/// <summary>
        /// 画坐标轴
        /// </summary>
        /// <param name="g"></param>
        private void drawAsix(Graphics g)
        {
            //画X轴
            g.DrawLine(xasixPen, origin.X, origin.Y, this.Width, origin.Y);
            //画Y轴
            g.DrawLine(xasixPen, origin.X, origin.Y, origin.X, 0);
            //找到所有时间单位
            List <DateTime> datetimes = null;

            if (timeUnit == TimeUnit.day)//如果数据时间单位是日
            {
                datetimes = CalendarUtils.WorkDayList(this.beginTime, this.endTime);
            }
            else if (timeUnit == TimeUnit.week)
            {
                datetimes = CalendarUtils.WorkWeekList(this.beginTime, this.endTime);
            }
            if (datetimes == null)
            {
                return;
            }
            //计算每个时间单位的像素数
            int pixelNumPerTimeunit = AxisXLength / datetimes.Count;
        }