/// <summary>
        /// 执行任务(更新缓存)
        /// </summary>
        /// <param name="state"></param>
        protected override void Execute(object state)
        {
            try
            {
                string message = null;

                CacheLevel level = default(CacheLevel);

                if (state.GetType().IsEnum&& state is CacheLevel)
                {
                    level = (CacheLevel)state;

                    string levelName = null;
                    switch (level)
                    {
                    case CacheLevel.Hight: levelName = "高级别"; break;

                    case CacheLevel.Lower: levelName = "低级别"; break;

                    case CacheLevel.Middel: levelName = "中等级别"; break;

                    case CacheLevel.Permanent: levelName = "持久级别"; break;
                    }

                    //获取本次需要更新的缓存
                    var list = CacheCollection.GetCacheList(level);

                    lock (Startup.uploadCacheObjectLock)
                    {
                        //更新当前级别的缓存
                        CacheCollection.Update(level);
                    }

                    if (null != list && list.Count > 0)
                    {
                        StringBuilder sb = new StringBuilder();
                        foreach (var item in list)
                        {
                            sb.AppendLine(string.Format("{0}缓存“{1}”已更新!", levelName,
                                                        EnumExtensions.GetDescription <CacheItemType>(item.ItemType)));
                        }
                        message = sb.ToString();
                    }
                    else
                    {
                        message = string.Format("{0}缓存没有需要更新的缓存项", levelName);
                    }
                }

                if (string.IsNullOrWhiteSpace(message))
                {
                    message = "没有任何可更新的缓存项";
                }

                RunLogger(message);
            }
            catch (Exception ex)
            {
                this.OnThrowException(ex);
            }
        }