public void ChangeModeAttackDirection(CallbackOnPress callback, bool isCurrentUnitGrid = false) { if (mode == Mode.AttackDirection) { return; } mode = Mode.AttackDirection; coGrid.StopCurrent(); coFloor.StopCurrent(); if (isCurrentUnitGrid) { coGrid.Add(Coroutine_.Action.LerpColor(this.imageGrid, this.imageGrid.color, COLOR_GRID_ATTACK_DIRECTION_CURRENT, SECOND_FADE_IN, Easing.QuadInOut)); coFloor.Add(Coroutine_.Action.LerpColor(this.image, this.image.color, COLOR_ATTACK_DIRECTION_CURRENT, SECOND_FADE_IN, Easing.QuadInOut)); } else { coGrid.Add(Coroutine_.Action.LerpColor(this.imageGrid, this.imageGrid.color, COLOR_GRID_ATTACK_DIRECTION, SECOND_FADE_IN, Easing.QuadInOut)); coFloor.Add(Coroutine_.Action.LerpColor(this.image, this.image.color, COLOR_ATTACK_DIRECTION, SECOND_FADE_IN, Easing.QuadInOut)); } this.button.enabled = true; this.callbackOnPress = callback; }
public void ChangeModeTarget(CallbackOnPress callback) { if (mode == Mode.Target) { return; } mode = Mode.Target; coGrid.StopCurrent(); coFloor.StopCurrent(); coGrid.Add(Coroutine_.Action.LerpColor(this.imageGrid, this.imageGrid.color, COLOR_GRID_TARGET, SECOND_FADE_IN, Easing.QuadInOut)); coFloor.Add(Coroutine_.Action.LerpColor(this.image, this.image.color, COLOR_TARGET, SECOND_FADE_IN, Easing.QuadInOut)); this.button.enabled = true; this.callbackOnPress = callback; }
public void ChangeModeGridOnly() { if (mode == Mode.GridOnly) { return; } mode = Mode.GridOnly; coGrid.StopCurrent(); coFloor.StopCurrent(); coGrid.Add(Coroutine_.Action.LerpColor(this.imageGrid, this.imageGrid.color, COLOR_GRID_GRIDONLY, SECOND_FADE_IN, Easing.QuadInOut)); coFloor.Add(Coroutine_.Action.LerpColor(this.image, this.image.color, COLOR_GRIDONLY, SECOND_FADE_IN, Easing.QuadInOut)); this.button.enabled = false; this.callbackOnPress = null; }