPosition(CanvasItem canvasItem) { return(canvasItem.GetViewportTransform().AffineInverse().Xform(new Vector2(0, 0))); }
public static Vector2 GetViewportGlobalPosition(CanvasItem canvasItem) { return(canvasItem.GetViewportTransform().AffineInverse().Xform(new Vector2(0, 0))); }