Esempio n. 1
0
 public override void OnInspectorGUI()
 {
     base.OnInspectorGUI();
     EditorGUILayout.Space();
     if (presetNames == null || presetNames.Length < 1)
     {
         EditorGUILayout.HelpBox("Cannot Find Preset Data!", MessageType.Warning);
     }
     else
     {
         EditorGUILayout.BeginHorizontal();
         EditorGUI.BeginChangeCheck();
         EditorGUILayout.LabelField("Pressets:", GUILayout.Width(90));
         EditorGUILayout.ObjectField(preset, typeof(CameraShakeDataPreset), false, GUILayout.Width(100));
         presetIndex = EditorGUILayout.Popup(presetIndex, presetNames);
         if (EditorGUI.EndChangeCheck())
         {
             curPresetData = CameraShakeDataPreset.GetData(presetIndex);
         }
         if (GUILayout.Button("Use", GUILayout.Width(50)))
         {
             (target as CameraShakeAsset).data = curPresetData;
         }
         EditorGUILayout.EndHorizontal();
         EditorGUILayout.Space();
         EditorGUILayout.LabelField(string.Format("name: {0}", curPresetData.name));
         EditorGUILayout.LabelField(string.Format("shake numbers: {0}", curPresetData.number_of_shakes));
         EditorGUILayout.LabelField(string.Format("shake amount: ({0:F4},{1:F4},{2:F4})", curPresetData.shake_amount.x, curPresetData.shake_amount.y, curPresetData.shake_amount.z));
         EditorGUILayout.LabelField(string.Format("rotation amount: ({0:F4},{1:F4},{2:F4})", curPresetData.rotation_amount.x, curPresetData.rotation_amount.y, curPresetData.rotation_amount.z));
         EditorGUILayout.LabelField(string.Format("distance: {0}", curPresetData.distance));
         EditorGUILayout.LabelField(string.Format("speed: {0}", curPresetData.speed));
         EditorGUILayout.LabelField(string.Format("decay: {0}", curPresetData.decay));
         EditorGUILayout.LabelField(string.Format("time scale: {0}", curPresetData.by_time_scale));
     }
 }
Esempio n. 2
0
 private void OnEnable()
 {
     preset        = CameraShakeDataPreset.Instance;
     presetNames   = CameraShakeDataPreset.PresetNames();
     curPresetData = CameraShakeDataPreset.GetData(presetIndex);
 }