Esempio n. 1
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 public void Test()
 {
     _cuda.RecordEvent(_cudaStartEvent);
     //_cuda.CopyHostToDevice(d_FrameBuffer, _aFrameBuffer, _frameBufferSize);
     _cuda.RecordEvent(_cudaStopEvent);
     _cuda.SynchronizeEvent(_cudaStopEvent);
     Console.WriteLine("memcopy: {0} ms", _cuda.ElapsedTime(_cudaStartEvent, _cudaStopEvent));
 }
Esempio n. 2
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        static void Main(string[] args)
        {
            // Create a new instance of CUDA class, select 1st device.
            CUDA cuda = new CUDA(0, true);

            // Prepare parameters.
            int n = 16 * 1024 * 1024;
            uint nbytes = (uint)(n * sizeof(int));
            int value = 26;

            // allocate host memory
            int[] a = new int[n];

            // allocate device memory
            CUdeviceptr d_a = cuda.Allocate<int>(a);
            CUDADriver.cuMemsetD8(d_a, 0xff, nbytes);

            // load module
            cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "asyncAPI.ptx"));
            CUfunction func = cuda.GetModuleFunction("increment_kernel");

            // set kernel launch configuration
            cuda.SetFunctionBlockShape(func, 512, 1, 1);

            // create cuda event handles
            CUevent start = cuda.CreateEvent();
            CUevent stop = cuda.CreateEvent();

            // asynchronously issue work to the GPU (all to stream 0)
            CUstream stream = new CUstream();
            cuda.RecordEvent(start);
            cuda.CopyHostToDeviceAsync<int>(d_a, a, stream);

            // set parameters for kernel function
            cuda.SetParameter(func, 0, (uint)d_a.Pointer);
            cuda.SetParameter(func, IntPtr.Size, (uint)value);

            cuda.SetParameterSize(func, (uint)(IntPtr.Size + 4));

            // actually launch kernel
            cuda.LaunchAsync(func, n / 512, 1, stream);

            // wait for every thing to finish, then start copy back data
            cuda.CopyDeviceToHostAsync<int>(d_a, a, stream);

            cuda.RecordEvent(stop);

            // print the cpu and gpu times
            Console.WriteLine("time spent executing by the GPU: {0} ms", cuda.ElapsedTime(start, stop));

            // check the output for correctness
            if (CorrectOutput(a, value))
                Console.WriteLine("Test PASSED");
            else
                Console.WriteLine("Test FAILED");

            // release resources
            cuda.DestroyEvent(start);
            cuda.DestroyEvent(stop);
            cuda.Free(d_a);
        }
Esempio n. 3
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        static void Main(string[] args)
        {
            // Init and select 1st device.
            CUDA cuda = new CUDA(0, true);

            // load module
            //cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "transpose_kernel.cubin"));
            cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "transpose_kernel.ptx"));
            CUfunction transpose       = cuda.GetModuleFunction("transpose");
            CUfunction transpose_naive = cuda.GetModuleFunction("transpose_naive");

            const int size_x   = 4096;
            const int size_y   = 4096;
            const int mem_size = sizeof(float) * size_x * size_y;

            float[] h_idata = new float[size_x * size_y];
            for (int i = 0; i < h_idata.Length; i++)
            {
                h_idata[i] = (float)i;
            }

            // allocate device memory
            // copy host memory to device
            CUdeviceptr d_idata = cuda.CopyHostToDevice <float>(h_idata);
            CUdeviceptr d_odata = cuda.Allocate <float>(h_idata);

            // setup execution parameters
            cuda.SetFunctionBlockShape(transpose_naive, BLOCK_DIM, BLOCK_DIM, 1);
            cuda.SetParameter(transpose_naive, 0, (uint)d_odata.Pointer);
            cuda.SetParameter(transpose_naive, IntPtr.Size, (uint)d_idata.Pointer);
            cuda.SetParameter(transpose_naive, IntPtr.Size * 2, (uint)size_x);
            cuda.SetParameter(transpose_naive, IntPtr.Size * 2 + 4, (uint)size_y);
            cuda.SetParameterSize(transpose_naive, (uint)(IntPtr.Size * 2 + 8));

            cuda.SetFunctionBlockShape(transpose, BLOCK_DIM, BLOCK_DIM, 1);
            cuda.SetParameter(transpose, 0, (uint)d_odata.Pointer);
            cuda.SetParameter(transpose, IntPtr.Size, (uint)d_idata.Pointer);
            cuda.SetParameter(transpose, IntPtr.Size * 2, (uint)size_x);
            cuda.SetParameter(transpose, IntPtr.Size * 2 + 4, (uint)size_y);
            cuda.SetParameterSize(transpose, (uint)(IntPtr.Size * 2 + 8));

            // warmup so we don't time CUDA startup
            cuda.Launch(transpose_naive, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            cuda.Launch(transpose, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            //System.Threading.Thread.Sleep(10);
            int numIterations = 100;

            Console.WriteLine("Transposing a {0} by {1} matrix of floats...", size_x, size_y);
            CUevent start = cuda.CreateEvent();
            CUevent end   = cuda.CreateEvent();

            cuda.RecordEvent(start);
            for (int i = 0; i < numIterations; i++)
            {
                cuda.Launch(transpose_naive, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            }
            cuda.SynchronizeContext();
            cuda.RecordEvent(end);
            cuda.SynchronizeContext();
            float naiveTime = cuda.ElapsedTime(start, end);

            Console.WriteLine("Naive transpose average time:     {0} ms\n", naiveTime / numIterations);

            cuda.RecordEvent(start);
            for (int i = 0; i < numIterations; i++)
            {
                cuda.Launch(transpose, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            }
            cuda.SynchronizeContext();
            cuda.RecordEvent(end);
            cuda.SynchronizeContext();
            float optimizedTime = cuda.ElapsedTime(start, end);


            Console.WriteLine("Optimized transpose average time:     {0} ms\n", optimizedTime / numIterations);

            float[] h_odata = new float[size_x * size_y];
            cuda.CopyDeviceToHost <float>(d_odata, h_odata);

            float[] reference = new float[size_x * size_y];
            computeGold(reference, h_idata, size_x, size_y);

            bool res = CompareF(reference, h_odata, size_x * size_y);

            Console.WriteLine("Test {0}", res == true? "PASSED":"FAILED");

            cuda.Free(d_idata);
            cuda.Free(d_odata);

            Console.ReadKey();
        }
Esempio n. 4
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        static void Main(string[] args)
        {
            // Init and select 1st device.
            CUDA cuda = new CUDA(0, true);

            // load module
            //cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "transpose_kernel.cubin"));
            cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "transpose_kernel.ptx"));
            CUfunction transpose = cuda.GetModuleFunction("transpose");
            CUfunction transpose_naive = cuda.GetModuleFunction("transpose_naive");

            const int size_x = 4096;
            const int size_y = 4096;
            const int mem_size = sizeof(float) * size_x * size_y;

            float[] h_idata = new float[size_x * size_y];
            for (int i = 0; i < h_idata.Length; i++)
            {
                h_idata[i] = (float)i;
            }

            // allocate device memory
            // copy host memory to device
            CUdeviceptr d_idata = cuda.CopyHostToDevice<float>(h_idata);
            CUdeviceptr d_odata = cuda.Allocate<float>(h_idata);

            // setup execution parameters
            cuda.SetFunctionBlockShape(transpose_naive, BLOCK_DIM, BLOCK_DIM, 1);
            cuda.SetParameter(transpose_naive, 0, (uint)d_odata.Pointer);
            cuda.SetParameter(transpose_naive, IntPtr.Size, (uint)d_idata.Pointer);
            cuda.SetParameter(transpose_naive, IntPtr.Size * 2, (uint)size_x);
            cuda.SetParameter(transpose_naive, IntPtr.Size * 2 + 4, (uint)size_y);
            cuda.SetParameterSize(transpose_naive, (uint)(IntPtr.Size * 2 + 8));

            cuda.SetFunctionBlockShape(transpose, BLOCK_DIM, BLOCK_DIM, 1);
            cuda.SetParameter(transpose, 0, (uint)d_odata.Pointer);
            cuda.SetParameter(transpose, IntPtr.Size, (uint)d_idata.Pointer);
            cuda.SetParameter(transpose, IntPtr.Size * 2, (uint)size_x);
            cuda.SetParameter(transpose, IntPtr.Size * 2 + 4, (uint)size_y);
            cuda.SetParameterSize(transpose, (uint)(IntPtr.Size * 2 + 8));

            // warmup so we don't time CUDA startup
            cuda.Launch(transpose_naive, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            cuda.Launch(transpose, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            //System.Threading.Thread.Sleep(10);
            int numIterations = 100;

            Console.WriteLine("Transposing a {0} by {1} matrix of floats...", size_x, size_y);
            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();
            cuda.RecordEvent(start);
            for (int i = 0; i < numIterations; i++)
            {
                cuda.Launch(transpose_naive, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            }
            cuda.SynchronizeContext();
            cuda.RecordEvent(end);
            cuda.SynchronizeContext();
            float naiveTime = cuda.ElapsedTime(start, end);
            Console.WriteLine("Naive transpose average time:     {0} ms\n", naiveTime / numIterations);

            cuda.RecordEvent(start);
            for (int i = 0; i < numIterations; i++)
            {
                cuda.Launch(transpose, size_x / BLOCK_DIM, size_y / BLOCK_DIM);
            }
            cuda.SynchronizeContext();
            cuda.RecordEvent(end);
            cuda.SynchronizeContext();
            float optimizedTime = cuda.ElapsedTime(start, end);

            
            Console.WriteLine("Optimized transpose average time:     {0} ms\n", optimizedTime / numIterations);

            float[] h_odata = new float[size_x * size_y];
            cuda.CopyDeviceToHost<float>(d_odata, h_odata);

            float[] reference = new float[size_x * size_y];
            computeGold(reference, h_idata, size_x, size_y);

            bool res = CompareF(reference, h_odata, size_x * size_y);
            Console.WriteLine("Test {0}", res == true? "PASSED":"FAILED");

            cuda.Free(d_idata);
            cuda.Free(d_odata);

            Console.ReadKey();
        }
Esempio n. 5
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        /// <summary>
        /// implementation of sparese matrix product
        /// </summary>
        /// <param name="repetition">how many times kernel should be launch</param>
        /// <param name="moduleFunction">cuda kenrel name</param>
        /// <param name="blockSizeX">block size X</param>
        /// <param name="blockSizeY">block size Y</param>
        /// <param name="transposeGrid">indicate that grid dimensions should be
        /// computed alternativly, if false than gridDimY- connected with rows
        /// else gridDim.Y conected with cols</param>
        /// <returns></returns>
        public static float[] CRSSparseMM(int repetition, string moduleFunction,
                                          int blockSizeX, int blockSizeY, bool transposeGrid)
        {
            //int blockSizeX = 4;
            //int blockSizeY = 4;

            CUDA cuda = new CUDA(0, true);

            // load module
            CUmodule module = cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "matrixKernels.cubin"));

            CUfunction cuFunc = cuda.GetModuleFunction(moduleFunction);

            int maxRowSize = avgElements + stdElements - 1;

            Console.WriteLine("------------------------------------");
            Console.WriteLine("init Matrix");
            Stopwatch t = Stopwatch.StartNew();

            //values in CRS format
            float[] AVals, BVals;
            //indexes in Crs format
            int[] AIdx, BIdx;
            //Lenght of each row in CRS format
            int[] ARowLen, BRowLen;
            int   maxIndex = 0;

            MakeRandCrsSparseMatrix(Rows, maxRowSize, out AVals, out AIdx, out ARowLen, out maxIndex);

            // DisplayCrsMatrix(AVals, AIdx, ARowLen,maxIndex);
            MakeRandCrsSparseMatrix(Cols, maxRowSize, out BVals, out BIdx, out BRowLen, out maxIndex);
            //DisplayCrsMatrix(BVals, BIdx, BRowLen, maxIndex);


            Console.WriteLine("Init takes {0}", t.Elapsed);
            t.Start();

            CUdeviceptr AValsPtr   = cuda.CopyHostToDevice(AVals);
            CUdeviceptr AIdxPtr    = cuda.CopyHostToDevice(AIdx);
            CUdeviceptr ALenghtPtr = cuda.CopyHostToDevice(ARowLen);

            CUdeviceptr BValsPtr   = cuda.CopyHostToDevice(BVals);
            CUdeviceptr BIdxPtr    = cuda.CopyHostToDevice(BIdx);
            CUdeviceptr BLenghtPtr = cuda.CopyHostToDevice(BRowLen);

            int outputSize = Rows * Cols;

            float[] output = new float[outputSize];
            //CUdeviceptr dOutput = cuda.Allocate(output);

            IntPtr      outputPtr2 = cuda.HostAllocate((uint)(outputSize * sizeof(float)), CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP);
            CUdeviceptr dOutput    = cuda.GetHostDevicePointer(outputPtr2, 0);


            Console.WriteLine("copy to device takes {0}", t.Elapsed);
            #region set cuda parameters


            int Aelements = AVals.Length;
            int Belements = BVals.Length;

            cuda.SetFunctionBlockShape(cuFunc, blockSizeX, blockSizeY, 1);

            int offset = 0;
            cuda.SetParameter(cuFunc, offset, AValsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, AIdxPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, ALenghtPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, BValsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, BIdxPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, BLenghtPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, (uint)Rows);
            offset += sizeof(int);
            cuda.SetParameter(cuFunc, offset, (uint)Cols);
            offset += sizeof(int);

            cuda.SetParameter(cuFunc, offset, (uint)Aelements);
            offset += sizeof(int);
            cuda.SetParameter(cuFunc, offset, (uint)Belements);
            offset += sizeof(int);


            cuda.SetParameterSize(cuFunc, (uint)offset);
            #endregion
            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end   = cuda.CreateEvent();

            //CUtexref cuTexRef = cuda.GetModuleTexture(module, "texRef");
            //cuda.SetTextureFlags(cuTexRef, 0);

            int gridDimX = (int)Math.Ceiling((Cols + 0.0) / (blockSizeX));
            int gridDimY = (int)Math.Ceiling((0.0 + Rows) / blockSizeY);
            if (transposeGrid)
            {
                gridDimX = (int)Math.Ceiling((Rows + 0.0) / (blockSizeX));
                gridDimY = (int)Math.Ceiling((0.0 + Cols) / blockSizeY);
            }

            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);


            for (int k = 0; k < repetition; k++)
            {
                cuda.Launch(cuFunc, gridDimX, gridDimY);

                cuda.SynchronizeContext();
                //  cuda.CopyDeviceToHost(dOutput, output);
                Marshal.Copy(outputPtr2, output, 0, outputSize);
            }

            cuda.RecordEvent(end);

            cuda.SynchronizeContext();

            timer.Stop();
            float cudaTime = cuda.ElapsedTime(start, end);

            Console.WriteLine("Matrix products with kernel {0}", moduleFunction);
            Console.WriteLine("  takes {0} ms stopwatch time {1} ms", cudaTime, timer.Elapsed);


            int lenght = displayCount;// Math.Min(displayCount, Rows);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(AValsPtr);
            cuda.Free(AIdxPtr);
            cuda.Free(ALenghtPtr);

            cuda.Free(BValsPtr);
            cuda.Free(BIdxPtr);
            cuda.Free(BLenghtPtr);

            cuda.Free(dOutput);

            cuda.DestroyEvent(start);
            cuda.DestroyEvent(end);

            return(output);
        }
Esempio n. 6
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        public static float[] CRSSparseMMwithDenseVector(int repetition,
                                                         string moduleFunction, int blockSizeX, int blockSizeY)
        {
            CUDA cuda = new CUDA(0, true);

            // load module

            CUmodule module = cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "matrixKernels.cubin"));

            CUfunction cuFunc = cuda.GetModuleFunction(moduleFunction);

            int maxRowSize = avgElements + stdElements - 1;

            Console.WriteLine("------------------------------------");
            Console.WriteLine("init Matrix");
            Stopwatch t = Stopwatch.StartNew();

            //values in CRS format
            float[] AVals, BVals;
            //indexes in Crs format
            int[] AIdx, BIdx;
            //Lenght of each row in CRS format
            int[] ARowLen, BRowLen;

            int maxIndex = 0;

            MakeRandCrsSparseMatrix(Rows, maxRowSize, out AVals, out AIdx, out ARowLen, out maxIndex);

            // DisplayCrsMatrix(AVals, AIdx, ARowLen,maxIndex);
            MakeRandCrsSparseMatrix(Cols, maxRowSize, out BVals, out BIdx, out BRowLen, out maxIndex);
            //DisplayCrsMatrix(BVals, BIdx, BRowLen, maxIndex);


            Console.WriteLine("Init takes {0}", t.Elapsed);
            t.Start();

            CUdeviceptr AValsPtr   = cuda.CopyHostToDevice(AVals);
            CUdeviceptr AIdxPtr    = cuda.CopyHostToDevice(AIdx);
            CUdeviceptr ALenghtPtr = cuda.CopyHostToDevice(ARowLen);

            int outputSize = Rows * Cols;

            float[] output = new float[outputSize];

            //allocate memory for output
            IntPtr      outputPtr2 = cuda.HostAllocate((uint)(outputSize * sizeof(float)), CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP);
            CUdeviceptr dOutput    = cuda.GetHostDevicePointer(outputPtr2, 0);

            //create dense vector for each column in B matrix
            float[] mainVec = new float[maxIndex + 1];

            uint memSize = (uint)((maxIndex + 1) * sizeof(float));

            CUstream stream0 = cuda.CreateStream();


            IntPtr[] mainVecIntPtrs = new IntPtr[2];

            //write combined memory allocation
            //IntPtr mainVecIPtr = cuda.HostAllocate(memSize,CUDADriver.CU_MEMHOSTALLOC_WRITECOMBINED);
            //CUdeviceptr mainVecPtr=cuda.CopyHostToDeviceAsync(mainVecIPtr,memSize,stream0);

            //
            //mainVecIntPtrs[0] = cuda.HostAllocate(memSize, CUDADriver.CU_MEMHOSTALLOC_WRITECOMBINED);
            //mainVecIntPtrs[1] = cuda.HostAllocate(memSize, CUDADriver.CU_MEMHOSTALLOC_WRITECOMBINED);

            mainVecIntPtrs[0] = cuda.AllocateHost(memSize);
            mainVecIntPtrs[1] = cuda.AllocateHost(memSize);
            CUdeviceptr mainVecPtr = cuda.CopyHostToDeviceAsync(mainVecIntPtrs[0], memSize, stream0);

            //IntPtr mainVecIPtr = cuda.HostAllocate(memSize,CUDADriver.CU_MEMHOSTALLOC_PORTABLE);
            //CUdeviceptr mainVecPtr=cuda.CopyHostToDeviceAsync(mainVecIPtr,memSize,stream0);

            //mapped memory allocation
            //IntPtr mainVecIPtr = cuda.HostAllocate(memSize, CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP);
            //CUdeviceptr mainVecPtr = cuda.CopyHostToDevice(mainVecIPtr, memSize);

            //get texture reference
            CUtexref cuTexRef = cuda.GetModuleTexture(module, "vectorTexRef");

            cuda.SetTextureFlags(cuTexRef, 0);
            cuda.SetTextureAddress(cuTexRef, mainVecPtr, memSize);

            Console.WriteLine("copy to device takes {0}", t.Elapsed);
            #region set cuda parameters

            int Aelements = AVals.Length;

            cuda.SetFunctionBlockShape(cuFunc, blockSizeX, blockSizeY, 1);

            int offset = 0;
            cuda.SetParameter(cuFunc, offset, AValsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, AIdxPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, ALenghtPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, (uint)Rows);
            offset += sizeof(int);
            cuda.SetParameter(cuFunc, offset, (uint)Cols);
            offset += sizeof(int);

            int colIndexParamOffset = offset;
            cuda.SetParameter(cuFunc, offset, (uint)0);
            offset += sizeof(int);
            cuda.SetParameterSize(cuFunc, (uint)offset);
            #endregion
            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end   = cuda.CreateEvent();


            int gridDimX = (int)Math.Ceiling((Rows + 0.0) / (blockSizeX));
            int gridDim  = (Rows + blockSizeX - 1) / blockSizeX;



            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);
            for (int rep = 0; rep < repetition; rep++)
            {
                for (int k = 0; k < Cols; k++)
                {
                    Helpers.InitBuffer(BVals, BIdx, BRowLen, k, mainVecIntPtrs[k % 2]);

                    cuda.SynchronizeStream(stream0);

                    cuda.CopyHostToDeviceAsync(mainVecPtr, mainVecIntPtrs[k % 2], memSize, stream0);
                    cuda.SetParameter(cuFunc, colIndexParamOffset, (uint)k);
                    cuda.LaunchAsync(cuFunc, gridDimX, 1, stream0);
                    //cuda.SynchronizeStream(stream0);
                    ////clear host buffer
                    Helpers.SetBufferIdx(BIdx, BRowLen, k - 1, mainVecIntPtrs[(k + 1) % 2], 0.0f);

                    //Helpers.InitBuffer(BVals, BIdx, BRowLen, k, mainVecIPtr);
                    ////make asynchronius copy and kernel lauch
                    //cuda.CopyHostToDeviceAsync(mainVecPtr, mainVecIPtr, memSize, stream0);
                    //cuda.SetParameter(cuFunc, colIndexParamOffset,(uint) k);
                    //cuda.LaunchAsync(cuFunc, gridDimX, 1, stream0);
                    //cuda.SynchronizeStream(stream0);
                    ////clear host buffer
                    //Helpers.SetBufferIdx(BIdx, BRowLen, k, mainVecIPtr, 0.0f);
                }
            }
            cuda.RecordEvent(end);
            cuda.SynchronizeContext();

            timer.Stop();
            float cudaTime = cuda.ElapsedTime(start, end);

            Marshal.Copy(outputPtr2, output, 0, outputSize);

            Console.WriteLine("Matrix products with kernel {0}", moduleFunction);
            Console.WriteLine("  takes {0} ms stopwatch time {1} ms", cudaTime, timer.Elapsed);


            int lenght = displayCount;// Math.Min(displayCount, Rows);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(AValsPtr);
            cuda.Free(AIdxPtr);
            cuda.Free(ALenghtPtr);
            cuda.Free(dOutput);
            cuda.DestroyEvent(start);
            cuda.DestroyEvent(end);

            cuda.DestroyStream(stream0);
            cuda.Free(mainVecPtr);
            cuda.DestroyTexture(cuTexRef);


            return(output);
        }
        /// <summary>
        /// implementation of sparese matrix product
        /// </summary>
        /// <param name="repetition">how many times kernel should be launch</param>
        /// <param name="moduleFunction">cuda kenrel name</param>
        /// <param name="blockSizeX">block size X</param>
        /// <param name="blockSizeY">block size Y</param>
        /// <param name="transposeGrid">indicate that grid dimensions should be 
        /// computed alternativly, if false than gridDimY- connected with rows
        /// else gridDim.Y conected with cols</param>
        /// <returns></returns>
        public static float[] CRSSparseMM(int repetition, string moduleFunction, 
            int blockSizeX,int blockSizeY, bool transposeGrid)
        {
            //int blockSizeX = 4;
            //int blockSizeY = 4;

            CUDA cuda = new CUDA(0, true);

            // load module
            CUmodule module = cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "matrixKernels.cubin"));

            CUfunction cuFunc = cuda.GetModuleFunction(moduleFunction);

            int maxRowSize = avgElements + stdElements - 1;

            Console.WriteLine("------------------------------------");
            Console.WriteLine("init Matrix");
            Stopwatch t = Stopwatch.StartNew();

            //values in CRS format
            float[] AVals, BVals;
            //indexes in Crs format
            int[] AIdx, BIdx;
            //Lenght of each row in CRS format
            int[] ARowLen, BRowLen;
            int maxIndex = 0;
            MakeRandCrsSparseMatrix(Rows, maxRowSize, out AVals, out AIdx, out ARowLen,out maxIndex);

               // DisplayCrsMatrix(AVals, AIdx, ARowLen,maxIndex);
            MakeRandCrsSparseMatrix(Cols, maxRowSize, out BVals, out BIdx, out BRowLen,out maxIndex);
            //DisplayCrsMatrix(BVals, BIdx, BRowLen, maxIndex);

            Console.WriteLine("Init takes {0}", t.Elapsed);
            t.Start();

            CUdeviceptr AValsPtr = cuda.CopyHostToDevice(AVals);
            CUdeviceptr AIdxPtr = cuda.CopyHostToDevice(AIdx);
            CUdeviceptr ALenghtPtr = cuda.CopyHostToDevice(ARowLen);

            CUdeviceptr BValsPtr = cuda.CopyHostToDevice(BVals);
            CUdeviceptr BIdxPtr = cuda.CopyHostToDevice(BIdx);
            CUdeviceptr BLenghtPtr = cuda.CopyHostToDevice(BRowLen);

            int outputSize = Rows * Cols;
            float[] output = new float[outputSize];
            //CUdeviceptr dOutput = cuda.Allocate(output);

            IntPtr outputPtr2 = cuda.HostAllocate((uint)(outputSize * sizeof(float)), CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP);
            CUdeviceptr dOutput = cuda.GetHostDevicePointer(outputPtr2, 0);

            Console.WriteLine("copy to device takes {0}", t.Elapsed);
            #region set cuda parameters

            int Aelements = AVals.Length;
            int Belements = BVals.Length;

            cuda.SetFunctionBlockShape(cuFunc,blockSizeX,blockSizeY, 1);

            int offset = 0;
            cuda.SetParameter(cuFunc, offset, AValsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, AIdxPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, ALenghtPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, BValsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, BIdxPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, BLenghtPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, (uint)Rows);
            offset += sizeof(int);
            cuda.SetParameter(cuFunc, offset, (uint)Cols);
            offset += sizeof(int);

            cuda.SetParameter(cuFunc, offset, (uint)Aelements);
            offset += sizeof(int);
            cuda.SetParameter(cuFunc, offset, (uint)Belements);
            offset += sizeof(int);

            cuda.SetParameterSize(cuFunc, (uint)offset);
            #endregion
            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            //CUtexref cuTexRef = cuda.GetModuleTexture(module, "texRef");
            //cuda.SetTextureFlags(cuTexRef, 0);

            int gridDimX =(int) Math.Ceiling((Cols + 0.0) / (blockSizeX));
            int gridDimY = (int)Math.Ceiling((0.0+Rows)/blockSizeY);
            if (transposeGrid)
            {
                gridDimX = (int)Math.Ceiling((Rows + 0.0) / (blockSizeX));
                gridDimY = (int)Math.Ceiling((0.0 + Cols) / blockSizeY);
            }

            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);

            for (int k = 0; k < repetition; k++)
            {
                cuda.Launch(cuFunc, gridDimX, gridDimY);

                cuda.SynchronizeContext();
               //  cuda.CopyDeviceToHost(dOutput, output);
                Marshal.Copy(outputPtr2, output, 0, outputSize);
            }

            cuda.RecordEvent(end);

            cuda.SynchronizeContext();

            timer.Stop();
            float cudaTime = cuda.ElapsedTime(start, end);

            Console.WriteLine("Matrix products with kernel {0}",moduleFunction);
            Console.WriteLine("  takes {0} ms stopwatch time {1} ms", cudaTime, timer.Elapsed);

            int lenght = displayCount;// Math.Min(displayCount, Rows);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(AValsPtr);
            cuda.Free(AIdxPtr);
            cuda.Free(ALenghtPtr);

            cuda.Free(BValsPtr);
            cuda.Free(BIdxPtr);
            cuda.Free(BLenghtPtr);

            cuda.Free(dOutput);

            cuda.DestroyEvent(start);
            cuda.DestroyEvent(end);

            return output;
        }
        public static float[] CRSSparseMMwithDenseVector(int repetition,
            string moduleFunction, int blockSizeX, int blockSizeY)
        {
            CUDA cuda = new CUDA(0, true);

            // load module

            CUmodule module = cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "matrixKernels.cubin"));

            CUfunction cuFunc = cuda.GetModuleFunction(moduleFunction);

            int maxRowSize = avgElements + stdElements - 1;

            Console.WriteLine("------------------------------------");
            Console.WriteLine("init Matrix");
            Stopwatch t = Stopwatch.StartNew();

            //values in CRS format
            float[] AVals, BVals;
            //indexes in Crs format
            int[] AIdx, BIdx;
            //Lenght of each row in CRS format
            int[] ARowLen, BRowLen;

            int maxIndex = 0;
            MakeRandCrsSparseMatrix(Rows, maxRowSize, out AVals, out AIdx, out ARowLen, out maxIndex);

            // DisplayCrsMatrix(AVals, AIdx, ARowLen,maxIndex);
            MakeRandCrsSparseMatrix(Cols, maxRowSize, out BVals, out BIdx, out BRowLen, out maxIndex);
            //DisplayCrsMatrix(BVals, BIdx, BRowLen, maxIndex);

            Console.WriteLine("Init takes {0}", t.Elapsed);
            t.Start();

            CUdeviceptr AValsPtr = cuda.CopyHostToDevice(AVals);
            CUdeviceptr AIdxPtr = cuda.CopyHostToDevice(AIdx);
            CUdeviceptr ALenghtPtr = cuda.CopyHostToDevice(ARowLen);

            int outputSize = Rows * Cols;
            float[] output = new float[outputSize];

            //allocate memory for output
            IntPtr outputPtr2 = cuda.HostAllocate((uint)(outputSize * sizeof(float)), CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP);
            CUdeviceptr dOutput = cuda.GetHostDevicePointer(outputPtr2, 0);

            //create dense vector for each column in B matrix
            float[] mainVec = new float[maxIndex + 1];

            uint memSize = (uint)((maxIndex + 1) * sizeof(float));

            CUstream stream0 =cuda.CreateStream();

            IntPtr[] mainVecIntPtrs= new IntPtr[2];

            //write combined memory allocation
            //IntPtr mainVecIPtr = cuda.HostAllocate(memSize,CUDADriver.CU_MEMHOSTALLOC_WRITECOMBINED);
            //CUdeviceptr mainVecPtr=cuda.CopyHostToDeviceAsync(mainVecIPtr,memSize,stream0);

            //
            //mainVecIntPtrs[0] = cuda.HostAllocate(memSize, CUDADriver.CU_MEMHOSTALLOC_WRITECOMBINED);
            //mainVecIntPtrs[1] = cuda.HostAllocate(memSize, CUDADriver.CU_MEMHOSTALLOC_WRITECOMBINED);

            mainVecIntPtrs[0] = cuda.AllocateHost(memSize);
            mainVecIntPtrs[1] = cuda.AllocateHost(memSize);
            CUdeviceptr mainVecPtr = cuda.CopyHostToDeviceAsync(mainVecIntPtrs[0], memSize, stream0);

            //IntPtr mainVecIPtr = cuda.HostAllocate(memSize,CUDADriver.CU_MEMHOSTALLOC_PORTABLE);
            //CUdeviceptr mainVecPtr=cuda.CopyHostToDeviceAsync(mainVecIPtr,memSize,stream0);

            //mapped memory allocation
            //IntPtr mainVecIPtr = cuda.HostAllocate(memSize, CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP);
            //CUdeviceptr mainVecPtr = cuda.CopyHostToDevice(mainVecIPtr, memSize);

            //get texture reference
            CUtexref cuTexRef = cuda.GetModuleTexture(module, "vectorTexRef");
            cuda.SetTextureFlags(cuTexRef, 0);
            cuda.SetTextureAddress(cuTexRef, mainVecPtr, memSize);

            Console.WriteLine("copy to device takes {0}", t.Elapsed);
            #region set cuda parameters

            int Aelements = AVals.Length;

            cuda.SetFunctionBlockShape(cuFunc, blockSizeX, blockSizeY, 1);

            int offset = 0;
            cuda.SetParameter(cuFunc, offset, AValsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, AIdxPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, ALenghtPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, (uint)Rows);
            offset += sizeof(int);
            cuda.SetParameter(cuFunc, offset, (uint)Cols);
            offset += sizeof(int);

            int colIndexParamOffset = offset;
            cuda.SetParameter(cuFunc, offset, (uint)0);
            offset += sizeof(int);
            cuda.SetParameterSize(cuFunc, (uint)offset);
            #endregion
            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            int gridDimX = (int)Math.Ceiling((Rows + 0.0) / (blockSizeX));
            int gridDim= (Rows + blockSizeX - 1) / blockSizeX;

            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);
            for (int rep = 0; rep < repetition; rep++)
            {
                for (int k = 0; k < Cols; k++)
                {

                    Helpers.InitBuffer(BVals, BIdx, BRowLen, k, mainVecIntPtrs[k % 2]);

                    cuda.SynchronizeStream(stream0);

                    cuda.CopyHostToDeviceAsync(mainVecPtr, mainVecIntPtrs[k % 2], memSize, stream0);
                    cuda.SetParameter(cuFunc, colIndexParamOffset,(uint) k);
                    cuda.LaunchAsync(cuFunc, gridDimX, 1, stream0);
                    //cuda.SynchronizeStream(stream0);
                    ////clear host buffer
                    Helpers.SetBufferIdx(BIdx, BRowLen, k-1, mainVecIntPtrs[(k+1) % 2], 0.0f);

                    //Helpers.InitBuffer(BVals, BIdx, BRowLen, k, mainVecIPtr);
                    ////make asynchronius copy and kernel lauch
                    //cuda.CopyHostToDeviceAsync(mainVecPtr, mainVecIPtr, memSize, stream0);
                    //cuda.SetParameter(cuFunc, colIndexParamOffset,(uint) k);
                    //cuda.LaunchAsync(cuFunc, gridDimX, 1, stream0);
                    //cuda.SynchronizeStream(stream0);
                    ////clear host buffer
                    //Helpers.SetBufferIdx(BIdx, BRowLen, k, mainVecIPtr, 0.0f);
                }
            }
            cuda.RecordEvent(end);
            cuda.SynchronizeContext();

            timer.Stop();
            float cudaTime = cuda.ElapsedTime(start, end);

            Marshal.Copy(outputPtr2, output, 0, outputSize);

            Console.WriteLine("Matrix products with kernel {0}", moduleFunction);
            Console.WriteLine("  takes {0} ms stopwatch time {1} ms", cudaTime, timer.Elapsed);

            int lenght = displayCount;// Math.Min(displayCount, Rows);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(AValsPtr);
            cuda.Free(AIdxPtr);
            cuda.Free(ALenghtPtr);
            cuda.Free(dOutput);
            cuda.DestroyEvent(start);
            cuda.DestroyEvent(end);

            cuda.DestroyStream(stream0);
            cuda.Free(mainVecPtr);
            cuda.DestroyTexture(cuTexRef);

            return output;
        }
Esempio n. 9
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        private static float[] CuRBFCSRCached()
        {
            //always the same values
            Random rnd = new Random(1);

            CUDA cuda = new CUDA(0, true);

            // load module
            CUmodule module = cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "structKernel.cubin"));

            CUfunction structPassFunc = cuda.GetModuleFunction("RBFspmv_csr_vector");

            int maxRowSize = avgElements + stdElements - 1;

            Console.WriteLine("init arrays");
            Stopwatch t = Stopwatch.StartNew();
            List<float> vecValsL = new List<float>(N * maxRowSize / 2);
            List<int> vecIdxL = new List<int>(N * maxRowSize / 2);
            List<int> vecLenghtL = new List<int>(N);

            float[] vecVals;
            int[] vecIdx;
            int[] vecLenght;
            float[] selfDot = new float[N];

            maxIndex = 0;
            int vecStartIdx = 0;
            for (int i = 0; i < N; i++)
            {
                int vecSize = avgElements + i % stdElements;

                float[] vals = Helpers.InitValues(i, vecSize, maxVal);
                vecValsL.AddRange(vals);

                for (int z = 0; z < vals.Length; z++)
                {
                    selfDot[i] += vals[z] * vals[z];
                }
                int[] index = Helpers.InitIndices(i, vecSize, ref maxIndex);
                vecIdxL.AddRange(index);

                vecLenghtL.Add(vecStartIdx);
                vecStartIdx += vecSize;

            }
            //for last index
            vecLenghtL.Add(vecStartIdx);

            vecVals = vecValsL.ToArray();
            vecIdx = vecIdxL.ToArray();
            vecLenght = vecLenghtL.ToArray();

            float[] mainVec = new float[maxIndex + 1];

            for (int j = vecLenght[mainIndex]; j < vecLenght[mainIndex + 1]; j++)
            {
                int idx = vecIdx[j];
                float val = vecVals[j];
                mainVec[idx] = val;
            }
            Console.WriteLine("Init takes {0}", t.Elapsed);
            t.Start();

            CUdeviceptr valsPtr = cuda.CopyHostToDevice(vecVals);
            CUdeviceptr idxPtr = cuda.CopyHostToDevice(vecIdx);
            CUdeviceptr vecLenghtPtr = cuda.CopyHostToDevice(vecLenght);
            CUdeviceptr selfDotPtr = cuda.CopyHostToDevice(selfDot);

            //copy to texture
            CUarray cuArr = cuda.CreateArray(mainVec);
            cuda.CopyHostToArray(cuArr, mainVec, 0);
            CUtexref cuTexRef = cuda.GetModuleTexture(module, "texRef");
            cuda.SetTextureFlags(cuTexRef, 0);
            cuda.SetTextureArray(cuTexRef, cuArr);

            float[] output = new float[N];
            CUdeviceptr dOutput = cuda.Allocate(output);

            Console.WriteLine("copy to device takes {0}", t.Elapsed);

            cuda.SetFunctionBlockShape(structPassFunc, threadsPerBlock, 1, 1);

            int offset = 0;
            cuda.SetParameter(structPassFunc, offset, valsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(structPassFunc, offset, idxPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(structPassFunc, offset, vecLenghtPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(structPassFunc, offset, selfDotPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(structPassFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(structPassFunc, offset, (uint)N);
            offset += sizeof(int);
            cuda.SetParameter(structPassFunc, offset, (uint)mainIndex);
            offset += sizeof(int);
            cuda.SetParameter(structPassFunc, offset, Gamma);
            offset += sizeof(float);

            cuda.SetParameter(structPassFunc, offset, (uint)vecStartIdx);
            offset += sizeof(int);
            cuda.SetParameterSize(structPassFunc, (uint)offset);

            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);
            cuda.Launch(structPassFunc, blocksPerGrid, 1);

            cuda.RecordEvent(end);

            cuda.SynchronizeContext();
            //cuda.SynchronizeEvent(end);
            timer.Stop();
            float naiveTime = cuda.ElapsedTime(start, end);

            Console.Write("csr vector Dot products with mainIndex {0} and {1}-vectors takes {2} ms stopwatch time {3} ms", mainIndex, N, naiveTime, timer.Elapsed);

            cuda.CopyDeviceToHost(dOutput, output);

            int lenght = Math.Min(displayCount, N);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(valsPtr);
            cuda.Free(idxPtr);
            cuda.Free(dOutput);
            cuda.Free(selfDotPtr);
            cuda.Free(vecLenghtPtr);
            cuda.DestroyArray(cuArr);
            cuda.DestroyTexture(cuTexRef);
            cuda.DestroyEvent(start);
            cuda.DestroyEvent(end);

            return output;
        }
Esempio n. 10
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        private static unsafe float[] CuDotProdSparseVecStruct()
        {
            int sparseVecSize = sizeof(SparseVecPtr);

            uint size = (uint)(N * sizeof(SparseVecPtr));

            //always the same values
            Random rnd = new Random(1);

            CUDA cuda = new CUDA(0, true);

            // load module
            cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "structKernel.cubin"));
            //CUfunction structPassFunc = cuda.GetModuleFunction("DotProd");
            CUfunction structPassFunc = cuda.GetModuleFunction("DotProd2");

            SparseVecPtr[] vectors = new SparseVecPtr[N];
            Console.WriteLine("init and copy data");
            Stopwatch t = Stopwatch.StartNew();
            mainIndex = StartingIndex;
            for (int i = 0; i < N; i++)
            {
                vectors[i] = new SparseVecPtr();

                int vecSize = avgElements + i % stdElements;
                vectors[i].size = vecSize;
                float[] vals = Helpers.InitValues(i, vecSize, maxVal);

                int[] index = Helpers.InitIndices(i, vecSize, ref maxIndex);

                CUdeviceptr valsPtr = cuda.CopyHostToDevice(vals);
                CUdeviceptr idxPtr = cuda.CopyHostToDevice(index);

                vectors[i].indices = new IntPtr(idxPtr.Pointer);
                vectors[i].values = (IntPtr)valsPtr.Pointer;
            }

            GCHandle handle = GCHandle.Alloc(vectors, GCHandleType.Pinned);
            IntPtr ptr = handle.AddrOfPinnedObject();

            float[] output = new float[N];

            //CUdeviceptr dVectors = cuda.CopyHostToDevice(vectors);

            CUdeviceptr dVectors = cuda.CopyHostToDevice(ptr, size);
            CUdeviceptr dOutput = cuda.Allocate(output);

            Console.WriteLine("copy and init takes {0}", t.Elapsed);
            #region set cuda parameters
            cuda.SetFunctionBlockShape(structPassFunc, threadsPerBlock, 1, 1);

            int offset = 0;
            cuda.SetParameter(structPassFunc, offset, dVectors.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(structPassFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(structPassFunc, offset, (uint)mainIndex);
            offset += sizeof(int);
            cuda.SetParameter(structPassFunc, offset, (uint)N);
            offset += sizeof(int);
            cuda.SetParameterSize(structPassFunc, (uint)offset);
            #endregion
            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);

            cuda.Launch(structPassFunc, blocksPerGrid, 1);

            cuda.RecordEvent(end);

            cuda.SynchronizeContext();
            //cuda.SynchronizeEvent(end);
            timer.Stop();
            float naiveTime = cuda.ElapsedTime(start, end);

            Console.Write("Dot products with mainIndex {0} and {1}-vectors takes {2} ms stopwatch time {3} ms", mainIndex, N, naiveTime, timer.Elapsed);

            cuda.CopyDeviceToHost(dOutput, output);

            int lenght = Math.Min(displayCount, N);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(dVectors);
            cuda.Free(dOutput);

            return output;
        }
Esempio n. 11
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        private static float[] CuDotProdEllPackTexCached()
        {
            //always the same values
            Random rnd = new Random(1);

            CUDA cuda = new CUDA(0, true);

            // load module
            CUmodule module = cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "structKernel.cubin"));

            CUfunction structPassFunc = cuda.GetModuleFunction("DotProdEllPackCached");

            int maxRowSize = avgElements + stdElements - 1;

            Console.WriteLine("init arrays");
            Stopwatch t = Stopwatch.StartNew();
            float[] vecVals = new float[N * maxRowSize];
            int[] vecIdx = new int[N * maxRowSize];

            maxIndex = 0;
            for (int i = 0; i < N; i++)
            {
                int vecSize = avgElements + i % stdElements;

                float[] vals = Helpers.InitValues(i, vecSize, maxVal);

                //values are column-major aligment
                for (int z = 0; z < vals.Length; z++)
                {
                    int m = z * N + i;
                    vecVals[m] = vals[z];
                }

                //Array.Copy(vals,0,vecVals,i*maxRowSize,vals.Length);

                int[] index = Helpers.InitIndices(i, vecSize, ref maxIndex);
                //Array.Copy(index, 0, vecIdx, i * maxRowSize, index.Length);
                for (int z = 0; z < index.Length; z++)
                {
                    int m = z * N + i;
                    vecIdx[m] = index[z];
                }

            }

            float[] mainVec = new float[maxIndex + 1];

            for (int j = 0; j < maxRowSize; j++)
            {
                int idx = vecIdx[mainIndex + N * j];
                float val = vecVals[mainIndex + N * j];
                mainVec[idx] = val;
            }
            Console.WriteLine("Init takes {0}", t.Elapsed);
            t.Start();

            CUdeviceptr valsPtr = cuda.CopyHostToDevice(vecVals);
            CUdeviceptr idxPtr = cuda.CopyHostToDevice(vecIdx);

            CUarray cuArr = cuda.CreateArray(mainVec);
            cuda.CopyHostToArray(cuArr, mainVec, 0);

            //CUDAArrayDescriptor cuDesc = new CUDAArrayDescriptor();
            //cuDesc.Format = CUArrayFormat.Float;
            //cuDesc.NumChannels = 1;
            //cuDesc.Width = maxIndex+1;

            CUtexref cuTexRef = cuda.GetModuleTexture(module, "texRef");
            cuda.SetTextureFlags(cuTexRef, 0);

            cuda.SetTextureArray(cuTexRef, cuArr);

            float[] output = new float[N];
            CUdeviceptr dOutput = cuda.Allocate(output);

            Console.WriteLine("copy to device takes {0}", t.Elapsed);

            cuda.SetFunctionBlockShape(structPassFunc, threadsPerBlock, 1, 1);

            int offset = 0;
            cuda.SetParameter(structPassFunc, offset, valsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(structPassFunc, offset, idxPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(structPassFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(structPassFunc, offset, (uint)maxRowSize);
            offset += sizeof(int);
            cuda.SetParameter(structPassFunc, offset, (uint)N);
            offset += sizeof(int);
            cuda.SetParameterSize(structPassFunc, (uint)offset);

            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);
            cuda.Launch(structPassFunc, blocksPerGrid, 1);

            cuda.RecordEvent(end);

            cuda.SynchronizeContext();
            //cuda.SynchronizeEvent(end);
            timer.Stop();
            float naiveTime = cuda.ElapsedTime(start, end);

            Console.Write("EllPack Cached Dot products with mainIndex {0} and {1}-vectors takes {2} ms stopwatch time {3} ms", mainIndex, N, naiveTime, timer.Elapsed);

            cuda.CopyDeviceToHost(dOutput, output);

            int lenght = Math.Min(displayCount, N);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(valsPtr);
            cuda.Free(idxPtr);
            cuda.Free(dOutput);
            cuda.DestroyArray(cuArr);
            cuda.DestroyTexture(cuTexRef);
            return output;
        }
Esempio n. 12
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        private static void CuAddVec()
        {
            int N = 50000;
            uint size = (uint)N * sizeof(float);

            CUDA cuda = new CUDA(0, true);

            // load module
            cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "structKernel.cubin"));
            CUfunction vecAddFunc = cuda.GetModuleFunction("VecAdd");

            float[] A = new float[N];
            float[] B = new float[N];
            float[] C = new float[N];
            for (int i = 0; i < A.Length; i++)
            {
                A[i] = (float)i;
                B[i] = (float)i + 0.1f;
            }

            CUdeviceptr dA = cuda.CopyHostToDevice(A);
            CUdeviceptr dB = cuda.CopyHostToDevice(B);

            CUdeviceptr dC = cuda.Allocate(A);

            int threadsPerBlock = 256;
            int blocksPerGrid = (N + threadsPerBlock - 1) / threadsPerBlock;

            //error = cuFuncSetBlockShape(vecAdd, threadsPerBlock, 1, 1);

            cuda.SetFunctionBlockShape(vecAddFunc, threadsPerBlock, 1, 1);

            int offset = 0;
            cuda.SetParameter(vecAddFunc, offset, (uint)dA.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(vecAddFunc, offset, (uint)dB.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(vecAddFunc, offset, (uint)dC.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(vecAddFunc, offset, (uint)N);
            offset += sizeof(int);
            cuda.SetParameterSize(vecAddFunc, (uint)offset);

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            cuda.RecordEvent(start);
            cuda.Launch(vecAddFunc, blocksPerGrid, 1);
            cuda.RecordEvent(end);

            cuda.SynchronizeContext();
            //cuda.SynchronizeEvent(end);

            float naiveTime = cuda.ElapsedTime(start, end);
            Console.Write("adding takes {0}ms", naiveTime);

            cuda.CopyDeviceToHost(dC, C);

            for (int i = 0; i < 10; i++)
            {
                Console.WriteLine("{0}-{1}", i, C[i]);
            }
        }
Esempio n. 13
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        //private static void InitMainVector(float[] vecVals, int[] vecIdx, int[] vecLenght, float[] mainVec)
        //{
        //    for (int j = vecLenght[mainIndex]; j < vecLenght[mainIndex + 1]; j++)
        //    {
        //        int idx = vecIdx[j];
        //        float val = vecVals[j];
        //        mainVec[idx] = val;
        //    }
        //}
        private static float[] CuDotProdCSRwriteCombined(int repetition)
        {
            //always the same values
            Random rnd = new Random(1);

            CUDA cuda = new CUDA(0, true);

            // load module
            CUmodule module = cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "structKernel.cubin"));

            CUfunction cuFunc = cuda.GetModuleFunction("spmv_csr_vector_kernel_wc");

            int maxRowSize = avgElements + stdElements - 1;

            Console.WriteLine("init arrays");
            Stopwatch t = Stopwatch.StartNew();

            //temp lists for values, indices and vecotr lenght
            List<float> vecValsL = new List<float>(N * maxRowSize / 2);
            List<int> vecIdxL = new List<int>(N * maxRowSize / 2);
            List<int> vecLenghtL = new List<int>(N);

            float[] vecVals;
            int[] vecIdx;
            int[] vecLenght;

            maxIndex = 0;
            int vecStartIdx = 0;
            for (int i = 0; i < N; i++)
            {
                int vecSize = avgElements + i % stdElements;

                float[] vals = Helpers.InitValues(i, vecSize, maxVal);
                vecValsL.AddRange(vals);

                int[] index = Helpers.InitIndices(i, vecSize, ref maxIndex);
                vecIdxL.AddRange(index);

                vecLenghtL.Add(vecStartIdx);
                vecStartIdx += vecSize;

            }
            //for last index
            vecLenghtL.Add(vecStartIdx);

            vecVals = vecValsL.ToArray();
            vecIdx = vecIdxL.ToArray();
            vecLenght = vecLenghtL.ToArray();

            Console.WriteLine("Init takes {0}", t.Elapsed);
            t.Start();

            CUdeviceptr valsPtr = cuda.CopyHostToDevice(vecVals);
            CUdeviceptr idxPtr = cuda.CopyHostToDevice(vecIdx);
            CUdeviceptr vecLenghtPtr = cuda.CopyHostToDevice(vecLenght);

            float[] output = new float[N];
            //CUdeviceptr dOutput = cuda.Allocate(output);

            IntPtr outputPtr2 = cuda.HostAllocate((uint)(N * sizeof(float)), CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP);
            CUdeviceptr dOutput = cuda.GetHostDevicePointer(outputPtr2, 0);

            uint memSize = (uint)((maxIndex + 1) * sizeof(float));
            uint flags = CUDADriver.CU_MEMHOSTALLOC_DEVICEMAP | CUDADriver.CU_MEMHOSTALLOC_WRITECOMBINED;
            uint tt = (uint)CUMemHostAllocFlags.WriteCombined;
            uint s = (uint)CUMemHostAllocFlags.DeviceMap;
            IntPtr mainVecIntPtr = cuda.HostAllocate(memSize, flags);

            CUdeviceptr mainVecPtr = cuda.GetHostDevicePointer(mainVecIntPtr, 0);

            Console.WriteLine("copy to device takes {0}", t.Elapsed);
            #region set cuda parameters
            cuda.SetFunctionBlockShape(cuFunc, threadsPerBlock, 1, 1);

            int offset = 0;
            cuda.SetParameter(cuFunc, offset, valsPtr.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(cuFunc, offset, idxPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, vecLenghtPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, mainVecPtr.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, dOutput.Pointer);
            offset += IntPtr.Size;

            cuda.SetParameter(cuFunc, offset, (uint)N);
            offset += sizeof(int);
            cuda.SetParameter(cuFunc, offset, (uint)vecStartIdx);
            offset += sizeof(int);
            cuda.SetParameterSize(cuFunc, (uint)offset);
            #endregion
            Console.WriteLine("start computation");

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            mainIndex = StartingIndex;
            Stopwatch timer = Stopwatch.StartNew();
            cuda.RecordEvent(start);

            for (int k = 0; k < repetition; k++)
            {

                //float[] tempFloatarr = new float[memSize];
               Helpers.InitBuffer(vecVals, vecIdx, vecLenght,mainIndex, mainVecIntPtr);

                //Marshal.Copy(mainVecIntPtr, tempFloatarr, 0, tempFloatarr.Length);

                cuda.Launch(cuFunc, blocksPerGrid, 1);

                cuda.SynchronizeContext();
                //cuda.CopyDeviceToHost(dOutput, output);
                Marshal.Copy(outputPtr2, output, 0, N);

                //mainVec = new float[maxIndex + 1];
                //Array.Clear(mainVec, 0, mainVec.Length);

                //clear previous vector values

                Helpers.SetBufferIdx(vecIdx, vecLenght,mainIndex, mainVecIntPtr,0.0f);
                mainIndex++;

            }

            cuda.RecordEvent(end);

            cuda.SynchronizeContext();
            //cuda.SynchronizeEvent(end);

            // cuda.CopyDeviceToHost(dOutput, output);

            timer.Stop();
            float naiveTime = cuda.ElapsedTime(start, end);

            Console.Write("csr vector Dot products with mainIndex {0} and {1}-vectors takes {2} ms stopwatch time {3} ms", mainIndex, N, naiveTime, timer.Elapsed);

            int lenght = Math.Min(displayCount, N);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }

            cuda.Free(valsPtr);
            cuda.Free(idxPtr);
            cuda.Free(dOutput);
            cuda.Free(vecLenghtPtr);
            //cuda.DestroyArray(cuArr);
            cuda.Free(mainVecPtr);
            //cuda.DestroyTexture(cuTexRef);

               // cuda.Free(mainVecPtr);
            cuda.DestroyEvent(start);
            cuda.DestroyEvent(end);

            return output;
        }
Esempio n. 14
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        private static unsafe void CuStructPass()
        {
            int N = 4;

            int sparseVecSize = sizeof(SparseVecPtr);

            uint size = (uint)(N * sizeof(SparseVecPtr));

            CUDA cuda = new CUDA(0, true);

            // load module
            cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "structKernel.cubin"));
            CUfunction structPassFunc = cuda.GetModuleFunction("StructPass");

            SparseVecPtr[] vectors = new SparseVecPtr[N];

            for (int i = 0; i < N; i++)
            {
                vectors[i] = new SparseVecPtr();
                vectors[i].size = 2;
                float[] vals = new float[2] { (float)i + 1 % 5, (float)i + 2 % 7 };

                //GCHandle valHandle = GCHandle.Alloc(vals, GCHandleType.Pinned);
                //vectors[i].values = valHandle.AddrOfPinnedObject();

                int[] index = new int[2] { i % 5, i % 7 };
                //GCHandle idxHandle = GCHandle.Alloc(index, GCHandleType.Pinned);
                //vectors[i].indices = idxHandle.AddrOfPinnedObject();

                //valHandle.Free();
                //idxHandle.Free();

                CUdeviceptr valsPtr = cuda.CopyHostToDevice(vals);
                CUdeviceptr idxPtr = cuda.CopyHostToDevice(index);

                vectors[i].indices = new IntPtr(idxPtr.Pointer);
                vectors[i].values = (IntPtr)valsPtr.Pointer;

            }

            GCHandle handle = GCHandle.Alloc(vectors, GCHandleType.Pinned);
            IntPtr ptr = handle.AddrOfPinnedObject();

            float[] output = new float[N];

            //CUdeviceptr dVectors = cuda.CopyHostToDevice(vectors);

            CUdeviceptr dVectors = cuda.CopyHostToDevice(ptr, size);
            CUdeviceptr dOutput = cuda.Allocate(output);

            int threadsPerBlock = 256;
            int blocksPerGrid = (N + threadsPerBlock - 1) / threadsPerBlock;

            //error = cuFuncSetBlockShape(vecAdd, threadsPerBlock, 1, 1);

            cuda.SetFunctionBlockShape(structPassFunc, threadsPerBlock, 1, 1);

            int offset = 0;
            cuda.SetParameter(structPassFunc, offset, (uint)dVectors.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(structPassFunc, offset, (uint)dOutput.Pointer);
            offset += IntPtr.Size;
            cuda.SetParameter(structPassFunc, offset, (uint)N);
            offset += sizeof(int);
            cuda.SetParameterSize(structPassFunc, (uint)offset);

            CUevent start = cuda.CreateEvent();
            CUevent end = cuda.CreateEvent();

            cuda.RecordEvent(start);
            cuda.Launch(structPassFunc, blocksPerGrid, 1);
            cuda.RecordEvent(end);

            cuda.SynchronizeContext();
            //cuda.SynchronizeEvent(end);

            float naiveTime = cuda.ElapsedTime(start, end);
            Console.Write("passing struct takes {0}ms", naiveTime);

            cuda.CopyDeviceToHost(dOutput, output);

            int lenght = Math.Min(10, N);
            Console.WriteLine();
            for (int i = 0; i < lenght; i++)
            {
                Console.WriteLine("{0}-{1}", i, output[i]);
            }
        }
Esempio n. 15
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        static void Main(string[] args)
        {
            // Create a new instance of CUDA class, select 1st device.
            CUDA cuda = new CUDA(0, true);

            // Prepare parameters.
            int  n      = 16 * 1024 * 1024;
            uint nbytes = (uint)(n * sizeof(int));
            int  value  = 26;

            // allocate host memory
            int[] a = new int[n];

            // allocate device memory
            CUdeviceptr d_a = cuda.Allocate <int>(a);

            CUDADriver.cuMemsetD8(d_a, 0xff, nbytes);

            // load module
            cuda.LoadModule(Path.Combine(Environment.CurrentDirectory, "asyncAPI.ptx"));
            CUfunction func = cuda.GetModuleFunction("increment_kernel");

            // set kernel launch configuration
            cuda.SetFunctionBlockShape(func, 512, 1, 1);

            // create cuda event handles
            CUevent start = cuda.CreateEvent();
            CUevent stop  = cuda.CreateEvent();

            // asynchronously issue work to the GPU (all to stream 0)
            CUstream stream = new CUstream();

            cuda.RecordEvent(start);
            cuda.CopyHostToDeviceAsync <int>(d_a, a, stream);

            // set parameters for kernel function
            cuda.SetParameter(func, 0, (uint)d_a.Pointer);
            cuda.SetParameter(func, IntPtr.Size, (uint)value);

            cuda.SetParameterSize(func, (uint)(IntPtr.Size + 4));

            // actually launch kernel
            cuda.LaunchAsync(func, n / 512, 1, stream);

            // wait for every thing to finish, then start copy back data
            cuda.CopyDeviceToHostAsync <int>(d_a, a, stream);

            cuda.RecordEvent(stop);

            // print the cpu and gpu times
            Console.WriteLine("time spent executing by the GPU: {0} ms", cuda.ElapsedTime(start, stop));

            // check the output for correctness
            if (CorrectOutput(a, value))
            {
                Console.WriteLine("Test PASSED");
            }
            else
            {
                Console.WriteLine("Test FAILED");
            }

            // release resources
            cuda.DestroyEvent(start);
            cuda.DestroyEvent(stop);
            cuda.Free(d_a);
        }