Esempio n. 1
0
 void OnTriggerExit2D(Collider2D collider)
 {
     if (collider.gameObject.tag == "Player" || collider.gameObject.tag == "Spectra")
     {
         PlayerController player = collider.gameObject.GetComponent <PlayerController>();
         player.InCameraZone      = false;
         player.CurrentCameraZone = null;
         if (player.Active)
         {
             _cameraFollow.ChangeTarget(player.transform);
         }
     }
 }