public bool HandlePinchEnd() { if (cameraService.zoom < gameConfig.cameraZoomRange.min) { cameraService.LerpZoom(gameConfig.cameraZoomRange.min, 0.5f); } else if (cameraService.zoom > gameConfig.cameraZoomRange.max) { cameraService.LerpZoom(gameConfig.cameraZoomRange.max, 0.5f); } return(false); }