private void button1_Click(object sender, EventArgs e) { if (txtContent.Text == "") { MessageBox.Show("不想跟友人說點什麼嗎?", "警告", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } else { if (comboBox1.SelectedIndex == 0)//與中國人對話 { if (CheckChinese(txtContent.Text)) { ISelectLanguage Interface1 = new C_SpeakChinese(); Interface1.Speak(txtContent.Text); } else { MessageBox.Show("請和中國友人說漢語?", "警告", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } } else//與美國人對話 { if (CheckChinese(txtContent.Text)) { MessageBox.Show("請和美國友人說英語?", "警告", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } else { ISelectLanguage Interface1 = new C_SpeakEnglish(); Interface1.Speak(txtContent.Text); } } } }
private void button1_Click(object sender, EventArgs e) { if (txtContent.Text == "") { MessageBox.Show("不想跟友人说点什么吗?", "警告", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } else { if (comboBox1.SelectedIndex == 0)//与中国人对话 { if (CheckChinese(txtContent.Text)) { ISelectLanguage Interface1 = new C_SpeakChinese(); Interface1.Speak(txtContent.Text); } else { MessageBox.Show("请和中国友人说汉语?", "警告", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } } else//与美国人对话 { if (CheckChinese(txtContent.Text)) { MessageBox.Show("请和美国友人说英语?", "警告", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } else { ISelectLanguage Interface1 = new C_SpeakEnglish(); Interface1.Speak(txtContent.Text); } } } }