public static void Open(int stageID, CallBackOnClosed callback)
 {
     if (!instance.gameObject.activeSelf)
     {
         instance.gameObject.SetActive(true);
         instance.open(stageID, callback);
     }
 }
    private void open(int stageID, CallBackOnClosed callback)
    {
        this.stageID            = stageID;
        this.TMPro_stageID.text = stageID.ToString();
        DOTween.Kill(this.GetComponent <RectTransform>());
        this.GetComponent <RectTransform>().DOLocalMoveX(0, 0.2f);

        this.callback = callback;
        Invoke("enableMe", 0.2f);
    }