Esempio n. 1
0
        protected void Start()
        {
            if (!Application.isEditor || !Application.isPlaying)
            {
                return;
            }

            PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>();

            pipelineManager = ps.gameObject.GetComponent <PipelineManager>();

            imageCapture            = GetComponent <CameraImageCapture>();
            imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>();

            LoadUploadRetryStateFromCache();

            forceNewFileCreation = UnityEditor.EditorPrefs.GetBool("forceNewFileCreation", true);
            useFileApi           = UnityEditor.EditorPrefs.GetBool("useFileApi", false);

            API.SetOnlineMode(true);

            string testImage = System.IO.File.ReadAllText("Assets/VRCSDK/Dependencies/VRChat/Editor/ControlPanel/customImage.cfg");

            if (testImage != "")
            {
                imagePath = testImage;
                Debug.Log("Image path found! using this for upload.");
            }
        }
Esempio n. 2
0
        protected void Start()
        {
            if (!Application.isEditor || !Application.isPlaying)
            {
                return;
            }

            PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>();

            pipelineManager = ps.gameObject.GetComponent <PipelineManager>();

            imageCapture            = GetComponent <CameraImageCapture>();
            imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>();

            LoadUploadRetryStateFromCache();

            forceNewFileCreation = UnityEditor.EditorPrefs.GetBool("forceNewFileCreation", true);
        }
        void Start()
        {
            if (Application.isEditor && Application.isPlaying)
            {
                Application.runInBackground       = true;
                UnityEngine.VR.VRSettings.enabled = false;

                PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>();
                pipelineManager = ps.gameObject.GetComponent <PipelineManager>();

                imageCapture            = GetComponent <CameraImageCapture>();
                imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>();
                uploadButton.onClick.AddListener(SetupUpload);

                shouldUpdateImageToggle.onValueChanged.AddListener(ToggleUpdateImage);

                Login();
                SetupUI();
            }
        }
        protected void Start()
        {
            if (!Application.isEditor || !Application.isPlaying)
            {
                return;
            }

            PipelineSaver ps = GameObject.FindObjectOfType <PipelineSaver>();

            pipelineManager = ps.gameObject.GetComponent <PipelineManager>();

            imageCapture            = GetComponent <CameraImageCapture>();
            imageCapture.shotCamera = GameObject.Find("VRCCam").GetComponent <Camera>();

            LoadUploadRetryStateFromCache();

            forceNewFileCreation = UnityEditor.EditorPrefs.GetBool("forceNewFileCreation", true);
            useFileApi           = UnityEditor.EditorPrefs.GetBool("useFileApi", VRC.Core.ApiFile.kDefaultUseFileAPI);

            API.InitializeDebugLevel();
            API.SetOnlineMode(true);
        }