public override void Update(GameTime gameTime)
 {
     if (Canceled)
     {
         if (CancelTimer == true)
         {
             CancelTimer.Reset();
             Cancel();
         }
     }
     else if (Timeout == true)
     {
         TimeoutActions();
     }
 }
 public override void OnEnter()
 {
     CancelTimer.Reset();
     StatusLobby.ResetStatus();
     Timeout.Restart();
 }