private void Awake() { _orbitRenderer = GetComponent <OrbitRenderer>(); _lineRenderer = GetComponent <LineRenderer>(); _spaceCameraMovement = _spaceCamera.GetComponent <CameraMovement>(); _spaceCameraRange = _spaceCamera.GetComponent <CameraRange>(); _spaceCameraMovement.Moved.AddListener(new UnityAction(ChangeWidth)); }
private void Start() { followTarget = FindObjectOfType <ShipController>().transform; followTargetRB = followTarget.GetComponent <Rigidbody2D>(); cameraZ = transform.position.z; camera = GetComponent <Camera>(); cameraRange = FindObjectOfType <CameraRange>(); enabled_dynamicCamera = true; targetSize = camera.orthographicSize; //sets zoom target to current camera size orientationUIZoomedOut = GameObject.Find("ZoomedOutOrientation"); gravityIndicator = GameObject.FindGameObjectWithTag("UI_gravityIndicator"); }
private void Awake() { _transform = transform; _spaceCameraRange = GetComponent <CameraRange>(); _heightLimiter = new Vector3(0, _minCameraHeight, 0); if (_useJoystic) { if (_joystick == null) { throw new ArgumentNullException("Поле Joystick не установлено!"); } _joystick = _joystick.GetComponent <Joystick>(); } }
private void Start() { CameraRange.intance = this; this.MainCamera = CamerasMgr.MainCameraRoot; }