private bool AddRandomCage() { Cage randCage = GetRandomCage(); if (randCage == null) { GameOver(); return(false); } Cage cage = new Cage(); cage.Name = $"cage_{CageCounter}"; cage.Size = CageSize; cage.Number = DefaultNumber; cage.ApplyNumber(); cage.Position = randCage.Position; cage.Location = new Point( Location.Y + randCage.Position.X * CageSize.Width + (CageDistance * randCage.Position.X), Location.X + randCage.Position.Y * CageSize.Height + (CageDistance * randCage.Position.Y)); cage.PreviewKeyDown += Cage_PreviewKeyDown; Cages.Add(cage); MainForm.Controls.Add(cage); cage.BringToFront(); CageCounter++; new Animation(CageDistance, 20, IsAnimation).ShowCage(cage, cage.BackColor); return(true); }
public Cage ConstructCage(int capacity, bool requireCleaning) { Cages.Add(new Cage(capacity, requireCleaning)); return(Cages.Last()); }