Esempio n. 1
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 public Weapon(string mediaDir, CameraFPS camera)
 {
     FILE_NAME = "EspadaDoble-TgcScene.xml";
     MediaDir  = mediaDir;
     Camera    = camera;
     Init();
 }
 public Character(CameraFPS camera, TgcD3dInput input, GameSoundManager soundManager)
 {
     Camera       = camera;
     Input        = input;
     SoundManager = soundManager;
     Init();
 }
Esempio n. 3
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 public Shark(string mediaDir, Skybox skybox, Terrain terrain, CameraFPS camera, GameSoundManager soundManager)
 {
     MediaDir     = mediaDir;
     Skybox       = skybox;
     Terrain      = terrain;
     Camera       = camera;
     SoundManager = soundManager;
     Init();
 }
Esempio n. 4
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 public void Update(float elapsedTime, CameraFPS camera)
 {
     if (IsNearFromPlayer(camera.Position) && time <= 0)
     {
         ChangeFishWay();
     }
     else if (ActivateMove)
     {
         PerformNormalMove(elapsedTime, speed: 500, GetFishHeadPosition());
     }
 }
Esempio n. 5
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 public GameObjectManager(string mediaDir, string shadersDir, CameraFPS camera, TgcD3dInput input, GameSoundManager soundManager)
 {
     MediaDir     = mediaDir;
     ShadersDir   = shadersDir;
     Camera       = camera;
     Input        = input;
     Ray          = new Ray(input);
     QuadTree     = new Quadtree();
     SoundManager = soundManager;
     InitializerObjects();
 }
Esempio n. 6
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        public Skybox(string mediaDir, CameraFPS camera)
        {
            skybox = new TgcSkyBox
            {
                Size   = Constants.SKYBOX_SIZE,
                Center = Constants.SKYBOX_CENTER
            };

            MediaDir = mediaDir;
            Camera   = camera;
            LoadSkyBox();
        }
Esempio n. 7
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    public override void Init()
    {
        gameObject.GetComponent <CharacterController>().enabled = true;
        camOrbit = gameObject.GetComponent <CameraOrbit>() as CameraOrbit;
        camFPS   = gameObject.GetComponent <CameraFPS>();
        OVR_Controller.SetActive(false);
        DefaultCamera.SetActive(true);

        DisableCamera(CAMERA_TYPE.CAMERA_ORBIT);
        DisableCamera(CAMERA_TYPE.CAMERA_FPS);
        currentCamera = camOrbit;
        ActivateCamera(selectedCamera, true);

        if (ROCHEScript.instance.buildType == ROCHEScript.BuildType.OVR)
        {
            ActivateCamera(CAMERA_TYPE.CAMERA_OVR, true);
        }
    }
Esempio n. 8
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 void Awake()
 {
     m_DictionnaryInputs = new Dictionary <KeyCode, InputFunction>();
     m_Camera            = GameObject.FindObjectOfType <CameraFPS>();
     m_Player            = GetComponent <Player>();
 }