internal CGridLinesSprite(CServiceLocatorNode aParent) : base(aParent) { this.QuadrantValue = CValue.GetStaticValue <CBoolValue>(this.World, QuadrantValueDeclaration); this.PlattformSpriteEnum = CPlatformSpriteEnum.GridLines; this.Init(); }
internal CGame(CServiceLocatorNode aParent) { this.Parent = aParent; this.GraphicsDeviceManager = new GraphicsDeviceManager(this); this.Window.AllowUserResizing = true; this.Content.RootDirectory = "Content\\bin"; this.OriginValue = CValue.GetStaticValue <CBoolValue>(this.ServiceLocatorNode, OriginValueDeclaration); }