private void Awake()
    {
        _orbitRenderer       = GetComponent <OrbitRenderer>();
        _lineRenderer        = GetComponent <LineRenderer>();
        _spaceCameraMovement = _spaceCamera.GetComponent <CameraMovement>();
        _spaceCameraRange    = _spaceCamera.GetComponent <CameraRange>();

        _spaceCameraMovement.Moved.AddListener(new UnityAction(ChangeWidth));
    }
 private void Start()
 {
     followTarget           = FindObjectOfType <ShipController>().transform;
     followTargetRB         = followTarget.GetComponent <Rigidbody2D>();
     cameraZ                = transform.position.z;
     camera                 = GetComponent <Camera>();
     cameraRange            = FindObjectOfType <CameraRange>();
     enabled_dynamicCamera  = true;
     targetSize             = camera.orthographicSize; //sets zoom target to current camera size
     orientationUIZoomedOut = GameObject.Find("ZoomedOutOrientation");
     gravityIndicator       = GameObject.FindGameObjectWithTag("UI_gravityIndicator");
 }
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    private void Awake()
    {
        _transform        = transform;
        _spaceCameraRange = GetComponent <CameraRange>();
        _heightLimiter    = new Vector3(0, _minCameraHeight, 0);

        if (_useJoystic)
        {
            if (_joystick == null)
            {
                throw new ArgumentNullException("Поле Joystick не установлено!");
            }
            _joystick = _joystick.GetComponent <Joystick>();
        }
    }
Esempio n. 4
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 private void Start()
 {
     CameraRange.intance = this;
     this.MainCamera     = CamerasMgr.MainCameraRoot;
 }