public void Show() { if (null == this._root) { return; } CUIFormScript statViewFormScript = this.m_statViewFormScript; if (statViewFormScript == null) { return; } statViewFormScript.Appear(enFormHideFlag.HideByCustom, true); if (this.list != null) { this.list.SelectElement(-1, true); this.list.SelectElement(this._defaultSelectIndex, true); } this.SortHeroAndPlayer(); this.UpdateBattleState(null); this.UpdateKDAView(); Singleton <CUIEventManager> .GetInstance().AddUIEventListener(enUIEventID.Battle_ReviveTimeChange, new CUIEventManager.OnUIEventHandler(this.UpdateBattleState)); Singleton <EventRouter> .GetInstance().AddEventHandler <PoolObjHandle <ActorRoot>, int>("HeroSoulLevelChange", new Action <PoolObjHandle <ActorRoot>, int>(this.onSoulLvlChange)); this.RefreshVoiceStateIfNess(); Singleton <CUIParticleSystem> .get_instance().Hide(null); }
public static string ShowFormBattle() { CUIFormScript form = Singleton <CUIManager> .get_instance().GetForm(FightForm.s_battleUIForm); if (form != null) { form.gameObject.CustomSetActive(true); form.Appear(enFormHideFlag.HideByCustom, true); return("已恢复"); } return("不在战斗中"); }
public override void Process(AGE.Action _action, Track _track) { if (this.bIncludeBattleUi) { CUIFormScript formScript = Singleton <CBattleSystem> .GetInstance().m_FormScript; if (formScript != null) { if (this.bOpenOrClose) { formScript.Appear(); if (GameSettings.EnableOutline) { Transform transform = Camera.main.transform.Find(Camera.main.name + " particles"); if (null != transform) { Camera component = transform.GetComponent <Camera>(); if (null != component) { string[] layerNames = new string[] { "3DUI" }; component.cullingMask |= LayerMask.GetMask(layerNames); } } } else { Camera main = Camera.main; string[] textArray2 = new string[] { "3DUI" }; main.cullingMask |= LayerMask.GetMask(textArray2); } } else { formScript.Hide(true); if (GameSettings.EnableOutline) { Transform transform2 = Camera.main.transform.Find(Camera.main.name + " particles"); if (null != transform2) { Camera camera2 = transform2.GetComponent <Camera>(); if (null != camera2) { string[] textArray3 = new string[] { "3DUI" }; camera2.cullingMask &= ~LayerMask.GetMask(textArray3); } } } else { Camera camera3 = Camera.main; string[] textArray4 = new string[] { "3DUI" }; camera3.cullingMask &= ~LayerMask.GetMask(textArray4); } } } } if (this.bIncludeBattleHero) { CUIFormScript script2 = Singleton <CBattleHeroInfoPanel> .GetInstance().m_FormScript; if (script2 != null) { if (this.bOpenOrClose) { script2.Appear(); } else { script2.Hide(true); } } } if (this.bIncludeFpsForm) { CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CUICommonSystem.FPS_FORM_PATH); if (form != null) { if (this.bOpenOrClose) { form.Appear(); } else { form.Hide(true); } } } }
public override void Process(AGE.Action _action, Track _track) { if (this.bIncludeBattleUi) { CUIFormScript fightFormScript = Singleton <CBattleSystem> .GetInstance().FightFormScript; if (fightFormScript != null) { if (this.bOpenOrClose) { fightFormScript.Appear(enFormHideFlag.HideByCustom, true); if (GameSettings.EnableOutline) { Transform transform = Camera.main.transform.Find(Camera.main.name + " particles"); if (null == transform) { } } } else { fightFormScript.Hide(enFormHideFlag.HideByCustom, true); if (GameSettings.EnableOutline) { Transform transform2 = Camera.main.transform.Find(Camera.main.name + " particles"); if (null == transform2) { } } } } } if (this.bIncludeBattleHero) { CUIFormScript formScript = Singleton <CBattleHeroInfoPanel> .GetInstance().m_FormScript; if (formScript != null) { if (this.bOpenOrClose) { formScript.Appear(enFormHideFlag.HideByCustom, true); } else { formScript.Hide(enFormHideFlag.HideByCustom, true); } } } if (this.bIncludeFpsForm) { CUIFormScript form = Singleton <CUIManager> .GetInstance().GetForm(CUICommonSystem.FPS_FORM_PATH); if (form != null) { if (this.bOpenOrClose) { form.Appear(enFormHideFlag.HideByCustom, true); } else { form.Hide(enFormHideFlag.HideByCustom, true); } } } }