public void RemoveConstraint(string cons_name) { CamConstraint cons = FindConstraint(cons_name); if (cons != null) { GameObject.Destroy(cons.gameObject); } }
public CamConstraint AddConstraint(string cons_name) { CamConstraint cons = CreateModifier("CamConstraints/" + cons_name) as CamConstraint; cons.m_Controller = this; if (cons != null) { m_Constraints.Add(cons); } return(cons); }
public CamConstraint FindConstraint(string cons_name) { return(m_Constraints.Find(iter => CamConstraint.MatchName(iter, cons_name))); }