public bool ContainsQuad() { var allGroups = TileGrouper.FindAllGroupsInTiles(UncalledTiles); return(allGroups.Any(group => group.IsQuad()) || (CalledSets.Any(group => group.IsTriplet() && UncalledTiles.Contains(group.First())))); }
public void FindMostValuableWayToParseWinningHand() { if (BestWayToParseHand != null) { return; } var allWaysToParseWinningHand = FindAllWaysToParseWinningHand(); if (allWaysToParseWinningHand.Count == 0) { if (BonusSets.Count > 6) { BestWayToParseHand = CalledSets.Concat(BonusSets).ToList(); } return; } CheckAndUpdateBestWayToParseWinningHand(allWaysToParseWinningHand); }