public ViewportTest() { Name = "Viewport Test"; Camera2D back = new Camera2D(); back.OnRender += RenderBack; back.SetLocation(0, 0); back.Layer = 0; Camera2D red = new Camera2D(); red.OnRender += RenderRed; red.SetLocation(0, 0); red.Layer = 1; red.EnableViewport(500, 500, 100, 100); Camera2D blue = new Camera2D(); blue.OnRender += RenderBlue; blue.SetLocation(0, 0); blue.Layer = 2; blue.EnableViewport(500, 10, 100, 100); }