Esempio n. 1
0
 private void Awake()
 {
     _cameraAxisInput = _settings.AxisSettings();
     _cameraRotator   = _settings.RotationSettings(_cameraAxisInput, transform);
     _cameraCollision = _settings.CollisionSettings(transform);
     _cameraZoom      = _settings.ZoomSettings(_playerTransform);
     _cameraTargeting = new CameraTargeting(_playerTransform, transform);
 }
	void Awake()
	{
		inst = this;
		cam = GetComponent<Camera>();
	}
Esempio n. 3
0
 void Awake()
 {
     inst = this;
     cam  = GetComponent <Camera>();
 }