static void Main() { C_TcpClient.S_启动监听(8088, new C_Tcc()); while (true) { Console.ReadLine(); } }
static void Main(string[] sss) { ooo.o_数据库.S_刷新数据库(); C_TcpClient.S_启动监听(9001, new C_Tcp客户端()); ooo.o_Udp通信 = C_UdpClient.S_启动监听(9001, C_Udp管理器.S_接口_消息处理); //ooo.o_域名Serv = new C_TcpClient("127.0.0.1", 9800, new C_Tcp客户端()); //ooo.o_域名Serv = new C_TcpClient("47.89.180.28", 9800, new C_Tcp客户端()); ooo.o_域名Serv.S_发送消息(10, C_玩家.o_玩家总列表.Count + ""); Thread th = new Thread(delegate() { #region MyRegion----计时事件----------------- int ii = 0; while (true) { Thread.Sleep(10000); ii += 10; if (ii % 10 == 0) { S_10秒事件(); } if (ii % 20 == 0) { S_20秒事件(); } if (ii % 30 == 0) { S_30秒事件(); } if (ii % 60 == 0) { S_60秒事件(); } if (ii % 180 == 0) { S_3分钟事件(); } if (ii % 600 == 0) { ii = 0; S_10分钟事件(); } } #endregion }); th.IsBackground = true; th.Start(); while (true) { Console.ReadKey(); Console.WriteLine("AA农场服务器___请勿点击---------"); } }
static void Main(string[] args) { ooo = new C_LinkServer(); Console.WriteLine("_________________________域名链接服务器:"); C_TcpClient.S_启动监听(9800, new C_Serv客户端()); ooo.o_Udp = C_UdpClient.S_启动监听(9800, C_Udp管理器.S_接口_消息处理); Thread th = new Thread(delegate() { #region MyRegion----计时事件----------------- int ii = 0; while (true) { Thread.Sleep(2000); ii += 2; if (ii % 2 == 0) { S_2秒事件(); } if (ii % 10 == 0) { S_10秒事件(); } if (ii % 20 == 0) { S_20秒事件(); } if (ii % 30 == 0) { S_30秒事件(); } if (ii % 60 == 0) { S_60秒事件(); } if (ii % 180 == 0) { S_3分钟事件(); } if (ii % 600 == 0) { ii = 0; S_10分钟事件(); } } #endregion }); th.IsBackground = true; th.Start(); Console.ReadKey(); }