private void InitCamera() { int LevelSize = LevelMapDirector.GetLevelSize(); CameraDirector = GetComponent<CameraManager>(); CameraDirector.Init (); CameraDirector.SetLevelSize (LevelSize); }
private void InitCamera() { int LevelSize = LevelMapDirector.GetLevelSize(); CameraDirector = GetComponent<CameraManager>(); CameraDirector.Init (); CameraDirector.SetLevelSize (LevelSize); }